Player Matchup

Hachiman
Hachiman
Elhamonsito
Hachiman
Level 126
God Stats
1W - 1L
1,261 SR
Queue Stats
158W - 153L
1,456 Elo+
Solo
Chaac
Chaac
GoblinGamer6839
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,498 Elo+
Party 2
He Bo
He Bo
SWEETOOTH15
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,349 Elo+
Party 2
Anubis
Anubis
SxFxlcon
Anubis
Level 140
God Stats
28W - 22L
1,564 SR
Queue Stats
396W - 386L
1,540 Elo+
Solo
Ares
Ares
THELASTNATIVE
Ares
Level 107
God Stats
5W - 2L
1,599 SR
Queue Stats
162W - 151L
1,452 Elo+
Solo
Team Averages
Level 83
1,485 SR
1,459 Elo+

VS

Team Averages
Level 131
1,463 SR
1,453 Elo+
King Arthur
King Arthur
GenTheClean
King Arthur
Level 120
God Stats
3W - 4L
1,482 SR
Queue Stats
35W - 48L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Paulie_WaInuts
Morgan Le Fay
Level 120
God Stats
4W - 8L
1,316 SR
Queue Stats
45W - 56L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
darkmare89_ttv
Danzaburou
Level 162
God Stats
37W - 28L
1,595 SR
Queue Stats
367W - 361L
1,446 Elo+
Party 1
Chang'e
Chang'e
kryllis
Chang'e
Level 128
God Stats
30W - 23L
1,580 SR
Queue Stats
250W - 217L
1,528 Elo+
Solo
Guan Yu
Guan Yu
xOakCliffx214
Guan Yu
Level 127
God Stats
1W - 4L
1,345 SR
Queue Stats
88W - 88L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elhamonsito
Hachiman
16
4 / 5 / 6
10,194
566
16,757
16,237
5,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

17
6 / 0 / 3
11,503
639
14,202
14,331
16,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
10 / 0 / 4
10,981
610
17,717
10,186
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
SxFxlcon
Anubis
16
1 / 2 / 5
9,781
543
4,823
9,505
3,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 7
10,060
559
7,404
13,489
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GenTheClean
King Arthur
13
0 / 6 / 0
7,425
413
4,049
18,868
11,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Paulie_WaInuts
Morgan Le Fay
15
2 / 3 / 0
7,709
428
8,063
9,872
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
darkmare89_ttv
Danzaburou
15
4 / 5 / 1
8,913
495
13,121
16,072
5,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
kryllis
Chang'e
14
1 / 5 / 0
7,601
422
7,657
18,542
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
11
1 / 5 / 4
7,708
428
4,207
20,096
13,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
8
8
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Elhamonsito
Hachiman
4
5
6
1.4
L
King Arthur
GenTheClean
King Arthur
0
6
0
0
W
6
0
3
7.5
L
Morgan Le Fay
Paulie_WaInuts
Morgan Le Fay
2
3
0
0.67
W
10
0
4
12
W
Anubis
SxFxlcon
Anubis
1
2
5
1.75
W
3
1
7
6.5
L
Danzaburou
darkmare89_ttv
Danzaburou
4
5
1
0.9
L
Chang'e
kryllis
Chang'e
1
5
0
0.2
L
Guan Yu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,903
Damage
37,097
63,748
Taken
83,450
42,997
Mitigated
38,840
21,701
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Elhamonsito
Hachiman
16,757
11,398
0
7,543
16,237
5,663
2,579
1,792
14,445
0
74,033
L
King Arthur
GenTheClean
King Arthur
4,049
676
0
2,656
18,868
11,220
0
3,603
15,265
0
43,405
W
14,202
1,813
0
4,098
14,331
16,729
46
1,459
12,872
0
85,737
L
Morgan Le Fay
Paulie_WaInuts
Morgan Le Fay
8,063
572
0
2,067
9,872
2,525
0
6,722
3,150
53,631
541
W
17,717
523
0
4,579
10,186
3,103
96
4,029
6,157
89,872
0
W
Anubis
SxFxlcon
Anubis
4,823
0
0
3,842
9,505
3,973
118
5,831
3,674
70,809
355
W
7,404
504
0
1,639
13,489
13,529
41
3,403
10,086
35,579
368
L
Danzaburou
darkmare89_ttv
Danzaburou
13,121
6,355
0
3,109
16,072
5,646
408
6,136
9,936
0
70,306
L
Chang'e
kryllis
Chang'e
7,657
435
422
8,255
18,542
5,647
0
5,858
12,684
68,433
0
L
Guan Yu
4,207
549
2,659
6,940
20,096
13,802
0
7,367
12,729
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,519
Gold Earned
39,356
561
Minions Killed
424
0
Camps Cleared
0
1,814,910
Distance Traveled
1,672,113
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,194
566
109
6
0
339,522
0
L
King Arthur
7,425
413
81
5
0
344,628
1
W
Chaac
11,503
639
142
8
0
339,836
0
L
Morgan Le Fay
7,709
428
93
5
0
325,850
7
W
He Bo
10,981
610
110
6
0
416,821
3
W
Anubis
9,781
543
141
8
0
343,533
8
W
Ares
10,060
559
59
3
0
375,198
0
L
Danzaburou
8,913
495
119
7
0
309,724
1
L
Chang'e
7,601
422
104
6
0
384,821
5
L
Guan Yu
7,708
428
27
2
0
307,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role