Player Matchup

Baron Samedi
Baron Samedi
BarmyFrog317310
Baron Samedi
Level 40
God Stats
7W - 9L
1,397 SR
Queue Stats
88W - 129L
1,378 Elo+
Party 1
Loki
Loki
Eapov
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 157L
1,476 Elo+
Party 1
Atlas
Atlas
Kingdonovan4337
Atlas
Level 70
God Stats
3W - 2L
1,494 SR
Queue Stats
78W - 112L
1,395 Elo+
Party 1
Pele
Pele
Shadow798152
Pele
Level 147
God Stats
6W - 4L
1,679 SR
Queue Stats
123W - 170L
1,398 Elo+
Party 1
Apollo
Apollo
nidix13
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,260 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,381 Elo+

VS

Team Averages
Level 116
1,512 SR
1,440 Elo+
Surtr
Surtr
AJ OGRE JA
Surtr
Level 80
God Stats
1W - 4L
1,288 SR
Queue Stats
19W - 26L
1,402 Elo+
Party 2
Pele
Pele
Hercxls
Pele
Level 62
God Stats
7W - 12L
1,426 SR
Queue Stats
10W - 15L
1,401 Elo+
Party 2
Kumbhakarna
Kumbhakarna
K0rky
Kumbhakarna
Level 175
God Stats
27W - 26L
1,550 SR
Queue Stats
147W - 135L
1,487 Elo+
Party 3
Hera
Hera
ZWaLtZGankZ
Hera
Level 103
God Stats
1W - 1L
1,673 SR
Queue Stats
25W - 31L
1,422 Elo+
Party 2
Cernunnos
Cernunnos
wait4blood
Cernunnos
Level 159
God Stats
6W - 6L
1,622 SR
Queue Stats
158W - 151L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarmyFrog317310
Baron Samedi
15
2 / 3 / 1
8,895
494
6,693
10,529
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Eapov
Loki
16
3 / 2 / 6
9,328
518
9,611
12,913
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
1 / 0 / 5
7,980
443
8,098
12,390
11,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 4 / 1
10,650
592
11,575
14,518
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
nidix13
Apollo
15
2 / 1 / 0
8,272
460
3,243
9,967
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 3 / 1
8,505
473
9,439
16,583
17,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Hercxls
Pele
15
4 / 1 / 3
8,787
488
9,210
12,832
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
K0rky
Kumbhakarna
14
1 / 1 / 2
8,459
470
7,193
12,221
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 4 / 0
7,919
440
6,672
8,754
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
wait4blood
Cernunnos
14
0 / 3 / 2
7,610
423
6,474
8,509
3,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
9
10
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
3
1
1.17
W
Baron Samedi
BarmyFrog317310
Baron Samedi
2
3
1
0.83
W
Loki
Eapov
Loki
3
2
6
3
L
Pele
Hercxls
Pele
4
1
3
5.5
L
Kumbhakarna
K0rky
Kumbhakarna
1
1
2
2
W
1
0
5
3.5
W
4
4
1
1.13
L
1
4
0
0.25
W
Apollo
nidix13
Apollo
2
1
0
2
L
Cernunnos
wait4blood
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
38,988
60,317
Taken
58,899
32,890
Mitigated
40,636
27,038
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
9,439
3,439
0
2,956
16,583
17,111
0
82
16,030
1,216
56,773
W
Baron Samedi
BarmyFrog317310
Baron Samedi
6,693
227
222
3,269
10,529
4,459
244
5,373
5,156
58,492
1,210
W
Loki
Eapov
Loki
9,611
3,212
0
6,515
12,913
4,672
299
1,952
10,961
0
77,846
L
Pele
Hercxls
Pele
9,210
2,653
0
3,269
12,832
4,774
0
3,642
9,105
0
64,321
L
Kumbhakarna
K0rky
Kumbhakarna
7,193
290
0
2,888
12,221
12,469
0
3,401
8,808
43,503
0
W
8,098
2,397
289
4,647
12,390
11,705
43
2,844
9,546
52,213
4,731
W
11,575
2,823
0
7,730
14,518
8,539
321
1,666
12,852
0
89,518
L
6,672
1,701
0
2,190
8,754
2,811
0
4,247
4,507
55,061
0
W
Apollo
nidix13
Apollo
3,243
1,634
0
4,366
9,967
3,515
325
2,714
7,253
0
47,960
L
Cernunnos
wait4blood
Cernunnos
6,474
2,174
0
3,458
8,509
3,471
0
2,833
5,676
0
65,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
41,280
536
Minions Killed
474
0
Camps Cleared
0
1,746,151
Distance Traveled
1,702,777
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,505
473
101
6
0
339,840
0
W
Baron Samedi
8,895
494
102
6
0
319,989
10
W
Loki
9,328
518
113
6
0
408,319
0
L
Pele
8,787
488
93
5
0
364,020
0
L
Kumbhakarna
8,459
470
65
4
0
369,961
5
W
Atlas
7,980
443
64
4
0
335,952
0
W
Pele
10,650
592
148
8
0
353,417
0
L
Hera
7,919
440
98
5
0
279,266
0
W
Apollo
8,272
460
109
6
0
328,474
0
L
Cernunnos
7,610
423
117
7
0
349,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role