Player Matchup

Atlas
Atlas
Godhandler
Atlas
Level 171
God Stats
4W - 2L
1,606 SR
Queue Stats
28W - 19L
1,620 Elo+
Party 2
Rama
Rama
Hossаm
Rama
Level 143
God Stats
8W - 5L
1,678 SR
Queue Stats
83W - 78L
1,591 Elo+
Party 2
Da Ji
Da Ji
LimburgseSjeng
Da Ji
Level 158
God Stats
8W - 8L
1,594 SR
Queue Stats
103W - 96L
1,520 Elo+
Solo
King Arthur
King Arthur
OnurUchiha_38
King Arthur
Level 128
God Stats
18W - 4L
1,788 SR
Queue Stats
57W - 44L
1,520 Elo+
Solo
Ra
Ra
dutchdeadshot
Ra
Level 191
God Stats
30W - 17L
1,591 SR
Queue Stats
168W - 148L
1,595 Elo+
Party 2
Team Averages
Level 158
1,651 SR
1,569 Elo+

VS

Team Averages
Level 144
1,543 SR
1,486 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
LASТ
Ne Zha
Level 146
God Stats
4W - 6L
1,502 SR
Queue Stats
189W - 204L
1,472 Elo+
Party 3
Poseidon
Poseidon
Maxxoo
Poseidon
Level 150
God Stats
6W - 5L
1,668 SR
Queue Stats
151W - 156L
1,471 Elo+
Party 1
Ares
Ares
MrDjosh
Ares
Level 123
God Stats
8W - 7L
1,546 SR
Queue Stats
134W - 123L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 2 / 10
7,517
578
8,507
9,946
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Hossаm
Rama
13
7 / 2 / 6
7,801
600
9,632
6,969
2,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 6
7,670
590
7,101
12,102
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
OnurUchiha_38
King Arthur
11
0 / 4 / 3
6,879
529
7,566
13,216
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
10 / 3 / 3
9,575
737
14,060
12,330
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 3 / 1
7,128
548
5,951
8,562
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
11
3 / 7 / 2
6,316
486
6,778
13,959
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
LASТ
Ne Zha
13
2 / 2 / 2
7,722
594
8,184
12,770
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Maxxoo
Poseidon
14
4 / 7 / 0
7,487
576
8,962
12,411
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
MrDjosh
Ares
10
0 / 6 / 5
6,150
473
3,801
11,705
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
25
Kills
13
13
Deaths
25
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
1
1.5
L
Baron Samedi
 
Baron Samedi
3
7
2
0.57
W
Atlas
2
2
10
3.5
W
Rama
Hossаm
Rama
7
2
6
5
L
Ne Zha
LASТ
Ne Zha
2
2
2
1.5
W
6
2
6
4.5
L
Poseidon
Maxxoo
Poseidon
4
7
0
0.57
L
Ares
MrDjosh
Ares
0
6
5
0.42
W
King Arthur
OnurUchiha_38
King Arthur
0
4
3
0.38
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,866
Damage
33,676
54,563
Taken
59,407
26,344
Mitigated
28,238
17,107
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,951
3,026
0
1,991
8,562
2,779
0
3,082
5,480
0
35,934
L
Baron Samedi
 
Baron Samedi
6,778
315
89
1,839
13,959
5,169
0
7,402
6,039
21,956
743
W
Atlas
8,507
3,094
0
3,310
9,946
4,777
0
2,328
7,482
31,286
2,564
W
Rama
Hossаm
Rama
9,632
8,303
0
3,711
6,969
2,168
413
2,482
4,445
0
45,891
L
Ne Zha
LASТ
Ne Zha
8,184
2,508
0
8,408
12,770
7,458
0
1,067
11,669
0
58,403
W
7,101
1,899
0
2,734
12,102
4,927
0
2,393
9,554
0
53,456
L
Poseidon
Maxxoo
Poseidon
8,962
2,650
0
3,271
12,411
3,810
0
4,610
7,479
63,448
0
L
Ares
MrDjosh
Ares
3,801
234
0
2,492
11,705
9,022
0
4,548
7,083
11,826
0
W
King Arthur
OnurUchiha_38
King Arthur
7,566
911
0
2,233
13,216
10,088
0
2,280
10,098
0
46,175
W
14,060
1,335
447
4,672
12,330
4,384
427
8,964
2,928
67,469
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
34,803
400
Minions Killed
324
0
Camps Cleared
0
1,327,481
Distance Traveled
1,347,610
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,128
548
68
5
0
263,285
2
L
Baron Samedi
6,316
486
31
2
0
239,333
4
W
Atlas
7,517
578
29
2
0
271,004
2
W
Rama
7,801
600
92
7
0
268,563
0
L
Ne Zha
7,722
594
103
8
0
271,477
0
W
Da Ji
7,670
590
77
6
0
268,828
0
L
Poseidon
7,487
576
109
8
0
287,693
0
L
Ares
6,150
473
13
1
0
285,822
1
W
King Arthur
6,879
529
77
6
0
253,802
0
W
Ra
9,575
737
125
10
0
265,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role