Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Gold_World0v2
Jing Wei
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 95L
1,347 Elo+
Party 1
Vulcan
Vulcan
Ictiandro
Vulcan
Level 210
God Stats
11W - 16L
1,399 SR
Queue Stats
225W - 223L
1,502 Elo+
Solo
Awilix
Awilix
TrinkDeinTee
Awilix
Level 128
God Stats
3W - 5L
1,286 SR
Queue Stats
189W - 176L
1,445 Elo+
Party 3
Hades
Hades
deluxe_decoder4
Hades
Level 7
God Stats
5W - 2L
1,727 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 1
Team Averages
Level 99
1,482 SR
1,431 Elo+

VS

Team Averages
Level 89
1,487 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
LENIER_12
Sol
Level 78
God Stats
0W - 2L
1,263 SR
Queue Stats
96W - 82L
1,474 Elo+
Party 2
Izanami
Izanami
Mundy_666
Izanami
Level 156
God Stats
10W - 5L
1,673 SR
Queue Stats
155W - 164L
1,477 Elo+
Solo
Fafnir
Fafnir
ivancito_69_
Fafnir
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,452 Elo+
Party 2
Bakasura
Bakasura
wilsiiin4
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 167L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 0 / 1
6,234
693
1,563
3,123
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Gold_World0v2
Jing Wei
9
0 / 0 / 3
4,775
531
2,874
4,791
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Ictiandro
Vulcan
11
4 / 2 / 0
5,995
666
4,114
3,819
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
4 / 0 / 4
5,668
630
6,263
4,533
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 1 / 1
4,912
546
2,432
5,356
3,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 1
4,661
518
3,961
5,154
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
4,756
528
2,299
6,093
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
Mundy_666
Izanami
11
1 / 4 / 0
6,037
671
1,668
7,003
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
7
1 / 2 / 0
4,663
518
1,382
5,282
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
wilsiiin4
Bakasura
2
0 / 1 / 0
3,440
382
0
1,334
340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
1
4.5
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Jing Wei
Gold_World0v2
Jing Wei
0
0
3
1.5
W
Vulcan
Ictiandro
Vulcan
4
2
0
2
L
0
3
0
0
L
Izanami
Mundy_666
Izanami
1
4
0
0.25
W
Awilix
4
0
4
6
W
0
1
1
0.5
L
Fafnir
1
2
0
0.5
L
Bakasura
wilsiiin4
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
9,310
21,622
Taken
24,866
7,693
Mitigated
8,465
4,766
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,563
89
0
1,033
3,123
838
569
811
2,312
30,411
0
L
Charybdis
 
Charybdis
3,961
2,195
0
1,505
5,154
1,362
38
1,277
3,877
0
33,430
W
Jing Wei
Gold_World0v2
Jing Wei
2,874
1,633
0
1,103
4,791
1,151
0
615
4,176
0
24,937
W
Vulcan
Ictiandro
Vulcan
4,114
74
0
461
3,819
952
0
0
3,819
29,502
947
L
2,299
791
0
752
6,093
1,451
0
1,366
4,727
22,170
351
L
Izanami
Mundy_666
Izanami
1,668
864
0
1,813
7,003
1,597
834
3,565
2,985
0
47,735
W
Awilix
6,263
2,716
0
893
4,533
1,494
0
1,477
3,056
0
33,295
W
2,432
380
295
981
5,356
3,258
0
679
4,677
15,005
0
L
Fafnir
1,382
368
205
1,737
5,282
3,715
0
1,298
3,984
8,318
0
L
Bakasura
wilsiiin4
Bakasura
0
0
0
310
1,334
340
0
54
1,280
0
3,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
23,557
227
Minions Killed
233
0
Camps Cleared
0
1,021,381
Distance Traveled
711,468
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,234
693
61
7
0
200,978
0
L
Charybdis
4,661
518
50
6
0
162,918
0
W
Jing Wei
4,775
531
41
5
0
193,271
0
W
Vulcan
5,995
666
47
5
0
189,058
0
L
Sol
4,756
528
68
8
0
169,730
0
L
Izanami
6,037
671
97
11
0
155,399
0
W
Awilix
5,668
630
54
6
0
241,559
6
W
Hades
4,912
546
24
3
0
196,515
0
L
Fafnir
4,663
518
7
1
0
195,126
0
L
Bakasura
3,440
382
11
1
0
28,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role