Player Matchup

Ao Kuang
Ao Kuang
BoricCentaur1
Ao Kuang
Level 128
God Stats
0W - 2L
1,567 SR
Queue Stats
44W - 55L
1,470 Elo+
Party 1
Ishtar
Ishtar
JoothCup
Ishtar
Level 22
God Stats
0W - 1L
1,614 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
PneumaticLime
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,535 Elo+
Party 1
Team Averages
Level 86
1,560 SR
1,475 Elo+

VS

Team Averages
Level 104
1,689 SR
1,466 Elo+
Chaac
Chaac
ALFA_GHOST_V2
Chaac
Level 141
God Stats
2W - 0L
1,846 SR
Queue Stats
395W - 382L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Kasakonu
Ah Puch
Level 109
God Stats
26W - 12L
1,717 SR
Queue Stats
516W - 523L
1,465 Elo+
Solo
Serqet
Serqet
SixOffender1
Serqet
Level 63
God Stats
28W - 27L
1,504 SR
Queue Stats
253W - 268L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BoricCentaur1
Ao Kuang
14
1 / 5 / 2
7,944
722
5,023
11,383
5,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
JoothCup
Ishtar
13
0 / 5 / 2
7,526
684
3,099
9,510
3,656
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
PneumaticLime
Sylvanus
13
0 / 5 / 1
7,359
669
6,330
11,170
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
9,639
876
11,116
10,016
11,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Kasakonu
Ah Puch
16
8 / 1 / 6
10,215
929
12,869
8,993
3,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
15
4 / 2 / 7
8,940
813
4,030
6,266
2,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
1
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Ao Kuang
BoricCentaur1
Ao Kuang
1
5
2
0.4
L
Ishtar
JoothCup
Ishtar
0
5
2
0.2
W
Ah Puch
Kasakonu
Ah Puch
8
1
6
11
L
Sylvanus
PneumaticLime
Sylvanus
0
5
1
0.1
W
Serqet
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,452
Damage
28,015
32,063
Taken
25,275
17,465
Mitigated
18,258
2,847
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,116
1,392
220
4,565
10,016
11,651
718
4,250
5,766
1,380
37,430
L
Ao Kuang
BoricCentaur1
Ao Kuang
5,023
1,174
0
831
11,383
5,316
0
4,063
6,208
19,779
121
L
Ishtar
JoothCup
Ishtar
3,099
1,206
0
64
9,510
3,656
0
6,059
3,150
0
11,761
W
Ah Puch
Kasakonu
Ah Puch
12,869
1,071
0
4,929
8,993
3,614
986
3,958
5,035
37,354
0
L
Sylvanus
PneumaticLime
Sylvanus
6,330
1,832
687
1,265
11,170
8,493
0
3,988
6,654
17,102
4,886
W
Serqet
4,030
44
0
0
6,266
2,993
996
2,579
3,687
0
13,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
28,794
87
Minions Killed
141
0
Camps Cleared
0
513,478
Distance Traveled
629,847
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,639
876
51
5
0
209,811
2
L
Ao Kuang
7,944
722
25
2
0
188,309
2
L
Ishtar
7,526
684
19
2
0
175,249
0
W
Ah Puch
10,215
929
67
6
0
189,932
0
L
Sylvanus
7,359
669
43
4
0
149,920
0
W
Serqet
8,940
813
23
2
0
230,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role