Player Matchup

Bellona
Bellona
Reckless5679
Bellona
Level 129
God Stats
4W - 10L
1,346 SR
Queue Stats
54W - 65L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Shinobi-wanjutsu
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,672 Elo+
Party 1
Merlin
Merlin
Vkasekage
Merlin
Level 125
God Stats
5W - 3L
1,481 SR
Queue Stats
29W - 20L
1,541 Elo+
Solo
Awilix
Awilix
nobberslobber
Awilix
Level 24
God Stats
1W - 1L
1,231 SR
Queue Stats
42W - 43L
1,437 Elo+
Party 1
Apollo
Apollo
theoldGAWKGAWK
Apollo
Level 43
God Stats
2W - 8L
1,118 SR
Queue Stats
65W - 85L
1,409 Elo+
Party 1
Team Averages
Level 89
1,335 SR
1,491 Elo+

VS

Team Averages
Level 71
1,544 SR
1,393 Elo+
Hera
Hera
BakedSayian2827
Hera
Level 116
God Stats
2W - 6L
1,277 SR
Queue Stats
27W - 40L
1,353 Elo+
Solo
Achilles
Achilles
Someboy1987
Achilles
Level 58
God Stats
13W - 8L
1,656 SR
Queue Stats
91W - 119L
1,408 Elo+
Solo
Danzaburou
Danzaburou
TR iDance
Danzaburou
Level 69
God Stats
13W - 7L
1,695 SR
Queue Stats
34W - 35L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
TenToesDwn2
Gilgamesh
Level 68
God Stats
14W - 10L
1,594 SR
Queue Stats
40W - 44L
1,425 Elo+
Party 2
Nike
Nike
XxPyroxX8091
Nike
Level 44
God Stats
3W - 3L
1,499 SR
Queue Stats
15W - 26L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Reckless5679
Bellona
14
1 / 1 / 3
8,679
542
4,331
12,748
13,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

12
1 / 4 / 10
7,854
491
6,215
16,239
8,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Vkasekage
Merlin
14
0 / 3 / 4
8,540
534
3,435
9,681
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
18 / 0 / 3
10,126
633
15,229
11,564
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 7
7,579
474
7,171
8,972
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,561
535
11,006
9,331
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Someboy1987
Achilles
11
0 / 3 / 3
6,576
411
1,921
11,132
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
TR iDance
Danzaburou
11
2 / 8 / 1
7,186
449
9,421
10,755
3,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TenToesDwn2
Gilgamesh
11
2 / 4 / 2
6,622
414
8,051
16,023
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
7,637
477
6,547
10,727
9,769
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
8
9
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Bellona
Reckless5679
Bellona
1
1
3
2.5
W
1
4
10
1.5
L
Achilles
Someboy1987
Achilles
0
3
3
0.5
L
Danzaburou
TR iDance
Danzaburou
2
8
1
0.31
L
Gilgamesh
TenToesDwn2
Gilgamesh
2
4
2
0.75
W
Merlin
Vkasekage
Merlin
0
3
4
0.67
L
0
3
0
0
W
18
0
3
19.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
36,946
59,204
Taken
57,968
31,931
Mitigated
30,156
18,404
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,006
2,293
0
500
9,331
3,052
660
3,078
6,253
63,032
350
W
Bellona
Reckless5679
Bellona
4,331
1,095
0
2,198
12,748
13,365
912
0
12,748
0
52,031
W
6,215
684
2,757
5,881
16,239
8,073
168
800
15,141
26,681
901
L
Achilles
Someboy1987
Achilles
1,921
494
0
3,700
11,132
5,778
87
1,370
9,762
0
34,115
L
Danzaburou
TR iDance
Danzaburou
9,421
4,648
0
1,909
10,755
3,205
0
1,653
9,102
0
44,963
L
Gilgamesh
TenToesDwn2
Gilgamesh
8,051
2,322
0
712
16,023
8,352
0
3,143
12,880
0
29,965
W
Merlin
Vkasekage
Merlin
3,435
49
0
3,178
9,681
2,526
0
6,644
3,037
57,735
938
L
6,547
1,326
0
3,040
10,727
9,769
0
0
10,727
0
50,056
W
15,229
6,736
0
4,076
11,564
3,930
0
1,814
9,485
0
46,282
W
7,171
4,071
0
314
8,972
4,037
628
1,698
7,033
0
49,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,778
Gold Earned
36,582
393
Minions Killed
370
0
Camps Cleared
0
1,565,702
Distance Traveled
1,446,259
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,561
535
114
7
0
282,658
0
W
Bellona
8,679
542
104
7
0
281,337
1
W
Cthulhu
7,854
491
37
2
0
311,070
4
L
Achilles
6,576
411
59
4
0
303,105
8
L
Danzaburou
7,186
449
65
4
0
294,991
0
L
Gilgamesh
6,622
414
46
3
0
308,966
1
W
Merlin
8,540
534
115
7
0
287,730
0
L
Nike
7,637
477
86
5
0
256,539
0
W
Awilix
10,126
633
59
4
0
393,649
0
W
Apollo
7,579
474
78
5
0
291,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role