Player Matchup

Mulan
Mulan
BoomerRemover69
Mulan
Level 158
God Stats
0W - 2L
1,216 SR
Queue Stats
235W - 221L
1,417 Elo+
Party 1
Ravana
Ravana
Im1up
Ravana
Level 140
God Stats
26W - 19L
1,608 SR
Queue Stats
777W - 745L
1,495 Elo+
Solo
Achilles
Achilles
Meglidir
Achilles
Level 114
God Stats
9W - 9L
1,551 SR
Queue Stats
128W - 136L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
Tzusukii
Heimdallr
Level 125
God Stats
19W - 26L
1,452 SR
Queue Stats
1,145W - 1,065L
1,501 Elo+
Solo
Janus
Janus
XwideX
Janus
Level 153
God Stats
3W - 6L
1,403 SR
Queue Stats
316W - 311L
1,478 Elo+
Solo
Team Averages
Level 138
1,446 SR
1,474 Elo+

VS

Team Averages
Level 126
1,582 SR
1,528 Elo+
Sobek
Sobek
BigPapi6699
Sobek
Level 86
God Stats
9W - 14L
1,554 SR
Queue Stats
18W - 26L
1,386 Elo+
Solo
Artemis
Artemis
Elizzardd
Artemis
Level 141
God Stats
20W - 21L
1,483 SR
Queue Stats
127W - 117L
1,520 Elo+
Solo
Pele
Pele
FellTurtle82469
Pele
Level 158
God Stats
24W - 16L
1,635 SR
Queue Stats
571W - 517L
1,539 Elo+
Solo
Poseidon
Poseidon
SeverusSnyper
Poseidon
Level 90
God Stats
5W - 0L
1,627 SR
Queue Stats
7W - 1L
1,624 Elo+
Solo
Surtr
Surtr
YoderBomb
Surtr
Level 156
God Stats
7W - 3L
1,610 SR
Queue Stats
22W - 13L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,605
475
11,198
21,044
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Im1up
Ravana
13
2 / 3 / 2
8,354
522
9,239
12,755
10,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Meglidir
Achilles
12
0 / 8 / 0
7,021
439
7,206
16,698
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Tzusukii
Heimdallr
13
4 / 6 / 2
8,013
501
12,263
13,006
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
XwideX
Janus
14
2 / 3 / 1
8,191
512
7,640
9,535
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
9,534
596
5,465
17,326
18,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Artemis
Elizzardd
Artemis
14
3 / 3 / 5
8,932
558
8,964
9,969
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 0 / 5
10,024
627
14,986
14,287
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
SeverusSnyper
Poseidon
15
2 / 4 / 3
8,939
559
11,116
9,973
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
YoderBomb
Surtr
16
9 / 0 / 5
10,662
666
15,439
18,481
13,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
27
27
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
1
7
2
0.29
W
Artemis
Elizzardd
Artemis
3
3
5
1.83
W
8
0
5
10.5
L
Ravana
Im1up
Ravana
2
3
2
1
L
Achilles
Meglidir
Achilles
0
8
0
0
W
Poseidon
SeverusSnyper
Poseidon
2
4
3
0.88
L
Heimdallr
Tzusukii
Heimdallr
4
6
2
0.83
L
Janus
XwideX
Janus
2
3
1
0.83
W
Surtr
YoderBomb
Surtr
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
55,970
73,038
Taken
70,036
38,278
Mitigated
44,832
23,652
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,465
447
0
5,325
17,326
18,756
0
1,173
16,063
28,519
1,698
L
11,198
2,828
0
8,897
21,044
8,341
0
3,870
17,174
0
74,110
W
Artemis
Elizzardd
Artemis
8,964
4,341
0
3,212
9,969
3,638
340
1,159
8,760
0
53,633
W
14,986
4,431
0
5,406
14,287
5,887
0
759
13,071
0
88,793
L
Ravana
Im1up
Ravana
9,239
2,536
0
4,774
12,755
10,995
0
2,309
10,446
1,804
46,706
L
Achilles
Meglidir
Achilles
7,206
1,346
0
2,938
16,698
11,198
0
1,101
15,597
0
45,121
W
Poseidon
SeverusSnyper
Poseidon
11,116
1,662
0
1,615
9,973
2,703
0
4,365
5,100
59,163
447
L
Heimdallr
Tzusukii
Heimdallr
12,263
6,356
0
3,866
13,006
4,871
0
3,621
9,385
0
55,338
L
Janus
XwideX
Janus
7,640
530
0
3,177
9,535
2,873
0
6,616
2,919
53,588
0
W
Surtr
YoderBomb
Surtr
15,439
5,683
0
6,266
18,481
13,848
58
988
16,803
3,732
77,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
48,091
451
Minions Killed
467
0
Camps Cleared
0
1,628,907
Distance Traveled
1,822,490
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,534
596
43
3
0
372,163
6
L
Mulan
7,605
475
108
7
0
332,018
3
W
Artemis
8,932
558
91
6
0
340,249
5
W
Pele
10,024
627
120
8
0
415,401
0
L
Ravana
8,354
522
60
4
0
329,437
1
L
Achilles
7,021
439
78
5
0
317,558
0
W
Poseidon
8,939
559
94
6
0
334,690
0
L
Heimdallr
8,013
501
90
6
0
315,547
0
L
Janus
8,191
512
115
7
0
334,347
2
W
Surtr
10,662
666
119
7
0
359,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role