Player Matchup

Sun Wukong
Sun Wukong
Zz_Killian
Sun Wukong
Level 102
God Stats
5W - 9L
1,410 SR
Queue Stats
29W - 29L
1,465 Elo+
Party 4
Ymir
Ymir
alvaro_98_mullor
Ymir
Level 5
God Stats
1W - 4L
1,298 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 1
Thor
Thor
car19457
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,422 Elo+
Party 1
Izanami
Izanami
pablolprjj
Izanami
Level 38
God Stats
0W - 3L
1,429 SR
Queue Stats
0W - 5L
1,067 Elo+
Solo
Chang'e
Chang'e
thome1007
Chang'e
Level 86
God Stats
2W - 2L
1,792 SR
Queue Stats
22W - 28L
1,411 Elo+
Party 4
Team Averages
Level 67
1,486 SR
1,326 Elo+

VS

Team Averages
Level 86
1,461 SR
1,456 Elo+
Amaterasu
Amaterasu
Cactus_Larry
Amaterasu
Level 93
God Stats
134W - 95L
1,544 SR
Queue Stats
349W - 317L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
HighSkilledAngel
Nu Wa
Level 123
God Stats
118W - 81L
1,557 SR
Queue Stats
391W - 353L
1,468 Elo+
Party 2
Cerberus
Cerberus
Krause2020
Cerberus
Level 51
God Stats
30W - 37L
1,437 SR
Queue Stats
71W - 87L
1,411 Elo+
Party 2
Anhur
Anhur
kroellli
Anhur
Level 108
God Stats
13W - 17L
1,427 SR
Queue Stats
374W - 354L
1,525 Elo+
Party 3
Thanatos
Thanatos
pubgster1246xx
Thanatos
Level 56
God Stats
6W - 13L
1,340 SR
Queue Stats
98W - 113L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Zz_Killian
Sun Wukong
14
2 / 2 / 0
8,236
686
7,883
12,890
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
4,609
384
566
2,701
844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
12
3 / 1 / 0
6,817
568
3,545
9,010
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
pablolprjj
Izanami
9
0 / 5 / 0
6,198
517
2,051
5,784
1,050
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
thome1007
Chang'e
12
1 / 1 / 2
6,993
583
3,864
8,436
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cactus_Larry
Amaterasu
12
1 / 1 / 3
7,157
596
5,439
11,055
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 2 / 1
7,014
585
7,167
5,501
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Krause2020
Cerberus
11
3 / 1 / 3
6,638
553
3,917
6,513
5,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
kroellli
Anhur
12
4 / 1 / 0
7,253
604
3,819
4,005
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
12
1 / 1 / 2
6,400
533
2,579
10,689
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
9
9
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cactus_Larry
Amaterasu
1
1
3
2.5
W
0
2
1
0.25
W
Cerberus
Krause2020
Cerberus
3
1
3
4.5
L
Sun Wukong
Zz_Killian
Sun Wukong
2
2
0
1
L
0
0
0
0
L
Thor
3
1
0
3
W
Anhur
kroellli
Anhur
4
1
0
4
L
Izanami
pablolprjj
Izanami
0
5
0
0
W
Thanatos
1
1
2
2
L
Chang'e
thome1007
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
22,921
38,821
Taken
37,763
11,463
Mitigated
20,890
14,760
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cactus_Larry
Amaterasu
5,439
1,834
23
5,234
11,055
9,166
1,032
363
10,692
0
45,235
W
7,167
1,047
0
1,145
5,501
1,497
0
2,028
3,473
41,211
543
W
Cerberus
Krause2020
Cerberus
3,917
157
113
2,837
6,513
5,173
263
282
6,231
28,713
0
L
Sun Wukong
Zz_Killian
Sun Wukong
7,883
1,773
0
5,568
12,890
4,864
58
1,767
10,355
0
65,845
L
566
116
0
479
2,701
844
0
765
1,816
4,836
0
L
Thor
3,545
964
0
4,890
9,010
2,544
0
1,631
7,091
0
42,520
W
Anhur
kroellli
Anhur
3,819
1,896
0
1,298
4,005
1,160
2,389
414
3,591
0
41,502
L
Izanami
pablolprjj
Izanami
2,051
1,456
133
301
5,784
1,050
606
2,933
2,731
0
34,811
W
Thanatos
2,579
546
0
8,433
10,689
3,894
0
1,422
9,267
0
45,023
L
Chang'e
thome1007
Chang'e
3,864
201
120
3,269
8,436
2,161
34
2,782
5,216
45,909
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
34,462
353
Minions Killed
367
0
Camps Cleared
0
1,050,534
Distance Traveled
1,252,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,157
596
84
7
0
247,919
0
W
Nu Wa
7,014
585
97
8
0
215,689
0
W
Cerberus
6,638
553
47
4
0
267,502
0
L
Sun Wukong
8,236
686
116
10
0
219,183
0
L
Ymir
4,609
384
4
0
0
103,154
0
L
Thor
6,817
568
82
7
0
269,605
0
W
Anhur
7,253
604
75
6
0
233,619
0
L
Izanami
6,198
517
73
6
0
218,052
0
W
Thanatos
6,400
533
64
5
0
287,650
0
L
Chang'e
6,993
583
78
7
0
240,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role