Player Matchup

Zhong Kui
Zhong Kui
Amaggorath
Zhong Kui
Level 172
God Stats
64W - 64L
1,596 SR
Queue Stats
314W - 308L
1,534 Elo+
Solo
Xbalanque
Xbalanque
ElBigodon98
Xbalanque
Level 159
God Stats
3W - 1L
1,642 SR
Queue Stats
386W - 392L
1,489 Elo+
Party 1
Bacchus
Bacchus
SrSazom
Bacchus
Level 257
God Stats
2W - 2L
1,321 SR
Queue Stats
118W - 123L
1,464 Elo+
Solo
Camazotz
Camazotz
uMaxi
Camazotz
Level 158
God Stats
2W - 0L
1,894 SR
Queue Stats
36W - 35L
1,552 Elo+
Solo
Janus
Janus
yan390
Janus
Level 128
God Stats
11W - 11L
1,460 SR
Queue Stats
239W - 231L
1,503 Elo+
Party 1
Team Averages
Level 175
1,582 SR
1,509 Elo+

VS

Team Averages
Level 119
1,548 SR
1,510 Elo+
Fafnir
Fafnir
 
Fafnir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AkyllaGamer
Anubis
Level 143
God Stats
20W - 25L
1,465 SR
Queue Stats
397W - 384L
1,504 Elo+
Solo
Da Ji
Da Ji
SirKraiser
Da Ji
Level 226
God Stats
5W - 3L
1,482 SR
Queue Stats
167W - 162L
1,509 Elo+
Solo
Yu Huang
Yu Huang
xlGREENlx
Yu Huang
Level 105
God Stats
5W - 2L
1,794 SR
Queue Stats
672W - 650L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amaggorath
Zhong Kui
15
3 / 6 / 7
9,220
659
8,502
10,053
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
ElBigodon98
Xbalanque
16
4 / 1 / 1
9,287
663
6,241
6,304
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
SrSazom
Bacchus
12
3 / 1 / 6
8,368
598
3,683
10,121
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
uMaxi
Camazotz
14
8 / 2 / 6
8,931
638
9,429
14,719
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
yan390
Janus
16
5 / 1 / 2
9,332
667
7,501
5,976
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
7 / 7 / 1
7,854
561
7,499
14,272
10,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
 
Poseidon
5
0 / 4 / 1
4,861
347
820
2,467
286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
13
1 / 6 / 0
7,496
535
6,691
11,777
5,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
13
2 / 1 / 3
7,414
530
5,237
11,028
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Yu Huang
xlGREENlx
Yu Huang
12
1 / 5 / 4
7,464
533
5,720
8,638
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
23
Kills
11
11
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
7
7
1
1.07
L
Poseidon
 
Poseidon
0
4
1
0.13
L
Anubis
1
6
0
0.17
W
Zhong Kui
Amaggorath
Zhong Kui
3
6
7
1.08
W
Xbalanque
ElBigodon98
Xbalanque
4
1
1
4.5
L
Da Ji
2
1
3
3.5
W
Bacchus
SrSazom
Bacchus
3
1
6
6
W
Camazotz
uMaxi
Camazotz
8
2
6
5.5
L
Yu Huang
xlGREENlx
Yu Huang
1
5
4
0.6
W
Janus
yan390
Janus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
25,967
47,173
Taken
48,182
21,971
Mitigated
22,384
14,333
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,499
2,459
0
4,259
14,272
10,589
0
7,996
6,227
32,695
4,979
L
Poseidon
 
Poseidon
820
0
0
23
2,467
286
0
645
1,822
6,524
0
L
Anubis
6,691
180
0
4,132
11,777
5,110
0
2,479
9,248
61,251
2,896
W
Zhong Kui
Amaggorath
Zhong Kui
8,502
2,695
0
2,143
10,053
5,005
2,689
6,393
3,464
49,829
10,456
W
Xbalanque
ElBigodon98
Xbalanque
6,241
1,709
0
2,413
6,304
1,373
1,152
3,257
2,955
0
64,420
L
Da Ji
5,237
1,345
0
5,124
11,028
3,863
0
2,560
8,318
0
45,691
W
Bacchus
SrSazom
Bacchus
3,683
424
3
1,306
10,121
8,786
180
3,038
6,975
27,504
0
W
Camazotz
uMaxi
Camazotz
9,429
2,769
0
6,239
14,719
4,970
523
4,230
10,367
0
62,233
L
Yu Huang
xlGREENlx
Yu Huang
5,720
336
0
500
8,638
2,536
0
4,681
3,685
42,791
522
W
Janus
yan390
Janus
7,501
343
0
2,229
5,976
1,837
951
2,496
3,288
56,728
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,138
Gold Earned
35,089
453
Minions Killed
353
0
Camps Cleared
0
1,534,333
Distance Traveled
1,201,049
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,854
561
55
4
0
252,150
1
L
Poseidon
4,861
347
18
1
0
94,396
0
L
Anubis
7,496
535
104
7
0
257,026
0
W
Zhong Kui
9,220
659
96
7
0
265,682
5
W
Xbalanque
9,287
663
118
8
0
301,105
2
L
Da Ji
7,414
530
84
6
0
333,963
2
W
Bacchus
8,368
598
38
3
0
308,634
0
W
Camazotz
8,931
638
93
7
0
330,704
0
L
Yu Huang
7,464
533
92
7
0
263,514
0
W
Janus
9,332
667
108
8
0
328,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role