Player Matchup

Cthulhu
Cthulhu
Silver V
HSI DECEPTICON
Cthulhu
Silver V
Level 111
God Stats
0W - 4L
1,361 SR
Queue Stats
236W - 383L
903 MMR
Solo
Agni
Agni
Silver IV
KillerNinja5666
Agni
Silver IV
Level 108
God Stats
1W - 1L
1,445 SR
Queue Stats
14W - 24L
1,068 MMR
Party 1
Apollo
Apollo
Silver II
bmclees10
Apollo
Silver II
Level 87
God Stats
1W - 1L
1,548 SR
Queue Stats
14W - 23L
1,140 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,451 SR
1,037 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,598 SR
1,048 MMR
Ah Puch
Ah Puch
Silver II
MYWRATHUPONU881
Ah Puch
Silver II
Level 80
God Stats
3W - 3L
1,755 SR
Queue Stats
312W - 385L
827 MMR
Solo
Cliodhna
Cliodhna
Silver II
byohz
Cliodhna
Silver II
Level 87
God Stats
42W - 36L
1,574 SR
Queue Stats
295W - 358L
1,155 MMR
Solo
King Arthur
King Arthur
Silver II
d87fresh
King Arthur
Silver II
Level 147
God Stats
9W - 8L
1,466 SR
Queue Stats
860W - 972L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,034
754
3,639
9,561
5,440
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 5 / 1
6,082
760
4,246
7,071
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
bmclees10
Apollo
10
1 / 2 / 0
6,379
797
1,019
4,131
1,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PoseidonKuzenboNu WaSerqetDiscordia

VS

Bans
FafnirJormungandrCerberusJanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
7,781
973
8,272
5,525
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
byohz
Cliodhna
13
7 / 2 / 3
8,158
1,020
5,098
5,291
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
d87fresh
King Arthur
12
1 / 0 / 8
7,402
925
4,175
6,454
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
5
1
0.1
W
3
0
8
7
L
Apollo
bmclees10
Apollo
1
2
0
0.5
W
Cliodhna
byohz
Cliodhna
7
2
3
4.25
W
King Arthur
d87fresh
King Arthur
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,904
Damage
17,545
20,763
Taken
17,270
8,967
Mitigated
7,142
2,193
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,639
220
0
899
9,561
5,440
140
4,711
4,843
11,761
0
L
4,246
310
0
480
7,071
2,269
0
3,044
4,013
14,627
93
W
8,272
388
37
1,247
5,525
1,670
26
3,137
1,928
27,136
0
L
Apollo
bmclees10
Apollo
1,019
394
0
814
4,131
1,258
0
545
3,586
0
15,030
W
Cliodhna
byohz
Cliodhna
5,098
575
0
838
5,291
1,600
0
1,895
2,940
0
18,591
W
King Arthur
d87fresh
King Arthur
4,175
468
0
850
6,454
3,872
0
1,604
4,523
0
24,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,495
Gold Earned
23,341
94
Minions Killed
114
0
Camps Cleared
0
375,553
Distance Traveled
508,444
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,034
754
26
3
0
158,248
0
L
Agni
6,082
760
39
5
0
125,262
0
W
Ah Puch
7,781
973
39
5
0
151,665
3
L
Apollo
6,379
797
29
4
0
92,043
0
W
Cliodhna
8,158
1,020
30
4
0
172,103
2
W
King Arthur
7,402
925
45
6
0
184,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role