Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AltheraLavellan
Neith
Level 124
God Stats
1W - 3L
1,561 SR
Queue Stats
4W - 14L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
Buzz_Light_Beerr
Cthulhu
Level 82
God Stats
1W - 2L
1,518 SR
Queue Stats
45W - 48L
1,426 Elo+
Solo
Persephone
Persephone
HarmonyBlossom
Persephone
Level 76
God Stats
42W - 26L
1,668 SR
Queue Stats
161W - 130L
1,619 Elo+
Solo
Thanatos
Thanatos
Nerdragz
Thanatos
Level 28
God Stats
1W - 2L
1,606 SR
Queue Stats
4W - 15L
1,287 Elo+
Party 1
Team Averages
Level 83
1,571 SR
1,423 Elo+

VS

Team Averages
Level 121
1,544 SR
1,476 Elo+
Ah Puch
Ah Puch
CrimsonMarbles
Ah Puch
Level 154
God Stats
16W - 24L
1,414 SR
Queue Stats
510W - 541L
1,447 Elo+
Party 2
Mulan
Mulan
DamianKl
Mulan
Level 132
God Stats
35W - 39L
1,515 SR
Queue Stats
263W - 269L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Nymala
Baron Samedi
Level 126
God Stats
37W - 46L
1,490 SR
Queue Stats
655W - 692L
1,475 Elo+
Party 2
Ares
Ares
RingoTakayuki
Ares
Level 68
God Stats
19W - 9L
1,650 SR
Queue Stats
40W - 43L
1,470 Elo+
Solo
Anhur
Anhur
beetsoup1234
Anhur
Level 124
God Stats
15W - 10L
1,650 SR
Queue Stats
690W - 691L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 0 / 1
7,740
1,106
0
5,309
6,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 1 / 3
6,966
995
4,136
3,968
1,201
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 4 / 3
6,951
993
3,413
8,050
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
HarmonyBlossom
Persephone
13
3 / 0 / 1
8,392
1,199
7,780
2,547
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Nerdragz
Thanatos
13
1 / 2 / 3
7,388
1,055
5,185
7,023
2,218
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

293

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
8,232
1,176
8,512
1,904
488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
DamianKl
Mulan
13
2 / 1 / 4
7,799
1,114
5,839
5,724
2,614
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Nymala
Baron Samedi
12
0 / 1 / 4
6,978
997
2,013
2,963
752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
8,649
1,236
4,657
9,274
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 0 / 3
7,326
1,047
2,298
2,325
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
4
Kills
7
7
Deaths
4
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
L
0
1
3
1.5
L
0
4
3
0.38
W
4
0
2
5
W
Mulan
DamianKl
Mulan
2
1
4
4
L
Persephone
HarmonyBlossom
Persephone
3
0
1
3.5
L
Thanatos
Nerdragz
Thanatos
1
2
3
1.25
W
Baron Samedi
Nymala
Baron Samedi
0
1
4
2
W
1
2
4
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
23,319
26,897
Taken
22,190
16,341
Mitigated
11,206
3,792
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
0
0
0
464
5,309
6,487
0
3,285
2,024
0
0
L
4,136
2,269
0
330
3,968
1,201
0
2,963
1,005
0
19,433
L
3,413
161
0
490
8,050
5,710
0
4,409
3,641
7,591
0
W
8,512
63
0
308
1,904
488
0
1,088
816
31,487
721
W
Mulan
DamianKl
Mulan
5,839
617
0
972
5,724
2,614
0
3,113
2,572
0
10,314
L
Persephone
HarmonyBlossom
Persephone
7,780
414
0
258
2,547
725
0
736
1,811
25,821
0
L
Thanatos
Nerdragz
Thanatos
5,185
332
0
2,250
7,023
2,218
0
2,839
4,184
0
16,617
W
Baron Samedi
Nymala
Baron Samedi
2,013
169
277
109
2,963
752
0
2,492
455
10,012
0
W
4,657
542
0
2,074
9,274
6,759
0
3,174
5,953
8,231
1,526
W
2,298
816
0
0
2,325
593
0
1,057
1,201
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
38,984
141
Minions Killed
145
6
Camps Cleared
5
622,830
Distance Traveled
733,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,740
1,106
0
0
0
125,751
0
L
Neith
6,966
995
61
9
0
106,122
0
L
Cthulhu
6,951
993
17
2
1
101,613
0
W
Ah Puch
8,232
1,176
60
9
2
155,627
0
W
Mulan
7,799
1,114
4
1
1
150,474
0
L
Persephone
8,392
1,199
39
6
2
132,448
0
L
Thanatos
7,388
1,055
24
3
3
156,896
0
W
Baron Samedi
6,978
997
24
3
0
138,821
0
W
Ares
8,649
1,236
16
2
0
141,650
0
W
Anhur
7,326
1,047
41
6
2
147,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role