Player Matchup

Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AGISMAGO
Jormungandr
Level 162
God Stats
3W - 2L
1,808 SR
Queue Stats
175W - 111L
1,712 Elo+
Party 1
Hun Batz
Hun Batz
Chαw
Hun Batz
Level 157
God Stats
0W - 1L
1,768 SR
Queue Stats
16W - 17L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Santiante
Ao Kuang
Level 154
God Stats
7W - 13L
1,515 SR
Queue Stats
393W - 375L
1,556 Elo+
Solo
Team Averages
Level 151
1,618 SR
1,556 Elo+

VS

Team Averages
Level 147
1,598 SR
1,551 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Feitanssauro
Da Ji
Level 155
God Stats
2W - 1L
1,548 SR
Queue Stats
174W - 82L
1,679 Elo+
Solo
Hou Yi
Hou Yi
RasyMetal
Hou Yi
Level 147
God Stats
2W - 1L
1,473 SR
Queue Stats
128W - 118L
1,523 Elo+
Solo
Surtr
Surtr
RygelStar
Surtr
Level 172
God Stats
1W - 0L
1,603 SR
Queue Stats
15W - 16L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
chris050101
Zhong Kui
Level 136
God Stats
6W - 1L
1,869 SR
Queue Stats
316W - 285L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 2
5,422
1,084
2,525
4,889
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
 
Amaterasu
11
1 / 2 / 2
5,419
1,084
3,317
8,677
6,038
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
AGISMAGO
Jormungandr
11
1 / 1 / 2
5,527
1,105
7,225
4,391
4,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Chαw
Hun Batz
6
0 / 0 / 0
4,490
898
1,652
1,650
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Santiante
Ao Kuang
10
2 / 3 / 0
5,571
1,114
2,760
4,770
4,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 0 / 5
6,070
1,214
6,208
4,441
1,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 1 / 6
5,760
1,152
5,471
4,265
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
RasyMetal
Hou Yi
11
3 / 1 / 3
6,111
1,222
4,824
4,673
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
RygelStar
Surtr
10
1 / 1 / 5
5,560
1,112
2,172
4,890
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
chris050101
Zhong Kui
9
0 / 1 / 5
5,335
1,067
3,322
3,594
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
8
8
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
2
0.5
L
Amaterasu
 
Amaterasu
1
2
2
1
W
Rama
 
Rama
2
0
5
4.5
L
Jormungandr
AGISMAGO
Jormungandr
1
1
2
2
L
Hun Batz
Chαw
Hun Batz
0
0
0
0
W
2
1
6
5
W
Hou Yi
RasyMetal
Hou Yi
3
1
3
4.5
W
Surtr
RygelStar
Surtr
1
1
5
3.5
L
Ao Kuang
Santiante
Ao Kuang
2
3
0
0.67
W
Zhong Kui
chris050101
Zhong Kui
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,479
Damage
21,997
24,377
Taken
21,863
19,749
Mitigated
10,406
6,964
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,525
333
188
608
4,889
4,047
0
1,968
2,887
6,142
0
L
Amaterasu
 
Amaterasu
3,317
1,363
905
3,264
8,677
6,038
0
493
8,116
0
8,629
W
Rama
 
Rama
6,208
5,088
350
1,620
4,441
1,446
804
2,022
2,262
0
12,928
L
Jormungandr
AGISMAGO
Jormungandr
7,225
485
270
766
4,391
4,694
0
525
3,757
18,420
62
L
Hun Batz
Chαw
Hun Batz
1,652
0
198
195
1,650
715
0
0
1,617
0
3,024
W
5,471
1,588
492
146
4,265
2,137
0
2,171
1,947
0
6,320
W
Hou Yi
RasyMetal
Hou Yi
4,824
1,049
71
252
4,673
1,609
0
3,507
1,054
0
14,834
W
Surtr
RygelStar
Surtr
2,172
420
342
1,434
4,890
3,039
10
3,249
1,498
179
4,876
L
Ao Kuang
Santiante
Ao Kuang
2,760
657
198
372
4,770
4,255
0
442
4,295
5,521
0
W
Zhong Kui
chris050101
Zhong Kui
3,322
402
484
969
3,594
2,175
0
1,215
2,306
10,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
28,836
47
Minions Killed
61
0
Camps Cleared
0
479,801
Distance Traveled
532,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,422
1,084
5
1
0
86,044
0
L
Amaterasu
5,419
1,084
16
3
0
101,572
0
W
Rama
6,070
1,214
21
4
0
90,006
0
L
Jormungandr
5,527
1,105
23
5
0
132,883
0
L
Hun Batz
4,490
898
2
0
0
63,702
0
W
Da Ji
5,760
1,152
5
1
0
124,421
0
W
Hou Yi
6,111
1,222
17
3
0
112,854
0
W
Surtr
5,560
1,112
8
2
0
104,478
0
L
Ao Kuang
5,571
1,114
1
0
0
95,600
0
W
Zhong Kui
5,335
1,067
10
2
0
101,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role