Player Matchup

Cthulhu
Cthulhu
Avioero
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Sos JaaZIEL
Mercury
Level 139
God Stats
4W - 1L
1,965 SR
Queue Stats
159W - 137L
1,594 Elo+
Solo
Danzaburou
Danzaburou
bravebud
Danzaburou
Level 109
God Stats
31W - 23L
1,596 SR
Queue Stats
191W - 162L
1,529 Elo+
Solo
Bake Kujira
Bake Kujira
irritaable
Bake Kujira
Level 121
God Stats
7W - 6L
1,548 SR
Queue Stats
485W - 457L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
toleraable
Nu Wa
Level 99
God Stats
9W - 20L
1,350 SR
Queue Stats
529W - 515L
1,497 Elo+
Party 1
Team Averages
Level 101
1,592 SR
1,520 Elo+

VS

Team Averages
Level 95
1,521 SR
1,538 Elo+
Ares
Ares
AwesomeLoki34
Ares
Level 88
God Stats
8W - 0L
1,785 SR
Queue Stats
22W - 13L
1,601 Elo+
Party 3
Surtr
Surtr
Bensdover9243
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,430 Elo+
Party 2
Baba Yaga
Baba Yaga
CookieTheBest
Baba Yaga
Level 97
God Stats
3W - 1L
1,542 SR
Queue Stats
179W - 163L
1,503 Elo+
Solo
Fenrir
Fenrir
LtBugaWulf
Fenrir
Level 137
God Stats
3W - 4L
1,410 SR
Queue Stats
55W - 51L
1,544 Elo+
Party 2
Medusa
Medusa
W8ing4Change
Medusa
Level 125
God Stats
9W - 10L
1,370 SR
Queue Stats
23W - 13L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avioero
Cthulhu
6
0 / 6 / 1
4,735
430
405
5,742
2,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mercury
Sos JaaZIEL
Mercury
11
5 / 2 / 2
6,105
555
4,380
8,088
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
bravebud
Danzaburou
12
4 / 3 / 4
6,500
591
11,829
8,474
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
irritaable
Bake Kujira
10
3 / 5 / 1
5,868
533
6,529
11,688
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
11
1 / 3 / 3
5,704
519
4,098
5,647
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 6
6,719
611
3,906
10,587
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 3 / 1
7,496
681
7,204
10,286
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
CookieTheBest
Baba Yaga
11
2 / 0 / 2
6,663
606
4,056
3,579
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
LtBugaWulf
Fenrir
11
4 / 3 / 4
6,565
597
7,075
8,314
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
10
4 / 4 / 2
6,094
554
5,269
6,928
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
13
Kills
17
19
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Avioero
Cthulhu
0
6
1
0.08
W
3
3
6
2
W
4
3
1
1.5
W
Baba Yaga
CookieTheBest
Baba Yaga
2
0
2
3
W
Fenrir
LtBugaWulf
Fenrir
4
3
4
2
L
Mercury
Sos JaaZIEL
Mercury
5
2
2
3
W
Medusa
4
4
2
1.25
L
Danzaburou
bravebud
Danzaburou
4
3
4
2
L
Bake Kujira
irritaable
Bake Kujira
3
5
1
0.7
L
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
27,510
39,639
Taken
39,694
16,794
Mitigated
18,366
11,304
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Avioero
Cthulhu
405
264
0
287
5,742
2,207
52
1,261
4,481
5,226
446
W
3,906
337
185
2,761
10,587
6,739
197
1,099
9,402
18,248
0
W
7,204
2,986
0
3,030
10,286
4,304
371
5,607
4,311
1,656
45,627
W
Baba Yaga
CookieTheBest
Baba Yaga
4,056
349
0
1,273
3,579
1,038
0
1,519
1,859
46,546
840
W
Fenrir
LtBugaWulf
Fenrir
7,075
2,521
0
2,436
8,314
3,584
417
1,480
6,700
0
34,367
L
Mercury
Sos JaaZIEL
Mercury
4,380
2,146
0
1,488
8,088
2,871
0
2,107
5,981
0
33,681
W
Medusa
5,269
2,435
295
508
6,928
2,701
852
352
6,524
0
38,294
L
Danzaburou
bravebud
Danzaburou
11,829
5,327
0
4,341
8,474
2,805
0
1,697
6,777
0
48,173
L
Bake Kujira
irritaable
Bake Kujira
6,529
2,977
0
3,528
11,688
7,197
0
494
11,194
37,426
1,177
L
Nu Wa
4,098
1,427
0
1,660
5,647
1,714
0
2,883
2,764
30,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
33,537
262
Minions Killed
318
0
Camps Cleared
0
977,702
Distance Traveled
1,089,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,735
430
9
1
0
131,684
0
W
Ares
6,719
611
30
3
0
220,325
0
W
Surtr
7,496
681
86
8
0
217,244
0
W
Baba Yaga
6,663
606
89
8
0
238,318
0
W
Fenrir
6,565
597
53
5
0
227,253
0
L
Mercury
6,105
555
62
6
0
243,305
0
W
Medusa
6,094
554
60
5
0
186,766
0
L
Danzaburou
6,500
591
68
6
0
193,061
0
L
Bake Kujira
5,868
533
64
6
0
202,083
0
L
Nu Wa
5,704
519
59
5
0
207,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role