Player Matchup

Maui
Maui
FlotSamAndJetSam
Maui
Level 210
God Stats
6W - 8L
1,420 SR
Queue Stats
1,122W - 1,156L
1,543 Elo+
Solo
Hou Yi
Hou Yi
JohnJB
Hou Yi
Level 197
God Stats
14W - 24L
1,391 SR
Queue Stats
741W - 727L
1,547 Elo+
Party 1
Sobek
Sobek
RinginginmyEars
Sobek
Level 156
God Stats
2W - 5L
1,257 SR
Queue Stats
555W - 550L
1,582 Elo+
Solo
Aphrodite
Aphrodite
imαgine
Aphrodite
Level 188
God Stats
2W - 1L
1,441 SR
Queue Stats
115W - 97L
1,571 Elo+
Party 1
Persephone
Persephone
viccypoot
Persephone
Level 104
God Stats
15W - 19L
1,488 SR
Queue Stats
752W - 795L
1,524 Elo+
Solo
Team Averages
Level 171
1,399 SR
1,553 Elo+

VS

Team Averages
Level 156
1,423 SR
1,593 Elo+
Hades
Hades
An Evil Person
Hades
Level 195
God Stats
3W - 3L
1,513 SR
Queue Stats
247W - 242L
1,548 Elo+
Solo
Nike
Nike
SamuQC
Nike
Level 145
God Stats
1W - 1L
1,534 SR
Queue Stats
103W - 65L
1,650 Elo+
Party 2
Nox
Nox
Taikii
Nox
Level 141
God Stats
0W - 1L
1,282 SR
Queue Stats
192W - 141L
1,638 Elo+
Party 2
Vamana
Vamana
TheDivineDark
Vamana
Level 146
God Stats
4W - 5L
1,569 SR
Queue Stats
349W - 313L
1,555 Elo+
Party 2
Aphrodite
Aphrodite
WhoAskedBro
Aphrodite
Level 155
God Stats
0W - 3L
1,219 SR
Queue Stats
245W - 230L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 13
8,865
887
6,754
9,658
11,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
JohnJB
Hou Yi
16
8 / 2 / 12
9,516
952
13,469
9,629
4,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 18
9,226
923
9,335
14,091
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
imαgine
Aphrodite
14
2 / 1 / 13
8,568
857
8,401
9,083
4,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
viccypoot
Persephone
17
8 / 0 / 12
10,656
1,066
17,699
7,776
4,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,463
746
5,752
11,395
8,539
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
SamuQC
Nike
13
3 / 7 / 1
7,582
758
11,010
16,324
13,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Taikii
Nox
11
1 / 5 / 3
6,947
695
5,328
8,068
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 5
7,950
795
10,113
15,031
15,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
WhoAskedBro
Aphrodite
14
1 / 4 / 3
7,680
768
4,507
8,579
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
25
Kills
8
9
Deaths
25
68
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
5
3
13
3.83
W
Hou Yi
JohnJB
Hou Yi
8
2
12
7
W
2
3
18
3.67
L
Nike
SamuQC
Nike
3
7
1
0.5
L
Nox
Taikii
Nox
1
5
3
0.5
L
2
4
5
1.13
L
Aphrodite
WhoAskedBro
Aphrodite
1
4
3
0.63
W
Aphrodite
imαgine
Aphrodite
2
1
13
8.5
W
Persephone
viccypoot
Persephone
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
36,710
50,237
Taken
59,397
42,212
Mitigated
47,056
21,451
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,752
545
1,089
2,299
11,395
8,539
0
8,143
3,208
14,645
0
W
6,754
988
0
769
9,658
11,557
624
3,692
5,966
10,550
0
W
Hou Yi
JohnJB
Hou Yi
13,469
7,648
0
946
9,629
4,386
3,273
2,144
7,485
0
22,827
W
9,335
112
753
2,909
14,091
17,267
56
6,389
7,702
19,559
581
L
Nike
SamuQC
Nike
11,010
856
117
1,533
16,324
13,772
0
11,425
4,826
1,015
15,862
L
Nox
Taikii
Nox
5,328
164
235
803
8,068
3,359
0
5,914
2,099
12,014
0
L
10,113
1,667
581
2,961
15,031
15,539
0
9,332
5,699
855
15,021
L
Aphrodite
WhoAskedBro
Aphrodite
4,507
540
6,117
4,057
8,579
5,847
0
6,930
1,623
20,664
0
W
Aphrodite
imαgine
Aphrodite
8,401
1,341
6,471
6,429
9,083
4,643
501
2,690
6,393
17,403
0
W
Persephone
viccypoot
Persephone
17,699
1,347
94
3,080
7,776
4,359
1,708
2,058
5,718
39,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
37,622
132
Minions Killed
89
0
Camps Cleared
0
1,018,833
Distance Traveled
1,010,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,463
746
25
3
0
177,966
0
W
Maui
8,865
887
8
1
0
188,676
0
W
Hou Yi
9,516
952
25
3
0
197,884
0
W
Sobek
9,226
923
32
3
0
205,179
0
L
Nike
7,582
758
10
1
0
187,227
0
L
Nox
6,947
695
15
2
0
199,211
0
L
Vamana
7,950
795
12
1
0
239,861
0
L
Aphrodite
7,680
768
27
3
0
205,903
0
W
Aphrodite
8,568
857
29
3
0
221,004
0
W
Persephone
10,656
1,066
38
4
0
206,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role