Player Matchup

Ymir
Ymir
Wilkenit
Ymir
Level 78
God Stats
54W - 53L
1,522 SR
Queue Stats
113W - 114L
1,428 Elo+
Party 1
Thanatos
Thanatos
g0ingtogetya
Thanatos
Level 108
God Stats
7W - 16L
1,331 SR
Queue Stats
114W - 117L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
xShizuki__-
Kukulkan
Level 118
God Stats
4W - 5L
1,513 SR
Queue Stats
140W - 133L
1,493 Elo+
Solo
Team Averages
Level 101
1,455 SR
1,450 Elo+

VS

Team Averages
Level 142
1,738 SR
1,740 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aktinex
Fafnir
Level 146
God Stats
4W - 0L
1,887 SR
Queue Stats
179W - 25L
1,865 Elo+
Party 2
Discordia
Discordia
Daky123LOL
Discordia
Level 126
God Stats
4W - 0L
1,826 SR
Queue Stats
184W - 27L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 2 / 1
9,683
745
4,682
16,575
21,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
g0ingtogetya
Thanatos
15
1 / 4 / 1
9,177
706
3,193
11,785
4,504
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xShizuki__-
Kukulkan
15
0 / 3 / 1
9,312
716
4,815
10,962
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 2 / 5
10,060
774
8,338
8,127
2,842
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Aktinex
Fafnir
18
3 / 1 / 6
11,194
861
9,561
10,605
15,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Daky123LOL
Discordia
18
6 / 0 / 3
11,946
919
17,735
2,995
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
2
5
1.25
W
Fafnir
Aktinex
Fafnir
3
1
6
6
W
Discordia
Daky123LOL
Discordia
6
0
3
7.5
L
Ymir
2
2
1
1.25
L
Thanatos
g0ingtogetya
Thanatos
1
4
1
0.38
L
Kukulkan
xShizuki__-
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,690
Damage
35,634
39,322
Taken
21,727
29,444
Mitigated
18,989
6,029
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,338
2,819
0
555
8,127
2,842
231
3,480
4,647
0
42,281
W
Fafnir
Aktinex
Fafnir
9,561
2,051
0
3,083
10,605
15,121
1,156
4,365
6,240
18,052
1,566
W
Discordia
Daky123LOL
Discordia
17,735
799
0
492
2,995
1,026
0
1,132
1,863
53,798
1,387
L
Ymir
4,682
933
0
0
16,575
21,118
0
8,170
7,823
18,536
1,126
L
Thanatos
g0ingtogetya
Thanatos
3,193
269
0
3,452
11,785
4,504
0
9,192
2,220
0
17,011
L
Kukulkan
xShizuki__-
Kukulkan
4,815
131
0
2,577
10,962
3,822
0
8,144
2,547
43,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
33,200
154
Minions Killed
185
0
Camps Cleared
0
732,622
Distance Traveled
748,887
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,060
774
78
6
0
240,457
0
W
Fafnir
11,194
861
28
2
0
258,680
0
W
Discordia
11,946
919
79
6
0
249,750
0
L
Ymir
9,683
745
27
2
0
249,936
0
L
Thanatos
9,177
706
39
3
0
243,210
1
L
Kukulkan
9,312
716
88
7
0
239,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role