Player Matchup

Bellona
Bellona
ChainingStraw64
Bellona
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 78L
1,531 Elo+
Party 2
Yemoja
Yemoja
Cripple Chef
Yemoja
Level 147
God Stats
3W - 1L
1,482 SR
Queue Stats
57W - 71L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
KekMaster69
Erlang Shen
Level 128
God Stats
1W - 2L
1,182 SR
Queue Stats
51W - 66L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Memedaddy4835
Danzaburou
Level 95
God Stats
3W - 7L
1,247 SR
Queue Stats
534W - 548L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
NaivePotato
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,419 Elo+
Party 2
Team Averages
Level 128
1,382 SR
1,468 Elo+

VS

Team Averages
Level 128
1,377 SR
1,496 Elo+
Set
Set
 
Set
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
JumboJones
Achilles
Level 107
God Stats
0W - 2L
1,199 SR
Queue Stats
55W - 70L
1,394 Elo+
Party 1
Atlas
Atlas
Pyrotecness
Atlas
Level 155
God Stats
3W - 2L
1,687 SR
Queue Stats
282W - 287L
1,529 Elo+
Solo
Hel
Hel
SinisterFatGuy
Hel
Level 111
God Stats
1W - 7L
1,177 SR
Queue Stats
487W - 475L
1,558 Elo+
Solo
Mercury
Mercury
VitinSilveira
Mercury
Level 168
God Stats
2W - 8L
1,321 SR
Queue Stats
781W - 787L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 11
9,517
865
10,101
13,516
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
4 / 0 / 19
9,587
872
9,608
10,749
10,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
KekMaster69
Erlang Shen
16
8 / 1 / 12
9,996
909
13,097
12,140
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Memedaddy4835
Danzaburou
15
5 / 2 / 14
9,554
869
16,384
11,704
4,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
NaivePotato
Kumbhakarna
16
1 / 0 / 22
10,039
913
7,848
14,351
14,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 5 / 1
7,009
637
4,997
10,256
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
JumboJones
Achilles
13
1 / 4 / 3
7,029
639
9,053
16,335
21,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 3 / 2
7,995
727
13,186
12,902
11,666
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 6 / 3
6,898
627
7,859
11,344
5,010
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
12
2 / 8 / 0
7,940
722
4,269
10,817
4,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
26
Kills
5
5
Deaths
26
78
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
1
0.3
W
8
2
11
6.75
W
Yemoja
4
0
19
13.5
L
Achilles
JumboJones
Achilles
1
4
3
0.63
W
Erlang Shen
KekMaster69
Erlang Shen
8
1
12
14
W
Danzaburou
Memedaddy4835
Danzaburou
5
2
14
6
W
Kumbhakarna
NaivePotato
Kumbhakarna
1
0
22
12
L
1
3
2
0.67
L
0
6
3
0.25
L
Mercury
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,038
Damage
39,364
62,460
Taken
61,654
56,307
Mitigated
48,717
32,298
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,997
1,114
183
769
10,256
5,521
0
2,368
7,551
0
11,360
W
10,101
1,765
1,605
4,035
13,516
14,043
925
3,412
10,104
0
17,967
W
Yemoja
9,608
1,415
13,482
3,928
10,749
10,665
343
3,143
7,606
22,951
562
L
Achilles
JumboJones
Achilles
9,053
637
577
2,684
16,335
21,894
0
4,095
11,440
0
11,436
W
Erlang Shen
KekMaster69
Erlang Shen
13,097
4,727
0
2,732
12,140
12,334
859
4,066
8,074
0
20,160
W
Danzaburou
Memedaddy4835
Danzaburou
16,384
8,110
1,302
3,942
11,704
4,965
3,598
4,009
6,624
0
34,669
W
Kumbhakarna
NaivePotato
Kumbhakarna
7,848
1,523
0
1,272
14,351
14,300
490
4,996
9,355
16,059
513
L
13,186
4,547
0
1,205
12,902
11,666
0
5,161
7,360
30,593
1,278
L
7,859
684
5,330
3,723
11,344
5,010
0
3,071
8,066
14,532
356
L
Mercury
4,269
1,748
656
610
10,817
4,626
0
2,417
8,090
0
7,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
36,871
131
Minions Killed
65
0
Camps Cleared
0
1,076,478
Distance Traveled
874,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,009
637
10
1
0
159,081
0
W
Bellona
9,517
865
26
2
0
239,544
0
W
Yemoja
9,587
872
36
3
0
206,221
0
L
Achilles
7,029
639
6
1
0
185,482
0
W
Erlang Shen
9,996
909
22
2
0
223,796
0
W
Danzaburou
9,554
869
31
3
0
203,662
0
W
Kumbhakarna
10,039
913
16
1
0
203,255
0
L
Atlas
7,995
727
24
2
0
177,273
0
L
Hel
6,898
627
19
2
0
162,554
0
L
Mercury
7,940
722
6
1
0
189,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role