Player Matchup

Cernunnos
Cernunnos
Bogarox1995
Cernunnos
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 129L
1,514 Elo+
Solo
Nike
Nike
Colebalt_
Nike
Level 104
God Stats
6W - 2L
1,614 SR
Queue Stats
277W - 232L
1,491 Elo+
Solo
Chronos
Chronos
CringeBag
Chronos
Level 100
God Stats
11W - 14L
1,458 SR
Queue Stats
347W - 330L
1,392 Elo+
Solo
Awilix
Awilix
STUDDMUFFIN0519
Awilix
Level 119
God Stats
1W - 0L
1,284 SR
Queue Stats
78W - 53L
1,599 Elo+
Party 2
Bacchus
Bacchus
UGS STUDMUFFIN
Bacchus
Level 56
God Stats
3W - 2L
1,492 SR
Queue Stats
77W - 83L
1,557 Elo+
Party 2
Team Averages
Level 97
1,470 SR
1,511 Elo+

VS

Team Averages
Level 102
1,480 SR
1,516 Elo+
Horus
Horus
A_DeadEnd_Angel
Horus
Level 121
God Stats
1W - 5L
1,348 SR
Queue Stats
237W - 233L
1,491 Elo+
Solo
Skadi
Skadi
AdinaBeast222
Skadi
Level 122
God Stats
45W - 39L
1,562 SR
Queue Stats
703W - 682L
1,519 Elo+
Party 1
Geb
Geb
CCGZOID
Geb
Level 57
God Stats
8W - 7L
1,581 SR
Queue Stats
102W - 113L
1,379 Elo+
Solo
Thor
Thor
HoldMyHammer
Thor
Level 82
God Stats
1W - 3L
1,386 SR
Queue Stats
268W - 231L
1,529 Elo+
Party 1
Discordia
Discordia
TheRayLegend
Discordia
Level 127
God Stats
0W - 1L
1,524 SR
Queue Stats
10W - 6L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bogarox1995
Cernunnos
17
3 / 1 / 2
9,960
586
7,726
10,259
3,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
16
1 / 2 / 3
9,742
573
9,853
12,796
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
CringeBag
Chronos
15
0 / 4 / 3
9,081
534
4,276
8,884
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 2
10,084
593
9,781
10,431
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 6
7,651
450
6,506
10,805
9,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,441
438
5,141
15,934
13,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
8,496
500
4,301
8,456
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
12
0 / 4 / 6
7,736
455
4,909
15,044
15,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 2 / 2
7,858
462
8,650
12,452
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
TheRayLegend
Discordia
15
1 / 0 / 4
8,832
520
10,598
6,251
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
4
2
0.5
W
Cernunnos
Bogarox1995
Cernunnos
3
1
2
4
L
Geb
0
4
6
0.75
W
Nike
1
2
3
1.25
W
Chronos
CringeBag
Chronos
0
4
3
0.38
L
7
2
2
4
W
6
2
2
3.5
L
Discordia
TheRayLegend
Discordia
1
0
4
3
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
33,599
53,175
Taken
58,137
27,123
Mitigated
37,352
15,032
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,141
2,321
140
3,724
15,934
13,154
18
0
15,233
0
47,522
L
4,301
1,633
0
1,783
8,456
2,812
191
1,120
7,281
0
72,681
W
Cernunnos
Bogarox1995
Cernunnos
7,726
3,825
0
6,690
10,259
3,722
276
2,689
7,570
0
83,083
L
Geb
4,909
803
0
2,709
15,044
15,416
0
3,795
11,063
23,900
1,172
W
Nike
9,853
1,707
0
4,734
12,796
6,760
100
802
11,910
0
75,136
W
Chronos
CringeBag
Chronos
4,276
707
0
893
8,884
2,787
1,127
3,831
4,411
65,499
0
L
8,650
1,814
0
3,966
12,452
4,199
0
2,770
9,526
0
44,497
W
9,781
3,964
0
887
10,431
4,287
0
2,066
8,173
0
98,713
L
Discordia
TheRayLegend
Discordia
10,598
266
0
970
6,251
1,771
0
2,561
3,541
72,877
0
W
6,506
518
0
1,828
10,805
9,567
0
5,005
5,354
24,661
2,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
40,363
595
Minions Killed
474
0
Camps Cleared
0
1,844,392
Distance Traveled
1,598,839
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,441
438
81
5
0
259,203
0
L
Skadi
8,496
500
139
8
0
327,717
6
W
Cernunnos
9,960
586
146
9
0
336,583
7
L
Geb
7,736
455
37
2
0
359,054
0
W
Nike
9,742
573
130
8
0
339,996
0
W
Chronos
9,081
534
149
9
0
368,002
1
L
Thor
7,858
462
71
4
0
295,390
0
W
Awilix
10,084
593
130
8
0
429,549
0
L
Discordia
8,832
520
146
9
0
357,475
0
W
Bacchus
7,651
450
40
2
0
370,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role