Player Matchup

Bacchus
Bacchus
Ice Dragon4154
Bacchus
Level 103
God Stats
11W - 9L
1,588 SR
Queue Stats
78W - 66L
1,507 Elo+
Party 2
King Arthur
King Arthur
Ice JMV
King Arthur
Level 106
God Stats
14W - 7L
1,613 SR
Queue Stats
86W - 76L
1,518 Elo+
Party 2
Chang'e
Chang'e
Ice onehand
Chang'e
Level 88
God Stats
0W - 1L
1,618 SR
Queue Stats
42W - 39L
1,496 Elo+
Party 2
Team Averages
Level 99
1,607 SR
1,507 Elo+

VS

Team Averages
Level 128
1,673 SR
1,523 Elo+
Ra
Ra
AlphaKub
Ra
Level 157
God Stats
1W - 0L
1,730 SR
Queue Stats
71W - 73L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
Animeminx6
Jing Wei
Level 119
God Stats
2W - 0L
1,788 SR
Queue Stats
17W - 10L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
Inajeru
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,571
813
7,903
12,215
5,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

King Arthur
Ice JMV
King Arthur
15
0 / 5 / 5
8,947
688
6,187
14,679
10,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Ice onehand
Chang'e
16
3 / 4 / 5
10,290
792
8,350
10,931
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 8
11,650
896
12,315
6,246
3,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Animeminx6
Jing Wei
16
0 / 4 / 9
9,684
745
6,124
7,929
3,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Inajeru
Guan Yu
16
8 / 4 / 5
11,372
875
12,636
18,169
19,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
13
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Jing Wei
Animeminx6
Jing Wei
0
4
9
1.13
L
5
4
3
1.63
L
King Arthur
Ice JMV
King Arthur
0
5
5
0.5
L
Chang'e
Ice onehand
Chang'e
3
4
5
1.38
W
Guan Yu
Inajeru
Guan Yu
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
31,075
37,825
Taken
32,344
18,701
Mitigated
26,204
7,202
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,315
854
3,175
3,782
6,246
3,745
731
2,212
4,023
47,981
0
W
Jing Wei
Animeminx6
Jing Wei
6,124
4,554
166
715
7,929
3,127
2,713
5,154
2,738
0
26,658
L
7,903
870
0
1,366
12,215
5,026
0
3,358
8,695
31,227
0
L
King Arthur
Ice JMV
King Arthur
6,187
840
0
1,776
14,679
10,834
132
4,377
9,992
0
25,824
L
Chang'e
Ice onehand
Chang'e
8,350
597
1,572
2,488
10,931
2,841
147
3,942
6,815
27,708
0
W
Guan Yu
Inajeru
Guan Yu
12,636
3,080
800
4,710
18,169
19,332
451
8,845
9,247
0
36,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
32,706
128
Minions Killed
156
0
Camps Cleared
0
678,263
Distance Traveled
652,704
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,650
896
75
6
0
219,870
4
W
Jing Wei
9,684
745
43
3
0
217,244
0
L
Bacchus
10,571
813
47
4
0
225,996
0
L
King Arthur
8,947
688
34
3
0
227,558
0
L
Chang'e
10,290
792
47
4
0
224,709
0
W
Guan Yu
11,372
875
38
3
0
215,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role