Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Big_Xav420
Neith
Level 61
God Stats
34W - 33L
1,461 SR
Queue Stats
163W - 169L
1,409 Elo+
Solo
Ratatoskr
Ratatoskr
DamnThySouls
Ratatoskr
Level 138
God Stats
10W - 12L
1,566 SR
Queue Stats
500W - 520L
1,498 Elo+
Party 1
Nox
Nox
Oguerra14
Nox
Level 87
God Stats
0W - 3L
1,593 SR
Queue Stats
20W - 29L
1,427 Elo+
Party 1
Mulan
Mulan
gabetx2001
Mulan
Level 236
God Stats
34W - 23L
1,645 SR
Queue Stats
496W - 503L
1,440 Elo+
Party 1
Team Averages
Level 147
1,553 SR
1,455 Elo+

VS

Team Averages
Level 124
1,505 SR
1,512 Elo+
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Paraguacho
Bacchus
Level 140
God Stats
1W - 2L
1,199 SR
Queue Stats
208W - 223L
1,491 Elo+
Solo
Loki
Loki
SebastianMgar
Loki
Level 103
God Stats
72W - 58L
1,638 SR
Queue Stats
113W - 93L
1,571 Elo+
Solo
Artemis
Artemis
dogembagem
Artemis
Level 140
God Stats
5W - 4L
1,643 SR
Queue Stats
41W - 41L
1,553 Elo+
Party 2
Ix Chel
Ix Chel
fiveguysfrys
Ix Chel
Level 122
God Stats
2W - 1L
1,545 SR
Queue Stats
49W - 60L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 2
5,194
519
3,791
10,396
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Neith
9
1 / 3 / 1
5,166
517
3,125
5,782
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
DamnThySouls
Ratatoskr
9
2 / 4 / 3
5,394
539
3,571
8,427
2,238
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
5,785
579
2,574
4,647
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
6 / 2 / 1
7,292
729
6,305
8,310
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 5 / 1
6,632
663
2,543
6,919
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Paraguacho
Bacchus
10
3 / 2 / 6
6,003
600
5,306
7,334
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 4
5,728
573
4,396
5,828
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
dogembagem
Artemis
10
5 / 0 / 3
6,195
620
6,373
4,179
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
fiveguysfrys
Ix Chel
10
0 / 2 / 1
5,761
576
1,995
4,655
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
13
13
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Chang'e
 
Chang'e
2
5
1
0.5
L
Neith
1
3
1
0.5
L
Ratatoskr
DamnThySouls
Ratatoskr
2
4
3
0.88
L
1
1
1
1.5
W
Bacchus
Paraguacho
Bacchus
3
2
6
3
W
3
2
4
2.5
W
Artemis
dogembagem
Artemis
5
0
3
6.5
W
Ix Chel
fiveguysfrys
Ix Chel
0
2
1
0.25
L
Mulan
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
20,613
37,562
Taken
28,915
15,877
Mitigated
11,773
12,765
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,791
695
0
3,173
10,396
6,845
0
2,908
7,450
15,746
0
W
Chang'e
 
Chang'e
2,543
0
84
1,953
6,919
1,628
0
0
6,919
30,982
444
L
Neith
3,125
1,140
0
1,968
5,782
1,659
0
820
4,962
0
30,903
L
Ratatoskr
DamnThySouls
Ratatoskr
3,571
930
0
3,435
8,427
2,238
0
888
7,535
0
28,968
L
2,574
148
0
1,397
4,647
1,472
0
2,268
2,379
32,265
657
W
Bacchus
Paraguacho
Bacchus
5,306
1,421
0
2,122
7,334
6,084
0
2,239
4,999
13,889
760
W
4,396
1,046
0
2,855
5,828
1,452
0
958
4,830
0
32,226
W
Artemis
dogembagem
Artemis
6,373
2,817
0
1,826
4,179
1,262
0
1,291
2,848
0
36,966
W
Ix Chel
fiveguysfrys
Ix Chel
1,995
249
317
981
4,655
1,347
0
1,504
3,083
37,961
0
L
Mulan
6,305
1,171
0
2,792
8,310
3,663
0
2,396
5,594
0
46,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
30,319
276
Minions Killed
298
0
Camps Cleared
0
1,023,452
Distance Traveled
1,026,228
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,194
519
17
2
0
205,374
3
W
Chang'e
6,632
663
84
8
0
192,905
2
L
Neith
5,166
517
53
5
0
186,998
3
L
Ratatoskr
5,394
539
48
5
0
244,533
0
L
Nox
5,785
579
79
8
0
211,161
0
W
Bacchus
6,003
600
20
2
0
218,380
2
W
Loki
5,728
573
59
6
0
244,142
0
W
Artemis
6,195
620
58
6
0
185,524
2
W
Ix Chel
5,761
576
77
8
0
185,277
4
L
Mulan
7,292
729
79
8
0
175,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role