Player Matchup

Ymir
Ymir
Alexpillo
Ymir
Level 153
God Stats
2W - 2L
1,502 SR
Queue Stats
158W - 151L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
Grague290
Ne Zha
Level 74
God Stats
1W - 2L
1,374 SR
Queue Stats
186W - 191L
1,492 Elo+
Party 1
Ra
Ra
IKOl KOVU
Ra
Level 158
God Stats
6W - 0L
2,002 SR
Queue Stats
166W - 163L
1,523 Elo+
Solo
Nu Wa
Nu Wa
X-rayted_Fantasy
Nu Wa
Level 34
God Stats
2W - 2L
1,561 SR
Queue Stats
73W - 107L
1,476 Elo+
Solo
Persephone
Persephone
xAlbertox123
Persephone
Level 155
God Stats
3W - 1L
1,494 SR
Queue Stats
122W - 98L
1,577 Elo+
Party 1
Team Averages
Level 115
1,587 SR
1,508 Elo+

VS

Team Averages
Level 103
1,502 SR
1,521 Elo+
Odin
Odin
 
Odin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Demonslayer491
Chang'e
Level 140
God Stats
4W - 2L
1,804 SR
Queue Stats
615W - 619L
1,542 Elo+
Solo
Jing Wei
Jing Wei
ParrallelFates
Jing Wei
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 76L
1,477 Elo+
Party 2
Sol
Sol
TeH GriZzLieZ
Sol
Level 127
God Stats
5W - 9L
1,397 SR
Queue Stats
704W - 707L
1,610 Elo+
Solo
Surtr
Surtr
bisiden
Surtr
Level 65
God Stats
2W - 5L
1,524 SR
Queue Stats
78W - 76L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 2 / 13
9,732
885
6,945
13,327
15,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
Grague290
Ne Zha
15
5 / 3 / 13
9,559
869
9,215
8,674
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
1 / 0 / 13
9,478
862
6,929
6,709
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 1 / 11
9,092
827
11,159
5,800
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
xAlbertox123
Persephone
16
8 / 2 / 9
10,300
936
14,636
6,910
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 5 / 5
8,115
738
2,789
11,262
9,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 3
8,427
766
6,937
11,761
9,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
14
1 / 4 / 4
7,870
715
4,984
8,810
2,470
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 3 / 6
8,015
729
12,780
9,132
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
bisiden
Surtr
12
2 / 7 / 6
7,773
707
5,327
14,331
15,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
21
Kills
8
8
Deaths
21
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
5
0.7
W
Ymir
4
2
13
5.25
L
3
2
3
2.25
W
Ne Zha
Grague290
Ne Zha
5
3
13
3.83
W
1
0
13
7.5
L
Jing Wei
1
4
4
0.75
L
1
3
6
1.33
W
3
1
11
8.5
L
Surtr
bisiden
Surtr
2
7
6
0.71
W
Persephone
xAlbertox123
Persephone
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,884
Damage
32,817
41,420
Taken
55,296
28,802
Mitigated
40,814
20,885
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,789
277
0
889
11,262
9,639
0
7,693
3,441
237
7,562
W
Ymir
6,945
530
913
2,401
13,327
15,194
388
5,963
7,364
10,338
0
L
6,937
295
6,417
6,451
11,761
9,953
0
7,787
3,873
29,232
0
W
Ne Zha
Grague290
Ne Zha
9,215
680
389
570
8,674
5,223
1,099
5,451
3,223
0
17,573
W
6,929
454
7,457
4,460
6,709
3,084
1,077
3,260
3,449
35,147
0
L
Jing Wei
4,984
3,286
0
435
8,810
2,470
0
7,671
1,139
0
29,445
L
12,780
1,416
522
2,180
9,132
2,991
0
6,717
2,293
31,580
0
W
11,159
4,309
316
418
5,800
2,319
2,779
2,434
3,366
24,255
0
L
Surtr
bisiden
Surtr
5,327
1,744
0
1,280
14,331
15,761
0
9,357
4,881
538
11,455
W
Persephone
xAlbertox123
Persephone
14,636
270
2,733
1,228
6,910
2,982
1,113
3,206
3,679
26,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,161
Gold Earned
40,200
157
Minions Killed
166
0
Camps Cleared
0
994,784
Distance Traveled
876,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,115
738
12
1
0
165,859
0
W
Ymir
9,732
885
15
1
0
202,767
0
L
Chang'e
8,427
766
51
5
0
193,239
0
W
Ne Zha
9,559
869
16
1
0
195,001
0
W
Ra
9,478
862
70
6
0
212,354
0
L
Jing Wei
7,870
715
45
4
0
183,048
0
L
Sol
8,015
729
42
4
0
183,998
0
W
Nu Wa
9,092
827
27
2
0
198,824
0
L
Surtr
7,773
707
16
1
0
150,400
0
W
Persephone
10,300
936
29
3
0
185,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role