Player Matchup

Yemoja
Yemoja
Fooper479
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 115L
1,587 Elo+
Party 2
Nemesis
Nemesis
Futgarek
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 41L
1,706 Elo+
Party 1
Zhong Kui
Zhong Kui
Hellagraphz
Zhong Kui
Level 167
God Stats
9W - 9L
1,584 SR
Queue Stats
474W - 478L
1,493 Elo+
Solo
Apollo
Apollo
SirWantabagel
Apollo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 91L
1,731 Elo+
Party 1
Chernobog
Chernobog
TribridSnow
Chernobog
Level 110
God Stats
8W - 7L
1,585 SR
Queue Stats
211W - 219L
1,538 Elo+
Party 2
Team Averages
Level 133
1,534 SR
1,611 Elo+

VS

Team Averages
Level 181
1,715 SR
1,614 Elo+
Thanatos
Thanatos
Arsonull
Thanatos
Level 158
God Stats
4W - 0L
1,810 SR
Queue Stats
48W - 23L
1,704 Elo+
Party 3
Nu Wa
Nu Wa
Chronokitty
Nu Wa
Level 208
God Stats
10W - 10L
1,498 SR
Queue Stats
1,316W - 1,351L
1,521 Elo+
Solo
Cerberus
Cerberus
HuskiesLord
Cerberus
Level 182
God Stats
4W - 0L
1,825 SR
Queue Stats
124W - 83L
1,652 Elo+
Party 3
Hel
Hel
Saros88
Hel
Level 154
God Stats
2W - 0L
1,782 SR
Queue Stats
159W - 61L
1,719 Elo+
Solo
Discordia
Discordia
scaredy_AJ
Discordia
Level 202
God Stats
18W - 9L
1,661 SR
Queue Stats
1,228W - 1,320L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fooper479
Yemoja
13
1 / 3 / 5
7,972
664
3,665
11,877
7,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
Futgarek
Nemesis
15
3 / 5 / 4
7,906
659
9,825
17,490
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Hellagraphz
Zhong Kui
13
0 / 5 / 6
7,520
627
12,989
13,743
9,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 4 / 2
7,674
640
9,614
15,631
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
TribridSnow
Chernobog
13
0 / 8 / 5
7,061
588
8,010
16,842
4,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arsonull
Thanatos
13
3 / 4 / 14
9,053
754
12,772
12,351
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 15
10,004
834
13,071
11,689
4,321
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
HuskiesLord
Cerberus
16
3 / 2 / 21
10,264
855
16,856
27,150
19,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
18
13 / 1 / 9
11,141
928
13,221
10,994
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
scaredy_AJ
Discordia
18
1 / 0 / 24
10,682
890
14,653
6,388
2,216
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
7
Kills
25
25
Deaths
9
22
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arsonull
Thanatos
3
4
14
2.5
W
5
2
15
6.25
L
Yemoja
Fooper479
Yemoja
1
3
5
1.17
L
Nemesis
Futgarek
Nemesis
3
5
4
1
L
Zhong Kui
Hellagraphz
Zhong Kui
0
5
6
0.6
W
Cerberus
HuskiesLord
Cerberus
3
2
21
6.75
W
Hel
13
1
9
17.5
L
3
4
2
1
L
Chernobog
TribridSnow
Chernobog
0
8
5
0.31
W
Discordia
scaredy_AJ
Discordia
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,103
Damage
70,573
75,583
Taken
68,572
42,130
Mitigated
34,544
32,401
Healing
45,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arsonull
Thanatos
12,772
2,405
555
3,963
12,351
4,402
833
4,378
7,888
0
17,101
W
13,071
4,773
1,247
1,547
11,689
4,321
3,997
2,781
8,648
36,443
663
L
Yemoja
Fooper479
Yemoja
3,665
970
16,388
3,005
11,877
7,506
0
9,345
2,532
9,290
0
L
Nemesis
Futgarek
Nemesis
9,825
1,785
609
2,460
17,490
15,165
0
11,615
5,875
0
17,075
L
Zhong Kui
Hellagraphz
Zhong Kui
12,989
383
701
3,639
13,743
9,631
0
9,018
4,725
24,041
0
W
Cerberus
HuskiesLord
Cerberus
16,856
519
3,134
9,267
27,150
19,028
442
2,965
23,850
21,516
751
W
Hel
13,221
545
17,091
7,371
10,994
4,577
1,003
4,359
6,553
22,766
1,182
L
9,614
5,872
143
3,331
15,631
4,962
0
13,513
2,118
0
29,990
L
Chernobog
TribridSnow
Chernobog
8,010
4,094
375
1,750
16,842
4,866
0
13,336
3,506
0
23,702
W
Discordia
scaredy_AJ
Discordia
14,653
239
888
872
6,388
2,216
762
2,171
4,014
40,009
1,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
51,144
124
Minions Killed
151
0
Camps Cleared
0
784,922
Distance Traveled
1,184,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,053
754
14
1
0
233,945
0
W
Nu Wa
10,004
834
47
4
0
205,749
0
L
Yemoja
7,972
664
11
1
0
142,817
0
L
Nemesis
7,906
659
17
1
0
148,140
0
L
Zhong Kui
7,520
627
20
2
0
164,433
0
W
Cerberus
10,264
855
13
1
0
252,589
0
W
Hel
11,141
928
26
2
0
225,555
0
L
Apollo
7,674
640
45
4
0
184,104
0
L
Chernobog
7,061
588
31
3
0
145,428
0
W
Discordia
10,682
890
51
4
0
267,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role