Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BochaMR
Poseidon
Level 120
God Stats
2W - 2L
1,508 SR
Queue Stats
254W - 390L
1,486 Elo+
Solo
Hercules
Hercules
RealSlimShadyy
Hercules
Level 144
God Stats
15W - 11L
1,546 SR
Queue Stats
483W - 484L
1,400 Elo+
Solo
Team Averages
Level 146
1,511 SR
1,477 Elo+

VS

Team Averages
Level 125
1,521 SR
1,559 Elo+
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Lalatsu
Chernobog
Level 146
God Stats
1W - 1L
1,257 SR
Queue Stats
104W - 47L
1,708 Elo+
Party 2
Kukulkan
Kukulkan
Yoruga
Kukulkan
Level 89
God Stats
2W - 0L
1,838 SR
Queue Stats
50W - 32L
1,619 Elo+
Party 2
Jormungandr
Jormungandr
eletrodarKG02
Jormungandr
Level 129
God Stats
2W - 1L
1,511 SR
Queue Stats
33W - 36L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 3 / 2
5,831
1,166
5,496
5,360
4,200
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
 
Da Ji
8
0 / 4 / 2
4,531
906
3,648
4,151
1,904
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
5
0 / 2 / 1
4,394
879
1,094
2,183
1,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
BochaMR
Poseidon
13
1 / 1 / 4
6,291
1,258
5,037
1,811
618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
10
2 / 3 / 2
5,264
1,053
4,742
10,564
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 12
5,789
1,158
6,492
5,865
2,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
 
Hun Batz
9
0 / 1 / 10
5,346
1,069
1,941
6,578
3,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chernobog
Lalatsu
Chernobog
11
6 / 2 / 6
6,308
1,262
5,595
4,431
1,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Yoruga
Kukulkan
12
5 / 1 / 4
6,433
1,287
5,205
2,342
798
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
eletrodarKG02
Jormungandr
9
2 / 1 / 6
5,814
1,163
2,515
3,775
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
5
Kills
13
13
Deaths
5
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
2
1
L
Da Ji
 
Da Ji
0
4
2
0.25
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Tyr
 
Tyr
0
0
12
6
W
Hun Batz
 
Hun Batz
0
1
10
5
L
Poseidon
BochaMR
Poseidon
1
1
4
3
W
Chernobog
Lalatsu
Chernobog
6
2
6
4.5
L
Hercules
2
3
2
1
W
Kukulkan
Yoruga
Kukulkan
5
1
4
7
W
Jormungandr
eletrodarKG02
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
21,748
24,069
Taken
22,991
15,301
Mitigated
11,267
6,528
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,496
1,467
263
895
5,360
4,200
0
1,854
3,298
8,876
97
L
Da Ji
 
Da Ji
3,648
478
0
0
4,151
1,904
0
1,371
2,637
0
4,596
L
Fenrir
 
Fenrir
1,094
324
88
174
2,183
1,496
0
672
1,511
0
1,327
W
Tyr
 
Tyr
6,492
1,246
1,153
3,389
5,865
2,855
0
2,698
3,059
0
8,960
W
Hun Batz
 
Hun Batz
1,941
229
42
2,204
6,578
3,479
0
2,458
3,981
0
2,728
L
Poseidon
BochaMR
Poseidon
5,037
1,000
0
170
1,811
618
0
614
1,197
17,352
0
W
Chernobog
Lalatsu
Chernobog
5,595
3,977
0
635
4,431
1,428
0
1,974
2,326
0
12,111
L
Hercules
4,742
1,787
366
4,572
10,564
7,083
0
3,095
7,003
0
6,614
W
Kukulkan
Yoruga
Kukulkan
5,205
748
552
309
2,342
798
0
878
1,464
13,323
0
W
Jormungandr
eletrodarKG02
Jormungandr
2,515
730
128
347
3,775
2,707
0
2,450
1,212
6,979
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
29,690
34
Minions Killed
58
0
Camps Cleared
0
431,678
Distance Traveled
565,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,831
1,166
4
1
0
101,098
0
L
Da Ji
4,531
906
0
0
0
88,781
0
L
Fenrir
4,394
879
1
0
0
42,982
0
W
Tyr
5,789
1,158
11
2
0
123,798
0
W
Hun Batz
5,346
1,069
4
1
0
121,932
0
L
Poseidon
6,291
1,258
29
6
0
101,223
0
W
Chernobog
6,308
1,262
15
3
0
108,642
0
L
Hercules
5,264
1,053
0
0
0
97,594
0
W
Kukulkan
6,433
1,287
22
4
0
115,219
0
W
Jormungandr
5,814
1,163
6
1
0
95,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role