Player Matchup

Poseidon
Poseidon
BouclierDeViande
Poseidon
Level 194
God Stats
2W - 1L
1,646 SR
Queue Stats
65W - 51L
1,616 Elo+
Party 1
Rama
Rama
RLKJSR
Rama
Level 67
God Stats
26W - 12L
1,663 SR
Queue Stats
102W - 88L
1,579 Elo+
Party 1
Khepri
Khepri
SeveredCoffee
Khepri
Level 87
God Stats
0W - 1L
1,281 SR
Queue Stats
46W - 60L
1,431 Elo+
Solo
Horus
Horus
SilkenTesti
Horus
Level 45
God Stats
0W - 3L
1,324 SR
Queue Stats
31W - 49L
1,418 Elo+
Solo
Ra
Ra
lalo vaquero
Ra
Level 158
God Stats
115W - 97L
1,553 SR
Queue Stats
312W - 305L
1,500 Elo+
Solo
Team Averages
Level 110
1,494 SR
1,509 Elo+

VS

Team Averages
Level 117
1,719 SR
1,808 Elo+
Hercules
Hercules
Binglert
Hercules
Level 67
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 4L
1,757 Elo+
Party 2
Nu Wa
Nu Wa
Leaky
Nu Wa
Level 146
God Stats
3W - 2L
1,655 SR
Queue Stats
337W - 74L
1,884 Elo+
Party 2
Camazotz
Camazotz
OctoberBenzOVO
Camazotz
Level 86
God Stats
6W - 4L
1,565 SR
Queue Stats
93W - 73L
1,606 Elo+
Solo
Cupid
Cupid
TGStig
Cupid
Level 128
God Stats
19W - 1L
1,949 SR
Queue Stats
561W - 93L
1,890 Elo+
Party 2
Ymir
Ymir
gmartbball
Ymir
Level 159
God Stats
12W - 6L
1,702 SR
Queue Stats
851W - 199L
1,905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,762
1,352
6,870
6,695
1,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
RLKJSR
Rama
11
1 / 4 / 5
6,369
1,274
4,453
6,847
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
0 / 0 / 0
3,388
678
0
85
59
10
1 / 4 / 3
5,836
1,167
2,894
8,187
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 5 / 5
6,551
1,310
3,650
6,125
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

303

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Binglert
Hercules
11
3 / 2 / 9
6,613
1,323
2,572
5,094
4,858
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Leaky
Nu Wa
11
3 / 1 / 11
7,004
1,401
6,109
3,985
1,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
12
5 / 1 / 9
7,102
1,420
7,399
3,159
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
TGStig
Cupid
12
3 / 2 / 9
6,834
1,367
6,645
4,261
1,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 1 / 10
7,149
1,430
3,007
5,362
3,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
7
Kills
17
17
Deaths
7
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hercules
Binglert
Hercules
3
2
9
3.75
L
3
4
3
1.13
W
Nu Wa
Leaky
Nu Wa
3
1
11
8.5
W
Camazotz
5
1
9
9.5
L
Rama
RLKJSR
Rama
1
4
5
0.88
L
0
0
0
0
L
1
4
3
0.63
W
Cupid
TGStig
Cupid
3
2
9
3.75
W
3
1
10
8
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
25,732
27,939
Taken
21,861
12,738
Mitigated
12,314
3,265
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Binglert
Hercules
2,572
885
0
1,511
5,094
4,858
0
2,665
2,315
0
5,144
L
6,870
1,984
0
1,389
6,695
1,887
0
1,292
5,361
18,078
0
W
Nu Wa
Leaky
Nu Wa
6,109
1,413
0
150
3,985
1,314
0
2,282
1,632
17,938
896
W
Camazotz
7,399
1,215
0
1,332
3,159
922
0
818
2,276
0
13,463
L
Rama
RLKJSR
Rama
4,453
3,643
0
404
6,847
2,117
0
2,986
3,720
0
15,043
L
0
0
0
0
85
59
0
55
0
0
0
L
2,894
1,126
80
1,000
8,187
6,072
0
1,498
6,528
0
4,977
W
Cupid
TGStig
Cupid
6,645
4,895
80
233
4,261
1,431
0
2,594
1,597
0
16,340
W
3,007
431
0
464
5,362
3,789
0
2,161
3,201
6,367
1,329
L
3,650
0
248
144
6,125
2,603
0
2,224
3,825
18,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
34,702
85
Minions Killed
77
4
Camps Cleared
3
358,916
Distance Traveled
522,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,613
1,323
7
1
1
109,844
0
L
Poseidon
6,762
1,352
30
6
0
91,368
0
W
Nu Wa
7,004
1,401
37
7
0
94,132
0
W
Camazotz
7,102
1,420
11
2
2
125,856
0
L
Rama
6,369
1,274
24
5
3
85,995
0
L
Khepri
3,388
678
0
0
0
0
0
L
Horus
5,836
1,167
3
1
0
89,117
0
W
Cupid
6,834
1,367
15
3
0
98,331
0
W
Ymir
7,149
1,430
7
1
0
94,413
0
L
Ra
6,551
1,310
28
6
1
92,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role