Player Matchup

Danzaburou
Danzaburou
CloverMonke
Danzaburou
Level 89
God Stats
1W - 0L
1,614 SR
Queue Stats
95W - 84L
1,531 Elo+
Party 1
Bastet
Bastet
Col Sanders40
Bastet
Level 141
God Stats
5W - 4L
1,461 SR
Queue Stats
284W - 309L
1,479 Elo+
Solo
Fafnir
Fafnir
GοthGf
Fafnir
Level 134
God Stats
5W - 3L
1,574 SR
Queue Stats
478W - 409L
1,525 Elo+
Party 1
Sol
Sol
Switz9080
Sol
Level 121
God Stats
18W - 8L
1,641 SR
Queue Stats
302W - 293L
1,468 Elo+
Party 1
Anubis
Anubis
blazinbud7
Anubis
Level 159
God Stats
8W - 7L
1,545 SR
Queue Stats
347W - 346L
1,487 Elo+
Solo
Team Averages
Level 129
1,567 SR
1,498 Elo+

VS

Team Averages
Level 90
1,329 SR
1,495 Elo+
Cabrakan
Cabrakan
BlueKingdom
Cabrakan
Level 120
God Stats
0W - 2L
1,283 SR
Queue Stats
108W - 103L
1,532 Elo+
Solo
Chernobog
Chernobog
ColonelofSpades
Chernobog
Level 106
God Stats
3W - 9L
1,301 SR
Queue Stats
446W - 435L
1,501 Elo+
Party 2
The Morrigan
The Morrigan
MaxwII
The Morrigan
Level 94
God Stats
1W - 2L
1,372 SR
Queue Stats
66W - 70L
1,522 Elo+
Party 2
Bellona
Bellona
SaraMii
Bellona
Level 22
God Stats
0W - 2L
1,187 SR
Queue Stats
16W - 25L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Scrappy2054
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloverMonke
Danzaburou
18
9 / 2 / 18
11,800
983
14,394
12,572
5,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 4 / 16
9,783
815
13,302
12,249
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
GοthGf
Fafnir
15
3 / 3 / 20
10,759
897
6,439
19,193
25,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 1 / 18
10,956
913
12,816
7,011
2,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
blazinbud7
Anubis
17
6 / 3 / 16
10,635
886
11,734
7,852
4,413
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlueKingdom
Cabrakan
16
1 / 5 / 8
8,689
724
9,384
13,501
23,469
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
ColonelofSpades
Chernobog
14
0 / 7 / 7
8,459
705
9,695
11,942
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
MaxwII
The Morrigan
16
5 / 5 / 4
9,546
796
10,992
9,907
4,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
SaraMii
Bellona
15
3 / 7 / 6
8,725
727
7,877
15,168
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Scrappy2054
Cu Chulainn
13
2 / 6 / 4
8,197
683
5,536
13,255
13,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
30
Kills
11
13
Deaths
30
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BlueKingdom
Cabrakan
1
5
8
1
W
Danzaburou
CloverMonke
Danzaburou
9
2
18
9
W
4
4
16
3
L
Chernobog
ColonelofSpades
Chernobog
0
7
7
0.5
W
Fafnir
GοthGf
Fafnir
3
3
20
4.33
L
The Morrigan
MaxwII
The Morrigan
5
5
4
1.4
L
Bellona
SaraMii
Bellona
3
7
6
0.86
L
Cu Chulainn
Scrappy2054
Cu Chulainn
2
6
4
0.67
W
8
1
18
17
W
Anubis
blazinbud7
Anubis
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,685
Damage
43,484
58,877
Taken
63,773
43,185
Mitigated
59,349
22,795
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BlueKingdom
Cabrakan
9,384
976
460
997
13,501
23,469
0
5,678
7,823
18,222
936
W
Danzaburou
CloverMonke
Danzaburou
14,394
3,126
0
3,472
12,572
5,936
1,808
4,697
7,600
0
42,940
W
13,302
1,156
307
1,660
12,249
5,224
664
4,192
7,655
0
22,414
L
Chernobog
ColonelofSpades
Chernobog
9,695
6,250
1,564
1,002
11,942
3,790
260
5,213
6,729
0
26,594
W
Fafnir
GοthGf
Fafnir
6,439
1,955
3,436
6,957
19,193
25,100
935
6,611
11,975
10,516
2,116
L
The Morrigan
MaxwII
The Morrigan
10,992
935
648
1,728
9,907
4,214
0
4,602
5,305
33,523
0
L
Bellona
SaraMii
Bellona
7,877
912
736
1,163
15,168
14,769
0
8,270
6,898
0
14,598
L
Cu Chulainn
Scrappy2054
Cu Chulainn
5,536
342
1,027
1,241
13,255
13,107
0
6,564
6,691
1,063
8,486
W
12,816
2,082
516
2,977
7,011
2,512
3,647
2,346
4,592
33,986
0
W
Anubis
blazinbud7
Anubis
11,734
654
1,641
1,829
7,852
4,413
834
2,317
5,450
31,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,933
Gold Earned
43,616
158
Minions Killed
139
0
Camps Cleared
0
1,116,525
Distance Traveled
1,025,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,689
724
24
2
0
189,451
0
W
Danzaburou
11,800
983
51
4
0
238,175
0
W
Bastet
9,783
815
17
1
0
231,620
0
L
Chernobog
8,459
705
56
5
0
196,345
0
W
Fafnir
10,759
897
12
1
0
226,181
0
L
The Morrigan
9,546
796
33
3
0
209,896
0
L
Bellona
8,725
727
15
1
0
220,677
0
L
Cu Chulainn
8,197
683
11
1
0
209,318
0
W
Sol
10,956
913
40
3
0
227,815
0
W
Anubis
10,635
886
38
3
0
192,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role