Player Matchup

Arachne
Arachne
CanadianN
Arachne
Level 87
God Stats
4W - 2L
1,790 SR
Queue Stats
123W - 107L
1,604 Elo+
Party 2
Chaac
Chaac
Dwreckless421
Chaac
Level 158
God Stats
7W - 6L
1,574 SR
Queue Stats
613W - 594L
1,545 Elo+
Solo
Aphrodite
Aphrodite
HugeRagingBaby
Aphrodite
Level 128
God Stats
1W - 4L
1,551 SR
Queue Stats
117W - 117L
1,493 Elo+
Party 2
Izanami
Izanami
hatecrime3199
Izanami
Level 144
God Stats
23W - 16L
1,596 SR
Queue Stats
111W - 104L
1,492 Elo+
Solo
Chang'e
Chang'e
jersainba
Chang'e
Level 129
God Stats
1W - 2L
1,555 SR
Queue Stats
107W - 117L
1,496 Elo+
Solo
Team Averages
Level 129
1,613 SR
1,526 Elo+

VS

Team Averages
Level 126
1,491 SR
1,515 Elo+
Sol
Sol
BootsWithTheFur
Sol
Level 116
God Stats
3W - 2L
1,533 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Lancelot
Lancelot
BulkCoyote59820
Lancelot
Level 120
God Stats
1W - 5L
1,243 SR
Queue Stats
136W - 128L
1,518 Elo+
Party 1
Geb
Geb
Nidusqang
Geb
Level 128
God Stats
10W - 6L
1,601 SR
Queue Stats
55W - 49L
1,534 Elo+
Solo
Skadi
Skadi
SassyBirch0786
Skadi
Level 141
God Stats
7W - 6L
1,513 SR
Queue Stats
195W - 199L
1,508 Elo+
Solo
Janus
Janus
muff77t
Janus
Level 123
God Stats
2W - 2L
1,567 SR
Queue Stats
82W - 76L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CanadianN
Arachne
9
0 / 2 / 0
4,844
440
4,092
10,747
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 4 / 0
5,420
493
4,436
11,649
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
HugeRagingBaby
Aphrodite
10
0 / 0 / 0
5,655
514
2,326
8,060
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
10
0 / 2 / 0
5,228
475
2,068
6,640
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
jersainba
Chang'e
10
0 / 5 / 0
5,334
485
5,182
9,577
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,900
718
7,946
8,128
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lancelot
12
5 / 0 / 3
6,779
616
5,814
6,468
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
6,205
564
2,209
7,206
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
6,530
594
3,724
3,270
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
muff77t
Janus
12
2 / 0 / 4
6,975
634
8,431
5,663
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Lancelot
5
0
3
6.5
L
Arachne
CanadianN
Arachne
0
2
0
0
L
1
4
0
0.25
L
Aphrodite
HugeRagingBaby
Aphrodite
0
0
0
0
W
1
0
2
2
W
1
0
1
1.5
L
Izanami
0
2
0
0
L
Chang'e
jersainba
Chang'e
0
5
0
0
W
Janus
muff77t
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
28,124
46,673
Taken
30,735
18,199
Mitigated
11,507
19,760
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,946
4,297
0
5,915
8,128
2,037
3,198
0
8,128
49,173
7,127
W
Lancelot
5,814
1,057
0
314
6,468
2,812
0
696
5,772
0
42,243
L
Arachne
CanadianN
Arachne
4,092
2,615
0
6,063
10,747
3,096
0
2,187
8,424
0
23,932
L
4,436
873
0
2,637
11,649
6,682
0
6,450
5,199
0
33,412
L
Aphrodite
HugeRagingBaby
Aphrodite
2,326
328
1,911
5,777
8,060
3,786
0
2,130
5,788
31,396
0
W
2,209
268
0
2,039
7,206
4,019
0
2,612
4,594
15,890
1,963
W
3,724
959
0
250
3,270
933
954
320
2,950
0
50,429
L
Izanami
2,068
1,375
0
1,289
6,640
2,107
0
1,512
5,128
0
34,377
L
Chang'e
jersainba
Chang'e
5,182
197
159
1,924
9,577
2,528
0
4,381
4,840
36,205
0
W
Janus
muff77t
Janus
8,431
238
0
1,688
5,663
1,706
0
3,880
1,783
49,781
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
34,389
309
Minions Killed
382
0
Camps Cleared
0
1,071,821
Distance Traveled
1,164,297
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,900
718
92
8
0
216,155
1
W
Lancelot
6,779
616
68
6
0
286,847
0
L
Arachne
4,844
440
50
5
0
244,552
2
L
Chaac
5,420
493
64
6
0
221,376
0
L
Aphrodite
5,655
514
49
4
0
204,161
5
W
Geb
6,205
564
32
3
0
222,132
3
W
Skadi
6,530
594
90
8
0
205,659
0
L
Izanami
5,228
475
71
6
0
194,761
2
L
Chang'e
5,334
485
75
7
0
206,971
1
W
Janus
6,975
634
100
9
0
233,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role