Player Matchup

Merlin
Merlin
Aka Sanic
Merlin
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 28L
1,264 Elo+
Party 1
Odin
Odin
OhThatsRough91
Odin
Level 37
God Stats
9W - 12L
1,436 SR
Queue Stats
19W - 28L
1,264 Elo+
Party 1
Hou Yi
Hou Yi
Tetuz
Hou Yi
Level 142
God Stats
0W - 1L
1,401 SR
Queue Stats
36W - 23L
1,490 Elo+
Solo
Team Averages
Level 66
1,446 SR
1,339 Elo+

VS

Team Averages
Level 79
1,426 SR
1,418 Elo+
Sun Wukong
Sun Wukong
Helbrecht7
Sun Wukong
Level 121
God Stats
4W - 1L
1,375 SR
Queue Stats
11W - 3L
1,603 Elo+
Solo
Danzaburou
Danzaburou
rushd009
Danzaburou
Level 38
God Stats
31W - 34L
1,418 SR
Queue Stats
36W - 39L
1,341 Elo+
Solo
Ra
Ra
the_noob_15
Ra
Level 79
God Stats
81W - 58L
1,486 SR
Queue Stats
245W - 253L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aka Sanic
Merlin
15
2 / 4 / 1
9,075
825
8,601
8,162
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
0 / 6 / 3
7,871
716
2,569
10,856
10,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
Tetuz
Hou Yi
14
2 / 7 / 1
9,133
830
3,036
8,995
3,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Helbrecht7
Sun Wukong
17
8 / 1 / 8
11,371
1,034
9,612
12,803
13,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
rushd009
Danzaburou
15
4 / 2 / 7
9,880
898
8,827
8,153
2,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 6
10,346
941
6,463
6,392
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
17
17
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aka Sanic
Merlin
2
4
1
0.63
W
Sun Wukong
Helbrecht7
Sun Wukong
8
1
8
12
L
0
6
3
0.25
L
Hou Yi
Tetuz
Hou Yi
2
7
1
0.36
W
Danzaburou
rushd009
Danzaburou
4
2
7
3.75
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
24,902
28,013
Taken
27,348
17,050
Mitigated
19,167
712
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aka Sanic
Merlin
8,601
1,089
0
580
8,162
3,372
0
998
7,136
34,702
415
W
Sun Wukong
Helbrecht7
Sun Wukong
9,612
2,188
0
3,362
12,803
13,671
662
2,782
9,517
0
35,342
L
2,569
630
0
42
10,856
10,159
0
2,950
7,668
0
11,314
L
Hou Yi
Tetuz
Hou Yi
3,036
690
0
90
8,995
3,519
0
2,268
6,727
0
16,731
W
Danzaburou
rushd009
Danzaburou
8,827
3,398
0
1,913
8,153
2,902
656
3,474
4,317
0
24,883
W
6,463
186
1,202
1,765
6,392
2,594
1,481
1,216
5,030
41,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
31,597
105
Minions Killed
141
0
Camps Cleared
0
510,392
Distance Traveled
640,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,075
825
48
4
0
167,053
0
W
Sun Wukong
11,371
1,034
38
3
0
218,113
0
L
Odin
7,871
716
14
1
0
182,916
0
L
Hou Yi
9,133
830
43
4
0
160,423
0
W
Danzaburou
9,880
898
32
3
0
200,203
0
W
Ra
10,346
941
71
6
0
222,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role