Player Matchup

Chang'e
Chang'e
Diamond V
Bambino218
Chang'e
Diamond V
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
159W - 138L
1,976 MMR
Party 2
Ullr
Ullr
Diamond V
DepredatorRD
Ullr
Diamond V
Level 211
God Stats
2W - 0L
1,942 SR
Queue Stats
45W - 31L
2,108 MMR
Party 3
Ares
Ares
Platinum IV
LX Ryz3 LV
Ares
Platinum IV
Level 222
God Stats
1W - 1L
1,457 SR
Queue Stats
239W - 228L
1,870 MMR
Party 3
Ravana
Ravana
Diamond V
RiskToWin
Ravana
Diamond V
Level 177
God Stats
11W - 2L
1,898 SR
Queue Stats
115W - 92L
2,262 MMR
Solo
Artio
Artio
Diamond III
iAlphaYou
Artio
Diamond III
Level 109
God Stats
2W - 0L
1,667 SR
Queue Stats
165W - 135L
2,110 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,734 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,608 SR
1,963 MMR
Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond V
Joey1036
Geb
Diamond V
Level 126
God Stats
4W - 6L
1,511 SR
Queue Stats
62W - 53L
2,031 MMR
Party 1
Susano
Susano
Platinum I
NataKong
Susano
Platinum I
Level 159
God Stats
3W - 2L
1,598 SR
Queue Stats
77W - 76L
2,038 MMR
Solo
Cerberus
Cerberus
Platinum I
SUPERWECCI
Cerberus
Platinum I
Level 148
God Stats
5W - 3L
1,689 SR
Queue Stats
57W - 48L
1,968 MMR
Party 1
Janus
Janus
Diamond IV
SmiteIsDyingGame
Janus
Diamond IV
Level 89
God Stats
7W - 5L
1,744 SR
Queue Stats
162W - 135L
2,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bambino218
Chang'e
9
0 / 0 / 1
4,702
784
1,284
2,323
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 2
4,059
677
2,707
3,282
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 1
4,405
734
2,712
5,475
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
RiskToWin
Ravana
8
4 / 0 / 0
4,695
783
1,592
2,403
794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
iAlphaYou
Artio
9
2 / 0 / 2
4,896
816
2,901
4,752
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
LancelotThothKuzenboAthena

VS

Bans
AphroditePoseidonAgniNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 3 / 1
3,479
580
2,709
4,436
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
1 / 0 / 0
4,043
674
1,740
4,257
1,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
NataKong
Susano
6
0 / 2 / 0
3,606
601
1,228
4,347
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SUPERWECCI
Cerberus
5
0 / 3 / 0
3,296
549
1,813
5,041
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 0
4,195
699
235
1,964
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
1
0.17
W
Chang'e
Bambino218
Chang'e
0
0
1
0.5
W
1
1
2
2
L
1
0
0
1
W
2
0
1
2.5
L
Susano
NataKong
Susano
0
2
0
0
W
Ravana
RiskToWin
Ravana
4
0
0
4
L
Cerberus
SUPERWECCI
Cerberus
0
3
0
0
L
0
1
0
0
W
Artio
iAlphaYou
Artio
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,196
Damage
7,725
18,235
Taken
20,045
7,203
Mitigated
5,984
7,738
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,709
992
0
707
4,436
1,321
0
1,788
2,648
0
18,670
W
Chang'e
Bambino218
Chang'e
1,284
143
200
1,366
2,323
620
0
211
2,088
22,954
1,202
W
2,707
1,122
0
1,091
3,282
891
0
874
2,408
0
22,419
L
1,740
345
991
1,852
4,257
1,330
0
924
3,333
10,606
0
W
2,712
271
0
2,124
5,475
2,823
0
866
4,609
13,010
0
L
Susano
NataKong
Susano
1,228
354
0
1,581
4,347
1,045
0
618
3,652
0
17,505
W
Ravana
RiskToWin
Ravana
1,592
724
0
555
2,403
794
0
124
2,279
0
30,163
L
Cerberus
SUPERWECCI
Cerberus
1,813
373
0
2,367
5,041
1,811
0
2,268
2,533
11,120
0
L
235
86
0
500
1,964
477
0
795
1,083
26,188
0
W
Artio
iAlphaYou
Artio
2,901
821
0
2,402
4,752
2,075
0
1,525
2,939
26,135
1,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
18,619
237
Minions Killed
186
0
Camps Cleared
0
693,218
Distance Traveled
607,259
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,479
580
40
7
0
111,238
0
W
Chang'e
4,702
784
67
11
0
146,811
2
W
Ullr
4,059
677
48
8
0
114,381
0
L
Geb
4,043
674
11
2
0
122,221
0
W
Ares
4,405
734
17
3
0
134,887
2
L
Susano
3,606
601
33
6
0
155,525
0
W
Ravana
4,695
783
57
10
0
168,515
0
L
Cerberus
3,296
549
33
6
0
86,729
0
L
Janus
4,195
699
69
12
0
131,546
0
W
Artio
4,896
816
48
8
0
128,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role