Player Matchup

Athena
Athena
BLINDMIME
Athena
Level 163
God Stats
13W - 1L
1,911 SR
Queue Stats
45W - 16L
1,827 Elo+
Party 1
Medusa
Medusa
PESADELO6656
Medusa
Level 146
God Stats
129W - 141L
1,550 SR
Queue Stats
337W - 356L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Wusb
Aphrodite
Level 225
God Stats
17W - 2L
1,870 SR
Queue Stats
77W - 23L
1,874 Elo+
Party 1
Team Averages
Level 178
1,777 SR
1,729 Elo+

VS

Team Averages
Level 146
1,562 SR
1,588 Elo+
Ne Zha
Ne Zha
ANDROSS90
Ne Zha
Level 189
God Stats
14W - 20L
1,478 SR
Queue Stats
251W - 252L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Chaseybear
Zhong Kui
Level 125
God Stats
36W - 30L
1,605 SR
Queue Stats
108W - 99L
1,604 Elo+
Solo
Awilix
Awilix
Vulfgang
Awilix
Level 124
God Stats
9W - 7L
1,604 SR
Queue Stats
9W - 8L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BLINDMIME
Athena
18
2 / 0 / 12
10,303
859
11,287
20,113
21,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
15
2 / 2 / 10
9,971
831
3,722
4,183
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Wusb
Aphrodite
18
10 / 1 / 4
11,730
978
13,436
9,221
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ANDROSS90
Ne Zha
15
0 / 4 / 3
8,687
724
4,967
10,300
9,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Chaseybear
Zhong Kui
14
1 / 6 / 1
8,758
730
6,933
12,279
7,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Vulfgang
Awilix
16
2 / 4 / 1
9,794
816
5,451
10,606
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ANDROSS90
Ne Zha
0
4
3
0.38
W
Athena
BLINDMIME
Athena
2
0
12
8
L
Zhong Kui
Chaseybear
Zhong Kui
1
6
1
0.25
W
Medusa
2
2
10
3.5
L
Awilix
Vulfgang
Awilix
2
4
1
0.63
W
Aphrodite
Wusb
Aphrodite
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
17,351
33,517
Taken
33,185
27,638
Mitigated
20,915
19,385
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ANDROSS90
Ne Zha
4,967
747
0
2,604
10,300
9,805
0
6,948
3,169
0
23,655
W
Athena
BLINDMIME
Athena
11,287
4,120
0
3,719
20,113
21,387
671
4,068
16,045
25,224
0
L
Zhong Kui
Chaseybear
Zhong Kui
6,933
278
0
1,443
12,279
7,572
0
9,424
2,649
23,891
0
W
Medusa
3,722
1,365
0
190
4,183
1,984
2,499
242
3,941
0
24,449
L
Awilix
Vulfgang
Awilix
5,451
1,696
0
799
10,606
3,538
0
7,912
2,578
0
34,380
W
Aphrodite
Wusb
Aphrodite
13,436
1,176
8,965
6,511
9,221
4,267
990
2,635
5,846
58,033
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
27,239
165
Minions Killed
138
0
Camps Cleared
0
672,205
Distance Traveled
643,203
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,687
724
33
3
0
206,159
0
W
Athena
10,303
859
31
3
0
268,112
0
L
Zhong Kui
8,758
730
43
4
0
199,810
2
W
Medusa
9,971
831
46
4
0
189,931
2
L
Awilix
9,794
816
62
5
0
237,234
2
W
Aphrodite
11,730
978
88
7
0
214,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role