Player Matchup

Geb
Geb
GOTTl
Geb
Level 47
God Stats
0W - 3L
1,216 SR
Queue Stats
69W - 103L
1,480 Elo+
Party 1
Set
Set
Jaylancher
Set
Level 85
God Stats
2W - 4L
1,662 SR
Queue Stats
376W - 388L
1,490 Elo+
Party 2
Medusa
Medusa
ZokuStriku
Medusa
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 16L
1,053 Elo+
Party 1
Hera
Hera
isstasha
Hera
Level 68
God Stats
3W - 4L
1,601 SR
Queue Stats
249W - 265L
1,496 Elo+
Party 2
Odin
Odin
mannyg115
Odin
Level 46
God Stats
2W - 2L
1,612 SR
Queue Stats
48W - 82L
1,341 Elo+
Party 1
Team Averages
Level 52
1,518 SR
1,372 Elo+

VS

Team Averages
Level 141
1,498 SR
1,380 Elo+
Zhong Kui
Zhong Kui
Giovane Krauss
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,103 Elo+
Solo
Achilles
Achilles
Jin bu yeon8823
Achilles
Level 233
God Stats
4W - 1L
1,661 SR
Queue Stats
386W - 373L
1,466 Elo+
Solo
Guan Yu
Guan Yu
McClan-3
Guan Yu
Level 131
God Stats
2W - 3L
1,377 SR
Queue Stats
163W - 166L
1,418 Elo+
Solo
Mulan
Mulan
Saint_Shake
Mulan
Level 106
God Stats
16W - 15L
1,500 SR
Queue Stats
218W - 224L
1,487 Elo+
Solo
Chernobog
Chernobog
ferrisrafraw
Chernobog
Level 116
God Stats
7W - 9L
1,454 SR
Queue Stats
162W - 164L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
GOTTl
Geb
9
0 / 4 / 2
5,646
434
4,228
10,190
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 4
5,981
460
4,714
8,021
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ZokuStriku
Medusa
9
0 / 3 / 0
4,936
380
1,437
5,583
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hera
12
4 / 1 / 3
6,765
520
7,087
5,288
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
0 / 1 / 4
5,409
416
2,521
7,203
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Giovane Krauss
Zhong Kui
10
0 / 4 / 2
6,165
474
4,296
5,845
3,459
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
12
5 / 1 / 1
7,058
543
6,878
10,446
5,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
McClan-3
Guan Yu
14
1 / 0 / 0
8,196
630
1,777
6,701
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 1
6,568
505
2,995
8,312
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ferrisrafraw
Chernobog
10
1 / 1 / 3
6,365
490
4,275
6,986
2,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
8
9
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
GOTTl
Geb
0
4
2
0.25
W
Zhong Kui
Giovane Krauss
Zhong Kui
0
4
2
0.25
L
3
0
4
5
W
Achilles
5
1
1
5.5
W
Guan Yu
McClan-3
Guan Yu
1
0
0
1
W
1
1
1
1.5
L
Medusa
ZokuStriku
Medusa
0
3
0
0
W
Chernobog
ferrisrafraw
Chernobog
1
1
3
2.5
L
Hera
4
1
3
5.5
L
Odin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
20,221
36,285
Taken
38,290
15,174
Mitigated
20,398
4,201
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
GOTTl
Geb
4,228
1,169
0
820
10,190
5,462
0
286
9,859
22,457
0
W
Zhong Kui
Giovane Krauss
Zhong Kui
4,296
231
0
1,273
5,845
3,459
88
1,395
4,114
35,507
1,816
L
4,714
1,752
0
1,296
8,021
3,855
0
2,286
5,735
0
32,701
W
Achilles
6,878
1,353
93
2,614
10,446
5,981
479
3,037
7,287
0
39,510
W
Guan Yu
McClan-3
Guan Yu
1,777
55
68
1,464
6,701
5,865
0
1,333
5,149
0
61,379
W
2,995
117
0
5,244
8,312
3,009
0
1,723
6,291
0
45,168
L
Medusa
ZokuStriku
Medusa
1,437
642
0
340
5,583
1,552
0
0
5,583
0
19,919
W
Chernobog
ferrisrafraw
Chernobog
4,275
2,441
32
2,365
6,986
2,084
518
2,880
3,906
0
31,751
L
Hera
7,087
1,526
0
475
5,288
1,343
0
1,124
4,164
33,980
1,923
L
Odin
2,521
728
0
1,270
7,203
2,962
0
497
6,545
0
23,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
34,352
233
Minions Killed
345
0
Camps Cleared
0
1,265,638
Distance Traveled
1,224,159
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,646
434
32
2
0
259,570
2
W
Zhong Kui
6,165
474
66
5
0
254,928
3
L
Set
5,981
460
58
4
0
307,637
0
W
Achilles
7,058
543
62
5
0
275,564
2
W
Guan Yu
8,196
630
96
7
0
236,132
0
W
Mulan
6,568
505
74
6
0
239,375
0
L
Medusa
4,936
380
39
3
0
203,606
0
W
Chernobog
6,365
490
47
4
0
218,160
2
L
Hera
6,765
520
64
5
0
261,553
0
L
Odin
5,409
416
40
3
0
233,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role