Player Matchup

Apollo
Apollo
KiaSoul
Apollo
Level 123
God Stats
2W - 1L
1,266 SR
Queue Stats
208W - 116L
1,727 Elo+
Party 2
Zhong Kui
Zhong Kui
SETthaTONE
Zhong Kui
Level 129
God Stats
13W - 2L
1,797 SR
Queue Stats
24W - 20L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
SpoiledJam0
Cabrakan
Level 149
God Stats
49W - 13L
1,907 SR
Queue Stats
173W - 100L
1,733 Elo+
Party 2
Cerberus
Cerberus
Swon3v
Cerberus
Level 79
God Stats
4W - 3L
1,819 SR
Queue Stats
134W - 109L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
xIIGannicusIIx
Baron Samedi
Level 211
God Stats
7W - 6L
1,412 SR
Queue Stats
633W - 573L
1,535 Elo+
Solo
Team Averages
Level 138
1,640 SR
1,609 Elo+

VS

Team Averages
Level 146
1,569 SR
1,519 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BackdoorJezus
Nemesis
Level 159
God Stats
3W - 4L
1,626 SR
Queue Stats
60W - 64L
1,542 Elo+
Party 1
Ra
Ra
JeTaiEuGinette
Ra
Level 159
God Stats
24W - 14L
1,658 SR
Queue Stats
547W - 507L
1,625 Elo+
Solo
Heimdallr
Heimdallr
MostHumbleHero
Heimdallr
Level 128
God Stats
1W - 1L
1,768 SR
Queue Stats
49W - 59L
1,523 Elo+
Party 1
Ares
Ares
Valar_LaVida
Ares
Level 122
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 3L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KiaSoul
Apollo
9
5 / 1 / 4
5,496
687
6,326
4,270
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SETthaTONE
Zhong Kui
11
1 / 1 / 2
6,105
763
2,923
4,426
2,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
SpoiledJam0
Cabrakan
10
5 / 1 / 2
5,888
736
4,907
4,964
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Swon3v
Cerberus
9
1 / 0 / 8
5,435
679
3,568
5,225
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
xIIGannicusIIx
Baron Samedi
9
0 / 4 / 1
5,049
631
1,887
5,750
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 2 / 0
4,170
521
1,537
5,936
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
9
4 / 2 / 0
5,241
655
4,017
7,071
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 1
5,587
698
4,522
4,274
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MostHumbleHero
Heimdallr
6
0 / 4 / 1
3,800
475
2,281
5,440
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 4 / 1
3,988
499
1,270
6,823
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
7
7
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
L
Nemesis
4
2
0
2
L
2
1
1
2.5
W
Apollo
KiaSoul
Apollo
5
1
4
7
L
Heimdallr
MostHumbleHero
Heimdallr
0
4
1
0.13
W
Zhong Kui
SETthaTONE
Zhong Kui
1
1
2
2
W
Cabrakan
SpoiledJam0
Cabrakan
5
1
2
6
W
Cerberus
Swon3v
Cerberus
1
0
8
5
L
0
4
1
0.13
W
Baron Samedi
xIIGannicusIIx
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
13,627
24,635
Taken
29,544
10,046
Mitigated
13,252
12,676
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,537
175
0
2,750
5,936
3,534
0
2,961
2,975
15,464
0
L
Nemesis
4,017
1,407
0
1,353
7,071
2,378
0
3,349
3,722
0
26,771
L
4,522
551
166
1,921
4,274
1,515
0
3,094
1,180
41,899
2,043
W
Apollo
KiaSoul
Apollo
6,326
3,880
0
2,519
4,270
1,130
683
236
4,034
0
30,396
L
Heimdallr
MostHumbleHero
Heimdallr
2,281
1,396
0
1,414
5,440
1,616
0
1,375
4,065
0
19,086
W
Zhong Kui
SETthaTONE
Zhong Kui
2,923
634
0
3,278
4,426
2,391
767
1,245
2,944
38,682
1,508
W
Cabrakan
SpoiledJam0
Cabrakan
4,907
595
0
2,652
4,964
2,807
0
1,041
3,803
36,786
0
W
Cerberus
Swon3v
Cerberus
3,568
463
0
2,485
5,225
2,155
169
763
4,462
21,113
1,846
L
1,270
177
0
1,271
6,823
4,209
0
2,086
4,737
7,748
0
W
Baron Samedi
xIIGannicusIIx
Baron Samedi
1,887
81
43
1,699
5,750
1,563
0
3,263
2,218
28,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
22,786
303
Minions Killed
215
0
Camps Cleared
0
860,666
Distance Traveled
828,959
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,170
521
30
4
0
145,972
0
L
Nemesis
5,241
655
54
7
0
183,717
0
L
Ra
5,587
698
90
11
0
191,855
0
W
Apollo
5,496
687
47
6
0
157,107
0
L
Heimdallr
3,800
475
30
4
0
152,618
0
W
Zhong Kui
6,105
763
76
10
0
154,816
0
W
Cabrakan
5,888
736
71
9
0
184,673
0
W
Cerberus
5,435
679
52
7
0
206,067
5
L
Ares
3,988
499
11
1
0
154,797
0
W
Baron Samedi
5,049
631
57
7
0
158,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role