Player Matchup

Mulan
Mulan
Silver I
KbN Shadoww
Mulan
Silver I
Level 192
God Stats
2W - 3L
1,459 SR
Queue Stats
17W - 18L
1,634 MMR
Solo
Mercury
Mercury
Gold III
SpinMyJoint
Mercury
Gold III
Level 124
God Stats
46W - 52L
1,547 SR
Queue Stats
119W - 146L
1,590 MMR
Solo
Hou Yi
Hou Yi
Platinum II
V1T7O
Hou Yi
Platinum II
Level 144
God Stats
8W - 9L
1,498 SR
Queue Stats
120W - 125L
1,965 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,501 SR
1,730 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,622 SR
1,714 MMR
Bellona
Bellona
Silver II
GσthGïrℓ
Bellona
Silver II
Level 38
God Stats
1W - 0L
1,693 SR
Queue Stats
5W - 1L
1,529 MMR
Solo
Arachne
Arachne
Platinum I
isamees
Arachne
Platinum I
Level 168
God Stats
119W - 95L
1,611 SR
Queue Stats
583W - 620L
1,745 MMR
Solo
Discordia
Discordia
Platinum II
zZ ABM Zz
Discordia
Platinum II
Level 148
God Stats
6W - 5L
1,560 SR
Queue Stats
255W - 268L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,153
815
7,237
14,346
13,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SpinMyJoint
Mercury
12
2 / 7 / 3
8,249
825
5,180
10,470
3,940
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
V1T7O
Hou Yi
13
4 / 6 / 1
8,188
819
7,882
12,110
4,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
KuzenboSerqetKumbhakarnaAresCthulhu

VS

Bans
AchillesHorusCerberusAthenaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GσthGïrℓ
Bellona
16
8 / 2 / 8
10,018
1,002
13,598
11,398
11,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
isamees
Arachne
15
7 / 1 / 11
9,762
976
13,649
11,584
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
zZ ABM Zz
Discordia
15
4 / 4 / 7
9,292
929
6,306
6,957
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
GσthGïrℓ
Bellona
8
2
8
6
L
1
6
5
0.58
L
Mercury
SpinMyJoint
Mercury
2
7
3
0.5
L
Hou Yi
V1T7O
Hou Yi
4
6
1
0.75
W
Arachne
isamees
Arachne
7
1
11
12.5
W
Discordia
zZ ABM Zz
Discordia
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
33,553
36,926
Taken
29,939
22,398
Mitigated
27,958
4,990
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GσthGïrℓ
Bellona
13,598
6,000
0
1,415
11,398
11,188
1,159
12
11,386
338
33,140
L
7,237
1,175
0
914
14,346
13,676
0
2,834
10,900
0
23,138
L
Mercury
SpinMyJoint
Mercury
5,180
2,614
0
590
10,470
3,940
0
2,772
7,035
0
19,013
L
Hou Yi
V1T7O
Hou Yi
7,882
3,189
0
3,486
12,110
4,782
0
1,849
9,417
0
25,123
W
Arachne
isamees
Arachne
13,649
8,757
0
3,692
11,584
13,291
889
3
11,581
1,210
22,226
W
Discordia
zZ ABM Zz
Discordia
6,306
650
0
684
6,957
3,479
569
16
6,941
29,065
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
29,072
100
Minions Killed
130
0
Camps Cleared
0
468,295
Distance Traveled
547,574
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,018
1,002
40
4
0
174,597
0
L
Mulan
8,153
815
31
3
0
148,782
2
L
Mercury
8,249
825
26
3
0
171,033
0
L
Hou Yi
8,188
819
43
4
0
148,480
0
W
Arachne
9,762
976
40
4
0
194,126
0
W
Discordia
9,292
929
50
5
0
178,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role