Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
ConniMacc
Fenrir
Gold II
Level 151
God Stats
4W - 6L
1,435 SR
Queue Stats
354W - 364L
1,648 MMR
Party 1
Achilles
Achilles
Gold III
Draco10k-
Achilles
Gold III
Level 146
God Stats
1W - 3L
1,291 SR
Queue Stats
277W - 277L
1,662 MMR
Solo
Osiris
Osiris
Gold IV
Marolioo
Osiris
Gold IV
Level 43
God Stats
5W - 4L
1,659 SR
Queue Stats
32W - 22L
1,658 MMR
Solo
Olorun
Olorun
Gold IV
SGswift
Olorun
Gold IV
Level 176
God Stats
25W - 23L
1,672 SR
Queue Stats
51W - 46L
1,672 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,511 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,674 SR
1,671 MMR
Awilix
Awilix
Gold I
ElPutoAdulterio
Awilix
Gold I
Level 141
God Stats
9W - 3L
1,698 SR
Queue Stats
38W - 25L
1,681 MMR
Party 2
Yemoja
Yemoja
Gold II
HaxCats
Yemoja
Gold II
Level 156
God Stats
3W - 0L
1,693 SR
Queue Stats
179W - 198L
1,639 MMR
Solo
Xbalanque
Xbalanque
Gold I
ReyVaughan
Xbalanque
Gold I
Level 159
God Stats
16W - 10L
1,618 SR
Queue Stats
44W - 36L
1,620 MMR
Party 2
Janus
Janus
Platinum V
The Ninga Ginga
Janus
Platinum V
Level 147
God Stats
4W - 3L
1,679 SR
Queue Stats
25W - 20L
1,731 MMR
Solo
Surtr
Surtr
Platinum V
ladwing
Surtr
Platinum V
Level 153
God Stats
5W - 1L
1,683 SR
Queue Stats
252W - 243L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 1
6,386
532
3,160
6,597
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
ConniMacc
Fenrir
10
2 / 5 / 2
6,111
509
5,727
11,030
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Draco10k-
Achilles
10
0 / 2 / 2
5,759
480
4,453
11,434
8,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Osiris
Marolioo
Osiris
11
1 / 1 / 0
6,324
527
5,709
12,441
11,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
SGswift
Olorun
11
1 / 1 / 1
6,161
513
2,567
4,463
1,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuGebThanatosAphrodite

VS

Bans
CabrakanYmirNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,086
591
6,754
9,006
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
HaxCats
Yemoja
11
1 / 0 / 3
6,666
556
4,153
7,128
3,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Xbalanque
ReyVaughan
Xbalanque
13
1 / 2 / 5
6,617
551
5,766
7,774
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 3
7,824
652
2,695
4,115
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
ladwing
Surtr
13
1 / 1 / 0
7,197
600
10,105
9,803
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
11
11
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
1
0.25
L
Fenrir
ConniMacc
Fenrir
2
5
2
0.6
L
Achilles
Draco10k-
Achilles
0
2
2
0.5
W
5
1
2
6
W
Yemoja
HaxCats
Yemoja
1
0
3
2.5
L
Osiris
Marolioo
Osiris
1
1
0
1
W
Xbalanque
ReyVaughan
Xbalanque
1
2
5
1.75
L
Olorun
SGswift
Olorun
1
1
1
1.5
W
3
0
3
4.5
W
Surtr
ladwing
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,616
Damage
29,473
45,965
Taken
37,826
26,811
Mitigated
16,429
14,156
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,160
153
0
1,738
6,597
1,867
0
1,207
5,358
52,053
0
L
Fenrir
ConniMacc
Fenrir
5,727
1,393
0
1,399
11,030
4,103
15
1,718
9,252
0
33,296
L
Achilles
Draco10k-
Achilles
4,453
1,013
0
1,916
11,434
8,270
0
2,920
8,416
0
18,177
W
6,754
2,898
0
3,822
9,006
2,814
0
743
8,263
0
56,818
W
Yemoja
HaxCats
Yemoja
4,153
696
2,572
2,427
7,128
3,079
512
2,221
4,907
24,959
4,183
L
Osiris
Marolioo
Osiris
5,709
2,081
0
5,464
12,441
11,145
0
612
11,829
0
54,318
W
Xbalanque
ReyVaughan
Xbalanque
5,766
2,633
0
2,990
7,774
2,761
0
1,441
6,333
0
49,024
L
Olorun
SGswift
Olorun
2,567
621
620
3,019
4,463
1,426
0
621
3,842
42,035
0
W
2,695
157
0
718
4,115
1,450
0
1,322
2,793
54,878
647
W
Surtr
ladwing
Surtr
10,105
5,369
0
4,515
9,803
6,325
166
0
9,803
1,595
52,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
35,390
372
Minions Killed
447
0
Camps Cleared
0
1,279,833
Distance Traveled
1,250,702
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,386
532
105
9
0
242,673
4
L
Fenrir
6,111
509
53
4
0
274,852
0
L
Achilles
5,759
480
23
2
0
265,667
2
W
Awilix
7,086
591
92
8
0
303,158
0
W
Yemoja
6,666
556
36
3
0
214,740
0
L
Osiris
6,324
527
101
8
0
238,749
4
W
Xbalanque
6,617
551
90
8
0
227,898
0
L
Olorun
6,161
513
90
8
0
257,892
0
W
Janus
7,824
652
134
11
0
262,713
3
W
Surtr
7,197
600
95
8
0
242,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role