Player Matchup

Chaac
Chaac
BoneDaddy254
Chaac
Level 99
God Stats
14W - 7L
1,714 SR
Queue Stats
137W - 116L
1,562 Elo+
Party 2
Sol
Sol
FakeSerenity-
Sol
Level 123
God Stats
16W - 6L
1,700 SR
Queue Stats
120W - 115L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Foxelaa
Baron Samedi
Level 85
God Stats
11W - 5L
1,744 SR
Queue Stats
79W - 67L
1,551 Elo+
Solo
Cerberus
Cerberus
RoyalxStryder
Cerberus
Level 128
God Stats
5W - 1L
1,792 SR
Queue Stats
74W - 62L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSpeedster8
Tsukuyomi
Level 106
God Stats
10W - 14L
1,467 SR
Queue Stats
447W - 443L
1,500 Elo+
Solo
Team Averages
Level 108
1,683 SR
1,538 Elo+

VS

Team Averages
Level 129
1,558 SR
1,442 Elo+
Ares
Ares
I_bangUr_cat
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,221 Elo+
Party 1
Janus
Janus
ItsJust_aGame0
Janus
Level 160
God Stats
11W - 11L
1,528 SR
Queue Stats
217W - 204L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PumpKing54
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,498 Elo+
Party 1
Nike
Nike
TrustYaInstincts
Nike
Level 179
God Stats
50W - 38L
1,544 SR
Queue Stats
322W - 301L
1,564 Elo+
Solo
Sylvanus
Sylvanus
keniel0501
Sylvanus
Level 119
God Stats
1W - 1L
1,721 SR
Queue Stats
20W - 24L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,336
534
6,661
6,780
3,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 1 / 1
5,866
587
7,418
5,788
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Foxelaa
Baron Samedi
12
3 / 2 / 0
6,265
627
2,604
5,862
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RoyalxStryder
Cerberus
12
6 / 3 / 2
6,703
670
6,987
12,241
7,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
TheSpeedster8
Tsukuyomi
11
2 / 1 / 1
5,450
545
2,976
6,275
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,065
507
1,526
9,700
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 2
5,886
589
3,276
3,814
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
PumpKing54
Ah Muzen Cab
8
0 / 3 / 1
4,566
457
2,542
6,516
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
6,181
618
6,640
7,814
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
keniel0501
Sylvanus
10
3 / 5 / 0
6,075
608
7,347
8,772
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
7
7
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
2
1
1
2.5
W
Baron Samedi
Foxelaa
Baron Samedi
3
2
0
1.5
L
0
2
1
0.25
L
1
2
2
1
L
Ah Muzen Cab
PumpKing54
Ah Muzen Cab
0
3
1
0.17
W
Cerberus
RoyalxStryder
Cerberus
6
3
2
2.33
W
Tsukuyomi
TheSpeedster8
Tsukuyomi
2
1
1
2.5
L
3
1
1
3.5
L
Sylvanus
keniel0501
Sylvanus
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
21,331
36,946
Taken
36,616
16,555
Mitigated
15,275
16,441
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,661
523
260
2,685
6,780
3,722
0
1,256
5,524
0
28,051
W
7,418
3,343
0
2,907
5,788
1,518
126
1,746
4,042
42,956
6,354
W
Baron Samedi
Foxelaa
Baron Samedi
2,604
110
117
1,946
5,862
2,502
0
2,668
3,194
32,550
2,834
L
1,526
0
0
1,677
9,700
5,756
0
4,310
5,306
11,482
0
L
3,276
74
0
329
3,814
1,140
0
1,863
1,951
32,987
0
L
Ah Muzen Cab
PumpKing54
Ah Muzen Cab
2,542
507
0
1,392
6,516
1,880
0
3,162
3,354
0
29,638
W
Cerberus
RoyalxStryder
Cerberus
6,987
288
0
5,594
12,241
7,015
0
4,994
7,247
35,702
912
W
Tsukuyomi
TheSpeedster8
Tsukuyomi
2,976
609
0
2,932
6,275
1,798
0
710
5,565
0
34,561
L
6,640
698
0
1,035
7,814
3,049
0
1,695
6,014
0
42,769
L
Sylvanus
keniel0501
Sylvanus
7,347
2,936
60
1,748
8,772
3,450
0
4,860
3,419
28,604
8,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
27,773
375
Minions Killed
256
0
Camps Cleared
0
1,083,815
Distance Traveled
1,079,050
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,336
534
47
5
0
229,542
0
W
Sol
5,866
587
99
10
0
199,797
0
W
Baron Samedi
6,265
627
81
8
0
189,818
1
L
Ares
5,065
507
28
3
0
232,713
2
L
Janus
5,886
589
68
7
0
227,282
4
L
Ah Muzen Cab
4,566
457
43
4
0
210,319
0
W
Cerberus
6,703
670
98
10
0
208,632
0
W
Tsukuyomi
5,450
545
50
5
0
256,026
1
L
Nike
6,181
618
64
6
0
246,691
0
L
Sylvanus
6,075
608
53
5
0
162,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role