Player Matchup

Chaac
Chaac
AfghanGoatLover
Chaac
Level 47
God Stats
0W - 2L
1,321 SR
Queue Stats
32W - 32L
1,496 Elo+
Party 1
Chiron
Chiron
Mitchwalio
Chiron
Level 100
God Stats
2W - 2L
1,791 SR
Queue Stats
88W - 85L
1,578 Elo+
Solo
Horus
Horus
SnorlaxUS
Horus
Level 120
God Stats
2W - 2L
1,654 SR
Queue Stats
115W - 110L
1,533 Elo+
Party 1
Fenrir
Fenrir
TennisBallFuzz
Fenrir
Level 143
God Stats
1W - 1L
1,704 SR
Queue Stats
69W - 68L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
themmshake
Cthulhu
Level 158
God Stats
3W - 1L
1,844 SR
Queue Stats
251W - 250L
1,555 Elo+
Solo
Team Averages
Level 114
1,663 SR
1,537 Elo+

VS

Team Averages
Level 115
1,498 SR
1,532 Elo+
Horus
Horus
Alucardis12
Horus
Level 133
God Stats
3W - 3L
1,356 SR
Queue Stats
367W - 384L
1,453 Elo+
Solo
Maui
Maui
Brickyard19
Maui
Level 81
God Stats
5W - 2L
1,665 SR
Queue Stats
222W - 172L
1,579 Elo+
Party 2
Rama
Rama
Hankopotamus
Rama
Level 129
God Stats
7W - 4L
1,482 SR
Queue Stats
204W - 163L
1,554 Elo+
Party 2
Khepri
Khepri
MrAbnormal7613
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,518 Elo+
Solo
Discordia
Discordia
SteamyHank
Discordia
Level 121
God Stats
2W - 2L
1,486 SR
Queue Stats
143W - 104L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,697
550
7,298
23,249
20,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
Mitchwalio
Chiron
15
1 / 5 / 3
8,417
601
20,519
12,030
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
SnorlaxUS
Horus
15
1 / 5 / 4
8,955
640
4,418
18,926
20,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
4 / 5 / 2
8,789
628
5,997
19,254
21,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
themmshake
Cthulhu
16
0 / 4 / 4
9,161
654
21,228
17,750
23,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 20
9,871
705
14,539
17,914
21,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 2 / 23
10,666
762
10,227
19,406
29,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
13 / 2 / 10
11,966
855
26,454
13,327
9,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 1 / 18
10,572
755
7,426
13,976
19,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SteamyHank
Discordia
18
9 / 0 / 14
11,385
813
24,563
9,952
6,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
6
Kills
25
25
Deaths
6
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
1
1
20
11
W
1
2
23
6.25
W
13
2
10
9
L
Chiron
Mitchwalio
Chiron
1
5
3
0.5
W
1
1
18
10
L
Horus
SnorlaxUS
Horus
1
5
4
0.6
W
Discordia
SteamyHank
Discordia
9
0
14
16
L
4
5
2
1
L
Cthulhu
themmshake
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,460
Damage
83,209
91,209
Taken
74,575
91,490
Mitigated
86,636
33,472
Healing
40,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,298
1,505
919
6,201
23,249
20,011
26
9,998
13,251
0
11,732
W
14,539
5,843
11,936
9,434
17,914
21,725
293
3,619
14,295
0
22,363
W
10,227
1,282
1,836
5,053
19,406
29,558
150
5,476
13,930
20,590
1,786
W
26,454
20,336
771
3,947
13,327
9,240
3,247
3,915
9,412
0
51,400
L
Chiron
Mitchwalio
Chiron
20,519
3,842
1,856
2,265
12,030
5,739
0
6,164
5,818
0
39,635
W
7,426
370
3,182
2,592
13,976
19,487
372
4,388
9,588
17,531
0
L
Horus
SnorlaxUS
Horus
4,418
1,394
7,921
7,422
18,926
20,498
0
7,565
11,361
0
5,918
W
Discordia
SteamyHank
Discordia
24,563
2,330
482
1,683
9,952
6,626
699
3,830
6,122
38,206
0
L
5,997
1,520
2,340
2,387
19,254
21,337
0
9,080
10,174
0
10,781
L
Cthulhu
themmshake
Cthulhu
21,228
361
1,096
1,065
17,750
23,905
0
8,301
9,449
44,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
54,460
110
Minions Killed
160
0
Camps Cleared
0
1,205,329
Distance Traveled
1,313,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,697
550
10
1
0
238,350
0
W
Horus
9,871
705
32
2
0
314,135
0
W
Maui
10,666
762
23
2
0
270,941
0
W
Rama
11,966
855
59
4
0
215,868
0
L
Chiron
8,417
601
38
3
0
264,822
0
W
Khepri
10,572
755
22
2
0
243,830
0
L
Horus
8,955
640
3
0
0
263,019
0
W
Discordia
11,385
813
24
2
0
269,051
0
L
Fenrir
8,789
628
8
1
0
232,715
0
L
Cthulhu
9,161
654
51
4
0
206,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role