Player Matchup

Xbalanque
Xbalanque
Ingorier
Xbalanque
Level 143
God Stats
15W - 3L
1,770 SR
Queue Stats
173W - 138L
1,546 Elo+
Solo
Camazotz
Camazotz
Moraga1728
Camazotz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 276L
1,433 Elo+
Solo
Sylvanus
Sylvanus
SEFKROS
Sylvanus
Level 126
God Stats
13W - 5L
1,851 SR
Queue Stats
59W - 54L
1,400 Elo+
Solo
Mulan
Mulan
hedeliot
Mulan
Level 149
God Stats
9W - 7L
1,550 SR
Queue Stats
90W - 122L
1,399 Elo+
Solo
Hades
Hades
patlabor0074
Hades
Level 108
God Stats
8W - 7L
1,588 SR
Queue Stats
286W - 288L
1,435 Elo+
Solo
Team Averages
Level 123
1,652 SR
1,443 Elo+

VS

Team Averages
Level 117
1,524 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mr_Spang160
Charybdis
Level 107
God Stats
4W - 6L
1,407 SR
Queue Stats
277W - 266L
1,493 Elo+
Solo
Tiamat
Tiamat
ReloadVD
Tiamat
Level 152
God Stats
11W - 6L
1,651 SR
Queue Stats
198W - 200L
1,586 Elo+
Solo
Ymir
Ymir
capital_egg40
Ymir
Level 68
God Stats
27W - 18L
1,561 SR
Queue Stats
288W - 297L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ingorier
Xbalanque
10
1 / 0 / 2
5,575
558
3,152
4,068
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Moraga1728
Camazotz
9
1 / 0 / 1
4,862
486
2,407
6,318
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SEFKROS
Sylvanus
9
1 / 0 / 1
6,002
600
1,602
6,781
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
hedeliot
Mulan
11
2 / 0 / 0
6,381
638
3,494
7,625
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 1 / 1
5,583
558
1,555
6,215
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 0
5,226
523
2,940
5,105
1,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
 
Jormungandr
2
0 / 1 / 0
3,620
362
707
1,560
772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Mr_Spang160
Charybdis
10
0 / 0 / 0
5,403
540
1,840
4,021
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tiamat
ReloadVD
Tiamat
10
0 / 0 / 1
5,442
544
4,904
3,660
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,002
500
5,617
8,476
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Xbalanque
Ingorier
Xbalanque
1
0
2
2
W
Camazotz
Moraga1728
Camazotz
1
0
1
1.5
L
Charybdis
Mr_Spang160
Charybdis
0
0
0
0
L
Tiamat
ReloadVD
Tiamat
0
0
1
0.5
W
Sylvanus
SEFKROS
Sylvanus
1
0
1
1.5
L
1
3
0
0.33
W
Mulan
hedeliot
Mulan
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,210
Damage
16,008
31,007
Taken
22,822
9,751
Mitigated
9,036
16,762
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,940
1,440
0
1,294
5,105
1,864
0
0
5,105
0
32,240
L
Jormungandr
 
Jormungandr
707
149
0
522
1,560
772
0
459
1,101
2,657
0
W
Xbalanque
Ingorier
Xbalanque
3,152
1,387
0
1,826
4,068
1,271
136
622
3,446
0
40,133
W
Camazotz
Moraga1728
Camazotz
2,407
654
0
4,489
6,318
1,618
0
2,264
3,910
0
23,784
L
Charybdis
Mr_Spang160
Charybdis
1,840
1,222
0
1,366
4,021
1,115
0
325
3,696
0
37,329
L
Tiamat
ReloadVD
Tiamat
4,904
615
0
1,276
3,660
1,505
0
1,024
2,636
34,861
863
W
Sylvanus
SEFKROS
Sylvanus
1,602
668
1,695
2,164
6,781
2,477
0
2,183
4,598
22,732
1,884
L
5,617
1,773
0
942
8,476
3,780
0
1,349
7,127
32,024
0
W
Mulan
hedeliot
Mulan
3,494
386
0
2,379
7,625
2,650
0
1,628
5,606
0
41,021
W
1,555
278
224
3,985
6,215
1,735
0
3,877
1,962
35,333
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
24,693
332
Minions Killed
279
0
Camps Cleared
0
1,012,659
Distance Traveled
752,508
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,226
523
68
7
0
176,867
0
L
Jormungandr
3,620
362
3
0
0
28,324
0
W
Xbalanque
5,575
558
75
8
0
203,047
1
W
Camazotz
4,862
486
50
5
0
224,775
0
L
Charybdis
5,403
540
78
8
0
169,686
0
L
Tiamat
5,442
544
79
8
0
179,036
1
W
Sylvanus
6,002
600
41
4
0
211,631
3
L
Ymir
5,002
500
51
5
0
198,595
0
W
Mulan
6,381
638
79
8
0
175,955
0
W
Hades
5,583
558
87
9
0
197,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role