Player Matchup

Da Ji
Da Ji
Arsonull
Da Ji
Level 158
God Stats
5W - 1L
1,571 SR
Queue Stats
77W - 14L
1,969 Elo+
Party 1
Ymir
Ymir
HuskiesLord
Ymir
Level 182
God Stats
7W - 1L
1,894 SR
Queue Stats
100W - 20L
1,926 Elo+
Party 1
Kukulkan
Kukulkan
Koconino
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,666 Elo+
Party 1
Team Averages
Level 123
1,655 SR
1,854 Elo+

VS

Team Averages
Level 31
1,388 SR
1,685 Elo+
Janus
Janus
TheRealProdigee
Janus
Level 16
God Stats
0W - 3L
1,337 SR
Queue Stats
9W - 5L
1,670 Elo+
Party 2
Cerberus
Cerberus
driftyasf
Cerberus
Level 29
God Stats
2W - 2L
1,327 SR
Queue Stats
21W - 8L
1,667 Elo+
Party 2
Chaac
Chaac
Рure
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 16L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arsonull
Da Ji
14
6 / 7 / 5
9,546
955
10,078
9,697
4,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 0 / 6
9,120
912
7,735
12,219
9,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Koconino
Kukulkan
16
2 / 0 / 10
9,038
904
9,849
4,529
1,534
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,240
824
6,542
8,120
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
driftyasf
Cerberus
14
0 / 3 / 7
8,028
803
5,635
11,318
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Рure
Chaac
15
4 / 4 / 2
8,725
873
9,414
11,371
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Arsonull
Da Ji
6
7
5
1.21
W
5
0
6
8
W
Kukulkan
Koconino
Kukulkan
2
0
10
7
L
3
6
3
0.75
L
Cerberus
driftyasf
Cerberus
0
3
7
1.17
L
Chaac
Рure
Chaac
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
21,591
26,445
Taken
30,809
15,495
Mitigated
20,725
5,454
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Arsonull
Da Ji
10,078
2,301
0
52
9,697
4,278
0
4,139
5,331
0
24,409
W
7,735
2,838
0
5,402
12,219
9,683
0
5,732
6,078
15,256
0
W
Kukulkan
Koconino
Kukulkan
9,849
1,219
0
0
4,529
1,534
0
996
3,440
35,700
0
L
6,542
1,361
0
364
8,120
2,972
0
4,737
3,368
24,138
919
L
Cerberus
driftyasf
Cerberus
5,635
423
0
2,588
11,318
10,283
0
6,538
4,780
14,690
1,773
L
Chaac
Рure
Chaac
9,414
2,372
0
2,527
11,371
7,470
0
6,383
4,981
0
39,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
24,993
119
Minions Killed
136
0
Camps Cleared
0
540,988
Distance Traveled
540,468
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,546
955
25
3
0
147,508
0
W
Ymir
9,120
912
16
2
0
210,897
7
W
Kukulkan
9,038
904
78
8
0
182,583
0
L
Janus
8,240
824
52
5
0
157,974
0
L
Cerberus
8,028
803
34
3
0
190,887
0
L
Chaac
8,725
873
50
5
0
191,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role