Player Matchup

Danzaburou
Danzaburou
Daggsy
Danzaburou
Level 162
God Stats
11W - 7L
1,532 SR
Queue Stats
217W - 202L
1,552 Elo+
Solo
Medusa
Medusa
KingYeetus420
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Shad0wLegendkill
Surtr
Level 27
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
bigbadmamajama1
Zhong Kui
Level 164
God Stats
37W - 23L
1,669 SR
Queue Stats
211W - 196L
1,568 Elo+
Solo
Ymir
Ymir
theSONofJA
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 1
Team Averages
Level 104
1,489 SR
1,566 Elo+

VS

Team Averages
Level 102
1,646 SR
1,547 Elo+
Sun Wukong
Sun Wukong
CBuck11
Sun Wukong
Level 125
God Stats
15W - 8L
1,626 SR
Queue Stats
234W - 200L
1,529 Elo+
Solo
Ares
Ares
Qbxrt
Ares
Level 12
God Stats
2W - 1L
1,528 SR
Queue Stats
11W - 6L
1,605 Elo+
Party 2
Merlin
Merlin
RobbyRorschach
Merlin
Level 113
God Stats
76W - 74L
1,551 SR
Queue Stats
289W - 279L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
terrup987
Tsukuyomi
Level 153
God Stats
4W - 0L
1,815 SR
Queue Stats
455W - 421L
1,560 Elo+
Solo
Izanami
Izanami
zboogie14
Izanami
Level 109
God Stats
5W - 2L
1,709 SR
Queue Stats
12W - 9L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daggsy
Danzaburou
13
2 / 4 / 0
7,238
557
7,545
11,022
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 0
5,549
427
2,322
6,629
1,519
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 5 / 1
5,351
412
2,716
9,884
4,631
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
bigbadmamajama1
Zhong Kui
16
3 / 2 / 0
8,307
639
4,512
8,360
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 5 / 2
5,537
426
3,558
10,682
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CBuck11
Sun Wukong
14
5 / 1 / 1
8,617
663
10,503
9,777
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Qbxrt
Ares
13
2 / 1 / 7
6,990
538
6,052
9,663
10,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 1 / 2
8,339
641
2,939
3,780
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
terrup987
Tsukuyomi
14
8 / 2 / 3
8,482
652
7,306
9,564
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
zboogie14
Izanami
13
4 / 1 / 2
7,594
584
7,508
6,579
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
20
20
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CBuck11
Sun Wukong
5
1
1
5.5
L
Danzaburou
Daggsy
Danzaburou
2
4
0
0.5
L
1
4
0
0.25
W
Ares
Qbxrt
Ares
2
1
7
5.5
W
1
1
2
2
L
0
5
1
0.1
L
Zhong Kui
bigbadmamajama1
Zhong Kui
3
2
0
1.5
W
Tsukuyomi
terrup987
Tsukuyomi
8
2
3
4.75
L
0
5
2
0.2
W
Izanami
zboogie14
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
34,308
46,577
Taken
39,363
22,293
Mitigated
23,281
14,431
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CBuck11
Sun Wukong
10,503
1,961
0
3,893
9,777
5,849
0
0
9,777
0
59,881
L
Danzaburou
Daggsy
Danzaburou
7,545
3,995
0
3,613
11,022
3,675
0
2,393
8,629
0
61,675
L
2,322
885
0
78
6,629
1,519
0
213
6,122
0
18,474
W
Ares
Qbxrt
Ares
6,052
723
0
1,435
9,663
10,179
92
1,456
7,944
17,220
2,174
W
2,939
108
0
1,804
3,780
1,222
0
1,961
1,785
59,116
569
L
2,716
762
48
1,573
9,884
4,631
0
591
8,662
22
17,785
L
Zhong Kui
bigbadmamajama1
Zhong Kui
4,512
1,275
0
5,369
8,360
5,511
0
1,065
7,295
57,938
17,053
W
Tsukuyomi
terrup987
Tsukuyomi
7,306
2,719
0
1,392
9,564
3,775
0
2,241
7,264
0
63,869
L
3,558
418
420
3,330
10,682
6,957
0
4,383
6,299
16,914
0
W
Izanami
zboogie14
Izanami
7,508
3,600
0
2,119
6,579
2,256
119
1,682
4,803
0
63,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
40,022
350
Minions Killed
464
0
Camps Cleared
0
1,240,157
Distance Traveled
1,281,798
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,617
663
108
8
0
259,295
0
L
Danzaburou
7,238
557
109
8
0
240,929
0
L
Medusa
5,549
427
29
2
0
269,741
0
W
Ares
6,990
538
23
2
0
240,050
0
W
Merlin
8,339
641
108
8
0
228,833
6
L
Surtr
5,351
412
29
2
0
250,666
0
L
Zhong Kui
8,307
639
161
12
0
252,970
0
W
Tsukuyomi
8,482
652
95
7
0
313,072
0
L
Ymir
5,537
426
22
2
0
225,851
0
W
Izanami
7,594
584
130
10
0
240,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role