Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
GraceNYC
Chronos
Level 158
God Stats
14W - 0L
2,098 SR
Queue Stats
507W - 81L
1,978 Elo+
Party 1
Chaac
Chaac
Yyyyyyyuan
Chaac
Level 163
God Stats
4W - 0L
1,874 SR
Queue Stats
539W - 52L
1,958 Elo+
Party 1
Ullr
Ullr
我被抓了位移交了怎么跑啊
Ullr
Level 164
God Stats
3W - 2L
1,590 SR
Queue Stats
310W - 46L
1,969 Elo+
Party 1
Team Averages
Level 159
1,712 SR
1,781 Elo+

VS

Team Averages
Level 164
1,495 SR
1,531 Elo+
Odin
Odin
Crintc
Odin
Level 147
God Stats
2W - 3L
1,474 SR
Queue Stats
332W - 268L
1,590 Elo+
Party 2
Scylla
Scylla
GiantDurex
Scylla
Level 210
God Stats
6W - 7L
1,545 SR
Queue Stats
398W - 367L
1,582 Elo+
Party 2
Ares
Ares
MrMarshmallowAk
Ares
Level 167
God Stats
5W - 8L
1,423 SR
Queue Stats
294W - 327L
1,530 Elo+
Solo
Persephone
Persephone
OmZeepMan
Persephone
Level 140
God Stats
3W - 4L
1,575 SR
Queue Stats
327W - 332L
1,426 Elo+
Solo
Hun Batz
Hun Batz
What Up Champ
Hun Batz
Level 158
God Stats
6W - 7L
1,458 SR
Queue Stats
638W - 702L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 2 / 6
9,205
921
10,285
7,974
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
 
Achilles
14
2 / 2 / 10
8,592
859
6,320
11,029
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
GraceNYC
Chronos
14
5 / 2 / 6
9,677
968
6,205
7,239
3,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
14
0 / 2 / 10
8,224
822
6,181
8,213
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 7
9,582
958
10,207
9,015
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Crintc
Odin
15
3 / 2 / 4
7,916
792
4,222
8,252
9,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
GiantDurex
Scylla
13
1 / 4 / 4
7,142
714
8,271
7,954
4,067
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 3
7,009
701
2,413
9,212
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
OmZeepMan
Persephone
11
0 / 5 / 5
6,891
689
4,118
7,640
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
What Up Champ
Hun Batz
14
3 / 3 / 3
7,476
748
7,201
8,130
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
18
Kills
8
9
Deaths
18
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
6
3.5
W
Achilles
 
Achilles
2
2
10
3.5
L
Odin
Crintc
Odin
3
2
4
2.5
L
Scylla
GiantDurex
Scylla
1
4
4
0.75
W
Chronos
GraceNYC
Chronos
5
2
6
4
L
1
4
3
0.63
L
Persephone
OmZeepMan
Persephone
0
5
5
0.5
L
Hun Batz
What Up Champ
Hun Batz
3
3
3
1.5
W
Chaac
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
26,225
43,470
Taken
41,188
30,134
Mitigated
27,322
16,434
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,285
4,373
351
3,110
7,974
3,495
2,591
1,632
6,187
0
24,328
W
Achilles
 
Achilles
6,320
709
2,198
3,314
11,029
13,056
207
4,050
6,453
0
9,026
L
Odin
Crintc
Odin
4,222
293
138
1,446
8,252
9,896
0
1,785
6,225
0
7,636
L
Scylla
GiantDurex
Scylla
8,271
523
0
2,223
7,954
4,067
0
477
7,324
19,422
495
W
Chronos
GraceNYC
Chronos
6,205
2,519
852
1,242
7,239
3,358
2,370
2,120
4,956
16,352
0
L
2,413
0
0
528
9,212
6,333
0
619
8,400
5,673
0
L
Persephone
OmZeepMan
Persephone
4,118
148
82
1,991
7,640
2,557
0
1,247
6,380
10,551
474
L
Hun Batz
What Up Champ
Hun Batz
7,201
140
0
1,625
8,130
4,469
0
2,071
5,972
0
20,126
W
Chaac
6,181
163
0
2,201
8,213
6,089
194
1,623
6,497
149
17,930
W
10,207
3,525
34
3,132
9,015
4,136
1,816
3,660
5,103
0
25,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
36,434
130
Minions Killed
78
0
Camps Cleared
0
1,017,390
Distance Traveled
824,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,205
921
37
4
0
193,104
0
W
Achilles
8,592
859
4
0
0
198,705
0
L
Odin
7,916
792
13
1
0
200,473
0
L
Scylla
7,142
714
31
3
0
153,183
0
W
Chronos
9,677
968
27
3
0
191,460
0
L
Ares
7,009
701
6
1
0
151,383
0
L
Persephone
6,891
689
13
1
0
168,570
0
L
Hun Batz
7,476
748
15
2
0
150,843
0
W
Chaac
8,224
822
31
3
0
219,570
0
W
Ullr
9,582
958
31
3
0
214,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role