Player Matchup

Vamana
Vamana
Bronze IV
MJ_BoomTime
Vamana
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,077 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 84
1,500 SR
1,077 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,184 SR
858 MMR
Ra
Ra
Bronze I
Fakemad
Ra
Bronze I
Level 92
God Stats
2W - 6L
1,184 SR
Queue Stats
32W - 94L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 4 / 0
9,110
828
3,940
13,532
7,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
BakasuraChronosHeraNu WaPoseidon

VS

Bans
Ah PuchHadesAnubisArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
12,055
1,096
9,074
6,932
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,940
Damage
9,074
13,532
Taken
6,932
7,602
Mitigated
3,335
2,331
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,074
815
0
3,773
6,932
3,335
1,726
353
6,579
67,884
1,247
L
Vamana
3,940
1,259
0
2,331
13,532
7,602
0
9,267
4,265
0
47,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,110
Gold Earned
12,055
89
Minions Killed
142
4
Camps Cleared
6
206,794
Distance Traveled
227,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,055
1,096
142
13
6
227,691
0
L
Vamana
9,110
828
89
8
4
206,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role