Player Matchup

Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BeguiledName303
Zhong Kui
Level 104
God Stats
3W - 0L
1,742 SR
Queue Stats
18W - 28L
1,343 Elo+
Solo
Yemoja
Yemoja
Gremlin95x
Yemoja
Level 144
God Stats
3W - 4L
1,433 SR
Queue Stats
53W - 37L
1,489 Elo+
Solo
Medusa
Medusa
Infravermeio
Medusa
Level 115
God Stats
7W - 9L
1,428 SR
Queue Stats
56W - 64L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
NASDID
Cu Chulainn
Level 86
God Stats
3W - 6L
1,540 SR
Queue Stats
491W - 468L
1,412 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,444 Elo+

VS

Team Averages
Level 120
1,486 SR
1,518 Elo+
Cthulhu
Cthulhu
DIO6940
Cthulhu
Level 165
God Stats
46W - 58L
1,473 SR
Queue Stats
695W - 718L
1,410 Elo+
Solo
Horus
Horus
Jred7399TTV
Horus
Level 87
God Stats
2W - 3L
1,548 SR
Queue Stats
234W - 194L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Staydown987
Xing Tian
Level 128
God Stats
0W - 1L
1,377 SR
Queue Stats
99W - 99L
1,544 Elo+
Party 1
Medusa
Medusa
Tiffableh
Medusa
Level 100
God Stats
0W - 2L
1,499 SR
Queue Stats
31W - 24L
1,553 Elo+
Party 1
Awilix
Awilix
llIGothicIll
Awilix
Level 122
God Stats
2W - 4L
1,533 SR
Queue Stats
75W - 63L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
7 / 4 / 2
6,948
632
7,558
10,829
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
BeguiledName303
Zhong Kui
11
1 / 1 / 3
6,534
594
5,108
5,662
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yemoja
Gremlin95x
Yemoja
11
1 / 0 / 2
5,657
514
5,093
7,688
5,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
10
0 / 1 / 3
5,259
478
5,594
6,690
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
NASDID
Cu Chulainn
12
5 / 2 / 1
7,069
643
7,349
11,973
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIO6940
Cthulhu
8
2 / 5 / 0
5,238
476
5,272
7,371
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 4 / 2
6,106
555
5,541
11,515
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Staydown987
Xing Tian
9
0 / 1 / 1
5,519
502
5,291
11,349
8,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Tiffableh
Medusa
10
0 / 2 / 0
4,985
453
5,597
5,961
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
10
4 / 2 / 1
5,848
532
5,770
7,995
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
7
8
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
4
2
2
W
Zhong Kui
BeguiledName303
Zhong Kui
1
1
3
2.5
L
Cthulhu
DIO6940
Cthulhu
2
5
0
0.4
W
Yemoja
Gremlin95x
Yemoja
1
0
2
2
W
Medusa
0
1
3
1.5
L
1
4
2
0.5
W
Cu Chulainn
NASDID
Cu Chulainn
5
2
1
2.75
L
Xing Tian
Staydown987
Xing Tian
0
1
1
0.5
L
Medusa
Tiffableh
Medusa
0
2
0
0
L
Awilix
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
27,471
42,842
Taken
44,191
22,692
Mitigated
22,658
11,987
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,558
2,923
0
430
10,829
3,943
0
1,646
8,971
0
50,335
W
Zhong Kui
BeguiledName303
Zhong Kui
5,108
987
0
2,628
5,662
3,055
51
1,896
3,446
33,776
1,493
L
Cthulhu
DIO6940
Cthulhu
5,272
159
0
549
7,371
2,773
66
2,369
5,002
20,897
0
W
Yemoja
Gremlin95x
Yemoja
5,093
1,210
1,523
2,268
7,688
5,983
0
2,295
5,393
30,838
762
W
Medusa
5,594
2,073
0
647
6,690
2,004
0
2,398
4,292
0
31,031
L
5,541
2,338
0
2,462
11,515
7,561
0
1,904
9,611
0
33,000
W
Cu Chulainn
NASDID
Cu Chulainn
7,349
2,022
0
4,491
11,973
7,707
0
1,693
9,699
3,620
39,158
L
Xing Tian
Staydown987
Xing Tian
5,291
298
0
1,976
11,349
8,176
0
2,786
8,563
21,337
0
L
Medusa
Tiffableh
Medusa
5,597
1,150
0
407
5,961
1,689
0
1,728
4,233
0
36,312
L
Awilix
5,770
1,749
0
1,730
7,995
2,459
0
2,559
5,436
0
30,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
27,696
317
Minions Killed
237
0
Camps Cleared
0
1,140,161
Distance Traveled
1,173,754
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,948
632
76
7
0
262,313
0
W
Zhong Kui
6,534
594
70
6
0
217,692
4
L
Cthulhu
5,238
476
33
3
0
202,714
0
W
Yemoja
5,657
514
40
4
0
191,662
3
W
Medusa
5,259
478
65
6
0
233,392
2
L
Horus
6,106
555
65
6
0
214,750
0
W
Cu Chulainn
7,069
643
66
6
0
235,102
3
L
Xing Tian
5,519
502
17
2
0
232,987
4
L
Medusa
4,985
453
73
7
0
246,860
0
L
Awilix
5,848
532
49
4
0
276,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role