Player Matchup

Mulan
Mulan
Nardach
Mulan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Party 1
Hou Yi
Hou Yi
SmugF5
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,217 Elo+
Party 1
Lancelot
Lancelot
SuperGigaCringe
Lancelot
Level 89
God Stats
0W - 1L
1,350 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 1
Bake Kujira
Bake Kujira
UwUMyaster
Bake Kujira
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,203 Elo+
Party 1
Anhur
Anhur
miniyeets
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Team Averages
Level 104
1,470 SR
1,236 Elo+

VS

Team Averages
Level 136
1,471 SR
1,507 Elo+
Ullr
Ullr
DiViNeRoFl
Ullr
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,531 Elo+
Solo
Mulan
Mulan
Dragneel14
Mulan
Level 87
God Stats
8W - 5L
1,514 SR
Queue Stats
249W - 243L
1,453 Elo+
Solo
Sol
Sol
ImikE735
Sol
Level 85
God Stats
1W - 1L
1,397 SR
Queue Stats
150W - 167L
1,504 Elo+
Solo
Izanami
Izanami
Jahvelins1
Izanami
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 12L
1,559 Elo+
Solo
Skadi
Skadi
TJmafia
Skadi
Level 249
God Stats
14W - 17L
1,444 SR
Queue Stats
1,376W - 1,440L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Nardach
Mulan
16
1 / 7 / 8
9,522
680
8,601
20,499
25,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
SmugF5
Hou Yi
19
5 / 4 / 5
11,469
819
14,543
11,751
6,078
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
18
7 / 6 / 5
11,863
847
11,115
13,949
7,632
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bake Kujira
UwUMyaster
Bake Kujira
16
0 / 9 / 7
9,560
683
9,792
21,289
27,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
miniyeets
Anhur
15
1 / 7 / 5
9,569
684
3,300
13,145
5,543
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
7,414
530
0
0
0
Mulan
20
13 / 2 / 17
13,067
933
16,590
20,097
25,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

20
7 / 5 / 18
12,856
918
22,498
16,573
6,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Jahvelins1
Izanami
19
9 / 3 / 16
11,892
849
22,020
9,260
3,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
TJmafia
Skadi
19
4 / 4 / 13
11,987
856
10,712
16,058
10,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
14
Kills
33
33
Deaths
14
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Mulan
13
2
17
10.75
W
7
5
18
3.2
W
Izanami
Jahvelins1
Izanami
9
3
16
5.67
L
Mulan
Nardach
Mulan
1
7
8
0.71
L
Hou Yi
SmugF5
Hou Yi
5
4
5
1.88
L
Lancelot
7
6
5
1.58
W
Skadi
TJmafia
Skadi
4
4
13
2.63
L
Bake Kujira
UwUMyaster
Bake Kujira
0
9
7
0.39
L
Anhur
miniyeets
Anhur
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,351
Damage
71,820
80,633
Taken
61,988
72,543
Mitigated
45,795
15,476
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
16,590
283
605
3,396
20,097
25,478
422
4,316
15,346
836
26,029
W
22,498
8,180
2,065
7,615
16,573
6,232
3,162
2,525
13,884
42,085
0
W
Izanami
Jahvelins1
Izanami
22,020
14,890
1,209
1,996
9,260
3,918
2,401
697
8,545
0
45,848
L
Mulan
Nardach
Mulan
8,601
381
367
1,421
20,499
25,393
0
5,516
14,983
62
19,722
L
Hou Yi
SmugF5
Hou Yi
14,543
4,896
1,707
3,470
11,751
6,078
2,287
2,796
8,955
0
42,960
L
Lancelot
11,115
742
142
2,141
13,949
7,632
0
4,033
9,916
0
16,603
W
Skadi
TJmafia
Skadi
10,712
2,749
735
3,676
16,058
10,167
258
1,487
14,471
0
39,382
L
Bake Kujira
UwUMyaster
Bake Kujira
9,792
4,824
693
1,748
21,289
27,897
636
7,772
13,517
19,049
652
L
Anhur
miniyeets
Anhur
3,300
1,465
606
3,181
13,145
5,543
0
2,937
10,208
0
11,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,983
Gold Earned
57,216
147
Minions Killed
168
0
Camps Cleared
0
1,192,647
Distance Traveled
975,064
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,414
530
0
0
0
0
0
W
Mulan
13,067
933
20
1
0
288,467
0
W
Sol
12,856
918
52
4
0
232,512
0
W
Izanami
11,892
849
47
3
0
232,707
0
L
Mulan
9,522
680
29
2
0
230,278
0
L
Hou Yi
11,469
819
55
4
0
259,539
0
L
Lancelot
11,863
847
15
1
0
299,345
1
W
Skadi
11,987
856
49
4
0
221,378
0
L
Bake Kujira
9,560
683
24
2
0
210,822
0
L
Anhur
9,569
684
24
2
0
192,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role