Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
QuoteLish
Charybdis
Level 10
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
TrannyDanny09
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Trave61
Cthulhu
Level 128
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
olobobobo
Kuzenbo
Level 42
God Stats
4W - 11L
1,451 SR
Queue Stats
16W - 28L
1,426 Elo+
Solo
Team Averages
Level 70
1,491 SR
1,485 Elo+

VS

Team Averages
Level 101
1,479 SR
1,461 Elo+
Artemis
Artemis
AzraelV
Artemis
Level 117
God Stats
2W - 2L
1,586 SR
Queue Stats
75W - 71L
1,429 Elo+
Party 1
Da Ji
Da Ji
II SITHIS II
Da Ji
Level 80
God Stats
6W - 4L
1,314 SR
Queue Stats
291W - 318L
1,507 Elo+
Solo
Sylvanus
Sylvanus
ItJustSorrow
Sylvanus
Level 76
God Stats
5W - 5L
1,472 SR
Queue Stats
279W - 299L
1,472 Elo+
Solo
Anubis
Anubis
PY3tti
Anubis
Level 160
God Stats
17W - 22L
1,436 SR
Queue Stats
404W - 410L
1,438 Elo+
Solo
Nu Wa
Nu Wa
jonny2shirts
Nu Wa
Level 72
God Stats
8W - 4L
1,589 SR
Queue Stats
83W - 89L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 2 / 2
5,186
519
3,733
7,783
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
QuoteLish
Charybdis
8
1 / 3 / 1
4,973
497
3,991
6,703
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
TrannyDanny09
Thanatos
5
0 / 3 / 0
3,995
400
89
6,164
1,584
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Trave61
Cthulhu
8
1 / 3 / 0
4,825
483
2,229
7,588
4,550
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
olobobobo
Kuzenbo
7
0 / 4 / 1
4,924
492
1,650
7,896
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzraelV
Artemis
11
4 / 1 / 0
6,410
641
5,009
5,727
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
5 / 0 / 2
6,381
638
4,884
6,115
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ItJustSorrow
Sylvanus
11
3 / 1 / 2
7,023
702
4,735
6,811
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
PY3tti
Anubis
12
1 / 0 / 5
6,643
664
4,307
7,044
2,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 3
6,424
642
5,928
4,461
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
2
1.5
W
Artemis
AzraelV
Artemis
4
1
0
4
W
5
0
2
6
W
Sylvanus
ItJustSorrow
Sylvanus
3
1
2
4
W
Anubis
PY3tti
Anubis
1
0
5
3.5
L
Charybdis
QuoteLish
Charybdis
1
3
1
0.5
L
Thanatos
TrannyDanny09
Thanatos
0
3
0
0
L
Cthulhu
Trave61
Cthulhu
1
3
0
0.33
W
2
2
3
1.75
L
Kuzenbo
olobobobo
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
24,863
36,134
Taken
30,158
17,083
Mitigated
11,196
8,332
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,733
366
415
2,249
7,783
1,921
0
5,040
2,743
24,352
821
W
Artemis
AzraelV
Artemis
5,009
1,240
0
1,244
5,727
1,617
1,601
866
4,777
0
29,122
W
4,884
614
0
3,812
6,115
2,171
0
225
5,890
0
37,905
W
Sylvanus
ItJustSorrow
Sylvanus
4,735
2,207
116
2,734
6,811
3,725
149
2,386
4,303
34,395
10,746
W
Anubis
PY3tti
Anubis
4,307
692
0
4,549
7,044
2,606
619
1,684
5,268
45,317
2,209
L
Charybdis
QuoteLish
Charybdis
3,991
1,833
0
2,030
6,703
1,819
0
1,619
5,084
0
27,839
L
Thanatos
TrannyDanny09
Thanatos
89
0
0
1,479
6,164
1,584
0
1,074
5,090
0
12,489
L
Cthulhu
Trave61
Cthulhu
2,229
141
172
279
7,588
4,550
0
3,834
3,754
15,914
0
W
5,928
3,303
0
1,073
4,461
1,077
2,170
1,819
2,493
26,715
6,953
L
Kuzenbo
olobobobo
Kuzenbo
1,650
991
243
1,465
7,896
7,209
0
2,413
5,483
9,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
32,881
140
Minions Killed
346
0
Camps Cleared
0
992,813
Distance Traveled
915,940
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,186
519
35
4
0
205,939
1
W
Artemis
6,410
641
63
6
0
172,217
3
W
Da Ji
6,381
638
69
7
0
255,005
0
W
Sylvanus
7,023
702
69
7
0
145,290
0
W
Anubis
6,643
664
85
9
0
187,199
0
L
Charybdis
4,973
497
48
5
0
192,912
2
L
Thanatos
3,995
400
23
2
0
204,307
0
L
Cthulhu
4,825
483
20
2
0
197,945
0
W
Nu Wa
6,424
642
60
6
0
156,229
0
L
Kuzenbo
4,924
492
14
1
0
191,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role