Player Matchup

Freya
Freya
Mmelnik1983
Freya
Level 108
God Stats
2W - 0L
1,576 SR
Queue Stats
118W - 111L
1,534 Elo+
Party 1
Nemesis
Nemesis
Xzrø
Nemesis
Level 158
God Stats
5W - 4L
1,606 SR
Queue Stats
132W - 113L
1,600 Elo+
Solo
Tyr
Tyr
YoToes
Tyr
Level 143
God Stats
19W - 11L
1,581 SR
Queue Stats
61W - 54L
1,570 Elo+
Party 1
Achilles
Achilles
christownian
Achilles
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 197L
1,561 Elo+
Solo
Nu Wa
Nu Wa
slackerologist
Nu Wa
Level 209
God Stats
28W - 16L
1,690 SR
Queue Stats
440W - 382L
1,487 Elo+
Solo
Team Averages
Level 155
1,590 SR
1,550 Elo+

VS

Team Averages
Level 146
1,700 SR
1,585 Elo+
Osiris
Osiris
Etan16
Osiris
Level 158
God Stats
13W - 7L
1,665 SR
Queue Stats
343W - 287L
1,657 Elo+
Solo
Artio
Artio
MeteorFalls
Artio
Level 117
God Stats
7W - 3L
1,920 SR
Queue Stats
137W - 112L
1,566 Elo+
Solo
Bellona
Bellona
MightySchmeckle
Bellona
Level 156
God Stats
16W - 12L
1,623 SR
Queue Stats
376W - 333L
1,572 Elo+
Solo
Janus
Janus
i-stinkyy
Janus
Level 141
God Stats
14W - 10L
1,725 SR
Queue Stats
58W - 41L
1,567 Elo+
Solo
Neith
Neith
josscan003
Neith
Level 159
God Stats
24W - 22L
1,566 SR
Queue Stats
405W - 358L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
3,339
557
2,222
3,704
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Xzrø
Nemesis
8
4 / 1 / 2
4,780
797
3,080
5,302
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
YoToes
Tyr
6
2 / 1 / 1
3,879
647
2,906
3,811
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
christownian
Achilles
7
0 / 2 / 1
3,632
605
2,693
4,919
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
4 / 0 / 2
5,296
883
2,854
1,759
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Etan16
Osiris
8
3 / 1 / 0
4,747
791
4,201
5,644
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 2
4,290
715
1,870
5,669
3,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 2 / 0
2,961
494
1,808
2,935
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
i-stinkyy
Janus
7
0 / 4 / 0
3,779
630
791
4,316
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
6
2 / 2 / 1
3,892
649
2,854
3,974
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
6
6
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
Etan16
Osiris
3
1
0
3
L
1
1
2
2
L
0
2
0
0
W
0
2
2
0.5
W
Nemesis
Xzrø
Nemesis
4
1
2
5
W
Tyr
YoToes
Tyr
2
1
1
2.5
W
Achilles
christownian
Achilles
0
2
1
0.25
L
Janus
i-stinkyy
Janus
0
4
0
0
L
Neith
2
2
1
1.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,755
Damage
11,524
19,495
Taken
22,538
6,027
Mitigated
8,765
5,991
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Etan16
Osiris
4,201
1,613
0
2,697
5,644
2,699
0
87
5,134
520
24,463
L
1,870
94
120
2,646
5,669
3,255
0
1,048
4,351
10,641
2,203
L
1,808
933
0
944
2,935
1,039
0
524
2,253
0
8,222
W
2,222
666
0
1,141
3,704
886
0
319
3,385
9,436
0
W
Nemesis
Xzrø
Nemesis
3,080
1,429
0
1,205
5,302
1,553
0
617
4,605
0
22,841
W
Tyr
YoToes
Tyr
2,906
530
0
931
3,811
1,289
0
994
2,817
0
14,468
W
Achilles
christownian
Achilles
2,693
511
0
2,182
4,919
1,888
0
184
4,735
0
15,547
L
Janus
i-stinkyy
Janus
791
0
0
420
4,316
877
0
1,156
3,067
19,237
1,207
L
Neith
2,854
1,158
0
1,360
3,974
895
0
1,392
2,274
0
18,863
W
2,854
718
0
532
1,759
411
21
818
861
27,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,926
Gold Earned
19,669
180
Minions Killed
149
0
Camps Cleared
0
664,373
Distance Traveled
589,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,747
791
43
7
0
121,053
0
L
Artio
4,290
715
22
4
0
142,454
0
L
Bellona
2,961
494
13
2
0
74,159
0
W
Freya
3,339
557
16
3
0
123,029
0
W
Nemesis
4,780
797
44
7
0
158,007
0
W
Tyr
3,879
647
25
4
0
141,705
0
W
Achilles
3,632
605
35
6
0
124,820
0
L
Janus
3,779
630
47
8
0
122,077
0
L
Neith
3,892
649
24
4
0
129,893
0
W
Nu Wa
5,296
883
60
10
0
116,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role