Player Matchup

Chaac
Chaac
A-K-S89
Chaac
Level 145
God Stats
5W - 9L
1,317 SR
Queue Stats
622W - 607L
1,469 Elo+
Solo
Khepri
Khepri
Godhandler
Khepri
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,628 Elo+
Party 2
Danzaburou
Danzaburou
Hossаm
Danzaburou
Level 143
God Stats
3W - 0L
1,625 SR
Queue Stats
83W - 78L
1,598 Elo+
Party 2
Da Ji
Da Ji
LimburgseSjeng
Da Ji
Level 158
God Stats
8W - 8L
1,617 SR
Queue Stats
103W - 96L
1,529 Elo+
Solo
Ra
Ra
dutchdeadshot
Ra
Level 191
God Stats
30W - 17L
1,601 SR
Queue Stats
168W - 148L
1,602 Elo+
Party 2
Team Averages
Level 162
1,532 SR
1,565 Elo+

VS

Team Averages
Level 136
1,624 SR
1,580 Elo+
Ra
Ra
Ace2828
Ra
Level 95
God Stats
24W - 16L
1,622 SR
Queue Stats
74W - 56L
1,567 Elo+
Party 3
Chaac
Chaac
AnneFlankk
Chaac
Level 119
God Stats
4W - 3L
1,574 SR
Queue Stats
119W - 95L
1,525 Elo+
Party 3
Gilgamesh
Gilgamesh
GingerOverlord3
Gilgamesh
Level 159
God Stats
4W - 2L
1,690 SR
Queue Stats
273W - 237L
1,684 Elo+
Party 1
Olorun
Olorun
MolagDrow
Olorun
Level 160
God Stats
14W - 6L
1,727 SR
Queue Stats
294W - 266L
1,650 Elo+
Party 1
Arachne
Arachne
Tensh1retto
Arachne
Level 148
God Stats
8W - 8L
1,506 SR
Queue Stats
299W - 310L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A-K-S89
Chaac
13
0 / 1 / 3
7,272
559
8,037
11,990
12,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Khepri
Godhandler
Khepri
12
1 / 0 / 5
7,170
552
4,385
8,862
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Hossаm
Danzaburou
15
5 / 0 / 2
8,089
622
11,836
9,207
4,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
7 / 2 / 1
7,604
585
5,189
12,879
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 5
8,602
662
10,467
9,439
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,176
475
6,980
9,388
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
14
2 / 3 / 0
8,214
632
9,865
13,346
9,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
GingerOverlord3
Gilgamesh
11
1 / 2 / 1
7,253
558
6,760
13,059
10,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
MolagDrow
Olorun
12
0 / 4 / 1
6,824
525
8,776
10,505
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Arachne
Tensh1retto
Arachne
8
0 / 1 / 0
4,973
383
2,456
7,854
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
A-K-S89
Chaac
0
1
3
1.5
L
1
8
1
0.19
L
Chaac
2
3
0
0.67
L
Gilgamesh
GingerOverlord3
Gilgamesh
1
2
1
0.75
W
Khepri
Godhandler
Khepri
1
0
5
3.5
W
Danzaburou
Hossаm
Danzaburou
5
0
2
6
W
7
2
1
3.75
L
Olorun
MolagDrow
Olorun
0
4
1
0.13
L
Arachne
Tensh1retto
Arachne
0
1
0
0
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
34,837
52,377
Taken
54,152
30,877
Mitigated
29,075
26,856
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
A-K-S89
Chaac
8,037
1,673
0
4,505
11,990
12,366
0
0
11,990
0
58,411
L
6,980
276
567
1,161
9,388
2,800
0
4,342
4,608
47,872
0
L
Chaac
9,865
2,004
0
4,087
13,346
9,252
0
1,585
11,581
0
69,986
L
Gilgamesh
GingerOverlord3
Gilgamesh
6,760
1,696
0
1,965
13,059
10,385
0
3,725
9,154
0
25,425
W
Khepri
Godhandler
Khepri
4,385
473
188
3,048
8,862
5,902
0
3,512
5,266
23,398
1,949
W
Danzaburou
Hossаm
Danzaburou
11,836
6,566
0
6,155
9,207
4,038
92
5,361
3,846
0
71,970
W
5,189
981
0
7,040
12,879
4,888
0
2,589
10,235
0
41,093
L
Olorun
MolagDrow
Olorun
8,776
4,598
180
4,358
10,505
4,208
46
1,633
8,762
60,343
4,118
L
Arachne
Tensh1retto
Arachne
2,456
1,663
0
2,783
7,854
2,430
0
2,097
5,513
0
18,352
W
10,467
920
1,050
4,870
9,439
3,683
471
3,870
5,433
64,668
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
33,440
457
Minions Killed
396
0
Camps Cleared
0
1,383,507
Distance Traveled
1,235,842
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,272
559
96
7
0
280,971
0
L
Ra
6,176
475
81
6
0
241,069
0
L
Chaac
8,214
632
126
10
0
255,202
0
L
Gilgamesh
7,253
558
26
2
0
291,390
0
W
Khepri
7,170
552
48
4
0
271,335
2
W
Danzaburou
8,089
622
119
9
0
263,773
0
W
Da Ji
7,604
585
66
5
0
282,838
0
L
Olorun
6,824
525
126
10
0
257,518
3
L
Arachne
4,973
383
37
3
0
190,663
0
W
Ra
8,602
662
128
10
0
284,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role