Player Matchup

Sylvanus
Sylvanus
Huselius
Sylvanus
Level 158
God Stats
4W - 5L
1,178 SR
Queue Stats
102W - 110L
1,541 Elo+
Party 1
Yemoja
Yemoja
PanamaaPapers
Yemoja
Level 147
God Stats
3W - 4L
1,396 SR
Queue Stats
87W - 65L
1,568 Elo+
Party 1
Medusa
Medusa
КоловРАТко
Medusa
Level 58
God Stats
6W - 5L
1,500 SR
Queue Stats
109W - 100L
1,489 Elo+
Solo
Team Averages
Level 121
1,358 SR
1,533 Elo+

VS

Team Averages
Level 49
1,440 SR
1,193 Elo+
Merlin
Merlin
FrostySzycha
Merlin
Level 37
God Stats
2W - 3L
1,415 SR
Queue Stats
7W - 29L
1,137 Elo+
Party 2
Nike
Nike
Kurruptin
Nike
Level 87
God Stats
4W - 5L
1,864 SR
Queue Stats
197W - 197L
1,540 Elo+
Solo
Cerberus
Cerberus
RoginioDespo
Cerberus
Level 24
God Stats
1W - 13L
1,041 SR
Queue Stats
1W - 27L
903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Huselius
Sylvanus
18
7 / 0 / 8
11,475
883
11,535
11,299
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 1 / 10
11,052
850
11,672
10,948
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 6 / 9
11,852
912
19,263
13,455
5,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 9 / 2
9,144
703
5,650
13,244
3,779
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
18
6 / 2 / 0
10,112
778
12,973
19,781
11,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RoginioDespo
Cerberus
14
0 / 7 / 2
8,219
632
3,654
15,270
11,034
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
7
7
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
9
2
0.22
W
Sylvanus
Huselius
Sylvanus
7
0
8
11
L
Nike
6
2
0
3
W
5
1
10
10
L
Cerberus
RoginioDespo
Cerberus
0
7
2
0.14
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,470
Damage
22,277
35,702
Taken
48,295
25,579
Mitigated
26,231
13,116
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,650
442
0
562
13,244
3,779
0
6,731
5,530
21,822
0
W
Sylvanus
Huselius
Sylvanus
11,535
3,101
1,729
4,744
11,299
12,462
123
2,909
8,376
32,105
2,297
L
Nike
12,973
2,111
0
2,922
19,781
11,418
0
8,822
9,434
0
42,111
W
11,672
1,772
2,255
2,149
10,948
7,970
522
4,107
6,834
27,564
746
L
Cerberus
RoginioDespo
Cerberus
3,654
103
0
2,277
15,270
11,034
0
4,562
9,886
10,296
161
W
19,263
11,075
0
2,239
13,455
5,147
487
2,187
11,254
0
47,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
27,475
155
Minions Killed
111
0
Camps Cleared
0
687,506
Distance Traveled
610,923
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,144
703
35
3
0
175,698
1
W
Sylvanus
11,475
883
56
4
0
227,846
0
L
Nike
10,112
778
60
5
0
257,763
2
W
Yemoja
11,052
850
40
3
0
237,225
8
L
Cerberus
8,219
632
16
1
0
177,462
0
W
Medusa
11,852
912
59
5
0
222,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role