Player Matchup

Hera
Hera
Demonslayer491
Hera
Level 140
God Stats
5W - 6L
1,455 SR
Queue Stats
604W - 612L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Jorlex009
Kukulkan
Level 161
God Stats
15W - 11L
1,525 SR
Queue Stats
669W - 686L
1,497 Elo+
Solo
Bakasura
Bakasura
Lodsin
Bakasura
Level 163
God Stats
3W - 2L
1,519 SR
Queue Stats
539W - 558L
1,464 Elo+
Solo
Ra
Ra
ViizR
Ra
Level 141
God Stats
3W - 1L
1,472 SR
Queue Stats
91W - 74L
1,519 Elo+
Party 2
Zeus
Zeus
nGKuZy
Zeus
Level 35
God Stats
2W - 1L
1,661 SR
Queue Stats
66W - 44L
1,551 Elo+
Party 2
Team Averages
Level 128
1,527 SR
1,515 Elo+

VS

Team Averages
Level 144
1,302 SR
1,521 Elo+
Ishtar
Ishtar
Aukschneh
Ishtar
Level 164
God Stats
3W - 4L
1,500 SR
Queue Stats
345W - 349L
1,558 Elo+
Party 1
Nut
Nut
DoppEFX
Nut
Level 122
God Stats
1W - 4L
1,280 SR
Queue Stats
494W - 427L
1,535 Elo+
Solo
Serqet
Serqet
TTVoxB1az3ox
Serqet
Level 149
God Stats
0W - 2L
1,287 SR
Queue Stats
64W - 91L
1,494 Elo+
Party 1
Horus
Horus
armando13munguia
Horus
Level 155
God Stats
0W - 2L
1,184 SR
Queue Stats
26W - 19L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
xingon
Kuzenbo
Level 129
God Stats
0W - 2L
1,258 SR
Queue Stats
173W - 199L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 12
10,348
862
18,496
8,382
6,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Jorlex009
Kukulkan
16
6 / 1 / 12
10,297
858
12,606
7,571
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Lodsin
Bakasura
15
1 / 3 / 10
9,228
769
7,700
19,651
28,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
16
5 / 2 / 11
9,851
821
13,749
9,656
5,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
nGKuZy
Zeus
16
5 / 0 / 13
10,106
842
18,524
7,449
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aukschneh
Ishtar
15
2 / 5 / 6
8,292
691
11,428
12,817
5,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nut
14
0 / 4 / 6
7,761
647
9,741
12,942
4,691
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
15
4 / 4 / 2
8,771
731
3,172
12,479
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 4 / 6
8,671
723
6,824
24,274
21,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
xingon
Kuzenbo
13
1 / 7 / 6
8,132
678
8,088
17,235
28,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
24
Kills
8
8
Deaths
24
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aukschneh
Ishtar
2
5
6
1
W
7
2
12
6.5
L
Nut
0
4
6
0.75
W
Kukulkan
Jorlex009
Kukulkan
6
1
12
12
W
Bakasura
Lodsin
Bakasura
1
3
10
2
L
Serqet
4
4
2
1.25
W
Ra
5
2
11
5.25
L
1
4
6
1
W
Zeus
nGKuZy
Zeus
5
0
13
11.5
L
Kuzenbo
xingon
Kuzenbo
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,075
Damage
39,253
52,709
Taken
79,747
47,897
Mitigated
65,510
24,611
Healing
32,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aukschneh
Ishtar
11,428
4,708
1,298
1,804
12,817
5,244
0
10,082
2,427
0
39,257
W
18,496
2,913
975
434
8,382
6,860
522
1,407
6,765
25,704
486
L
Nut
9,741
5,213
0
2,740
12,942
4,691
0
11,483
1,246
0
29,021
W
Kukulkan
Jorlex009
Kukulkan
12,606
604
1,026
1,912
7,571
3,615
1,116
1,130
6,273
33,537
298
W
Bakasura
Lodsin
Bakasura
7,700
2,993
1,207
4,929
19,651
28,937
1,464
1,248
17,941
3,104
8,683
L
Serqet
3,172
189
1,091
2,157
12,479
6,135
0
10,716
1,505
0
7,432
W
Ra
13,749
1,072
8,393
4,275
9,656
5,140
1,486
1,526
8,130
36,410
541
L
6,824
3,154
9,061
12,469
24,274
21,150
0
19,476
4,179
0
12,132
W
Zeus
nGKuZy
Zeus
18,524
1,920
578
882
7,449
3,345
1,653
2,218
5,231
27,648
0
L
Kuzenbo
xingon
Kuzenbo
8,088
2,018
599
1,185
17,235
28,290
0
12,640
4,003
13,890
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,830
Gold Earned
41,627
164
Minions Killed
109
0
Camps Cleared
0
1,135,858
Distance Traveled
1,096,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,292
691
41
3
0
217,963
0
W
Hera
10,348
862
18
2
0
237,067
0
L
Nut
7,761
647
48
4
0
199,881
0
W
Kukulkan
10,297
858
35
3
0
241,348
0
W
Bakasura
9,228
769
31
3
0
212,863
0
L
Serqet
8,771
731
8
1
0
236,642
0
W
Ra
9,851
821
49
4
0
236,039
0
L
Horus
8,671
723
8
1
0
244,793
0
W
Zeus
10,106
842
31
3
0
208,541
0
L
Kuzenbo
8,132
678
4
0
0
197,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role