Player Matchup

Xbalanque
Xbalanque
Diamond I
 
Xbalanque
Diamond I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond I
Robertace21
Janus
Diamond I
Level 109
God Stats
145W - 127L
1,694 SR
Queue Stats
220W - 236L
2,438 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
TheClapFather
Kumbhakarna
Diamond IV
Level 98
God Stats
22W - 15L
1,654 SR
Queue Stats
140W - 137L
2,174 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,616 SR
2,037 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,546 SR
2,139 MMR
Ra
Ra
Platinum I
HouYeet303
Ra
Platinum I
Level 107
God Stats
1W - 1L
1,758 SR
Queue Stats
123W - 94L
1,901 MMR
Party 2
Thor
Thor
Diamond I
HyperInflation
Thor
Diamond I
Level 174
God Stats
0W - 3L
1,335 SR
Queue Stats
209W - 170L
2,581 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
Zextryyy
Ne Zha
Platinum III
Level 119
God Stats
0W - 1L
1,546 SR
Queue Stats
83W - 57L
1,935 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
4 / 3 / 10
9,552
955
11,595
7,770
2,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
13 / 0 / 7
11,129
1,113
16,902
6,915
2,638
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TheClapFather
Kumbhakarna
15
4 / 0 / 16
9,638
964
7,767
16,217
14,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SerqetKuzenboXing TianCthulhuCabrakan

VS

Bans
AchillesBacchusSobekCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,645
765
3,991
10,444
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 1
7,194
719
7,108
17,301
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
Zextryyy
Ne Zha
12
1 / 6 / 2
7,649
765
5,885
12,762
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
21
Kills
3
3
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
3
10
3
L
1
7
1
0.21
L
1
8
1
0.19
W
13
0
7
16.5
W
Kumbhakarna
TheClapFather
Kumbhakarna
4
0
16
12
L
Ne Zha
Zextryyy
Ne Zha
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
16,984
30,902
Taken
40,507
20,024
Mitigated
18,577
9,465
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,595
7,094
0
2,811
7,770
2,599
2,707
940
6,609
0
40,395
L
3,991
514
601
2,092
10,444
3,105
0
6,062
3,807
26,820
0
L
7,108
1,028
0
1,653
17,301
6,109
0
10,374
5,860
0
13,481
W
16,902
1,121
0
2,544
6,915
2,638
869
907
5,859
45,011
0
W
Kumbhakarna
TheClapFather
Kumbhakarna
7,767
985
0
4,110
16,217
14,787
547
2,078
13,835
17,317
1,749
L
Ne Zha
Zextryyy
Ne Zha
5,885
1,196
0
1,879
12,762
9,363
0
5,685
6,424
0
24,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
22,488
144
Minions Killed
95
0
Camps Cleared
0
636,998
Distance Traveled
502,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,552
955
57
6
0
182,389
0
L
Ra
7,645
765
56
6
0
161,722
0
L
Thor
7,194
719
13
1
0
151,895
0
W
Janus
11,129
1,113
68
7
0
233,278
0
W
Kumbhakarna
9,638
964
19
2
0
221,331
0
L
Ne Zha
7,649
765
26
3
0
188,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role