Player Matchup

Medusa
Medusa
Silver II
APGeneration
Medusa
Silver II
Level 135
God Stats
8W - 5L
1,729 SR
Queue Stats
76W - 90L
1,023 MMR
Party 2
Chaac
Chaac
Gold IV
Im in ya mit
Chaac
Gold IV
Level 125
God Stats
48W - 37L
1,611 SR
Queue Stats
70W - 61L
1,418 MMR
Party 2
Merlin
Merlin
Gold V
Solo Freez
Merlin
Gold V
Level 102
God Stats
18W - 13L
1,518 SR
Queue Stats
82W - 92L
1,115 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,619 SR
1,185 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 89
1,500 SR
809 MMR
Maui
Maui
Bronze II
CrozzOverz
Maui
Bronze II
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 54L
846 MMR
Party 1
Ra
Ra
Bronze V
JRMxSkillz
Ra
Bronze V
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 59L
793 MMR
Party 1
Ne Zha
Ne Zha
Bronze V
Mxrtals
Ne Zha
Bronze V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 60L
787 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 0 / 9
10,405
946
10,676
8,066
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 0 / 5
10,219
929
10,849
8,656
8,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Solo Freez
Merlin
15
2 / 1 / 8
9,154
832
8,473
5,288
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuDiscordiaKukulkanHeraHorus

VS

Bans
BacchusArtemisCerberusAchillesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,205
655
3,180
12,476
9,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 8 / 1
7,465
679
3,367
10,048
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Mxrtals
Ne Zha
14
1 / 3 / 0
8,113
738
8,308
11,800
9,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
1
1
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
9
10.5
L
0
5
1
0.1
W
8
0
5
10.5
L
0
8
1
0.06
L
Ne Zha
Mxrtals
Ne Zha
1
3
0
0.33
W
Merlin
Solo Freez
Merlin
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
14,855
22,010
Taken
34,324
12,978
Mitigated
22,420
6,006
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,676
3,826
0
2,713
8,066
2,935
2,625
2,572
5,323
0
44,405
L
3,180
1,736
0
820
12,476
9,913
68
4,116
8,348
8,426
0
W
10,849
903
0
2,683
8,656
8,345
587
2,185
6,221
197
30,680
L
3,367
406
1,400
1,655
10,048
3,226
149
2,129
7,903
22,655
78
L
Ne Zha
Mxrtals
Ne Zha
8,308
660
0
1,460
11,800
9,281
0
2,339
9,437
0
33,444
W
Merlin
Solo Freez
Merlin
8,473
71
0
610
5,288
1,698
1,328
1,275
3,973
28,217
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
22,783
152
Minions Killed
108
0
Camps Cleared
0
612,806
Distance Traveled
557,635
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,405
946
73
7
0
198,336
2
L
Maui
7,205
655
9
1
0
179,368
0
W
Chaac
10,219
929
42
4
0
224,954
1
L
Ra
7,465
679
55
5
0
161,985
0
L
Ne Zha
8,113
738
44
4
0
216,282
0
W
Merlin
9,154
832
37
3
0
189,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role