Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
JaIen Ramzey
Bake Kujira
Level 94
God Stats
10W - 12L
1,545 SR
Queue Stats
181W - 184L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
Tuca Mote8761
Xbalanque
Level 124
God Stats
4W - 12L
1,468 SR
Queue Stats
711W - 720L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vezonix
Kumbhakarna
Level 45
God Stats
9W - 14L
1,446 SR
Queue Stats
46W - 62L
1,456 Elo+
Solo
Medusa
Medusa
iVulc
Medusa
Level 46
God Stats
9W - 10L
1,509 SR
Queue Stats
118W - 109L
1,489 Elo+
Party 2
Team Averages
Level 89
1,494 SR
1,481 Elo+

VS

Team Averages
Level 84
1,582 SR
1,504 Elo+
Danzaburou
Danzaburou
MetooSun54
Danzaburou
Level 66
God Stats
4W - 1L
1,836 SR
Queue Stats
191W - 201L
1,507 Elo+
Party 3
Skadi
Skadi
RenagadeDoUrden
Skadi
Level 121
God Stats
62W - 40L
1,609 SR
Queue Stats
68W - 45L
1,546 Elo+
Party 1
Ymir
Ymir
Schlepkovitz
Ymir
Level 59
God Stats
44W - 33L
1,516 SR
Queue Stats
73W - 73L
1,456 Elo+
Party 1
Cerberus
Cerberus
Smithboys420
Cerberus
Level 40
God Stats
4W - 1L
1,624 SR
Queue Stats
95W - 105L
1,494 Elo+
Party 3
Scylla
Scylla
el3m3ntar1a
Scylla
Level 136
God Stats
2W - 6L
1,324 SR
Queue Stats
791W - 768L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 3 / 0
8,561
535
8,203
13,421
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
JaIen Ramzey
Bake Kujira
8
1 / 4 / 3
6,129
383
2,455
7,342
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Tuca Mote8761
Xbalanque
14
1 / 3 / 1
8,365
523
5,257
7,554
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Vezonix
Kumbhakarna
13
0 / 4 / 2
7,166
448
2,639
13,325
8,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
iVulc
Medusa
6
1 / 5 / 2
5,600
350
2,856
5,175
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MetooSun54
Danzaburou
15
10 / 1 / 2
10,327
645
11,116
9,132
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 2 / 3
8,865
554
8,535
7,103
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 3
8,481
530
3,808
11,805
11,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Smithboys420
Cerberus
13
1 / 3 / 12
8,352
522
5,121
13,381
8,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
16
2 / 0 / 2
9,345
584
4,015
2,949
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
18
19
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
0
1.33
L
Bake Kujira
JaIen Ramzey
Bake Kujira
1
4
3
0.63
W
Danzaburou
MetooSun54
Danzaburou
10
1
2
11
W
2
2
3
1.75
W
3
1
3
4.5
W
Cerberus
Smithboys420
Cerberus
1
3
12
2.33
L
Xbalanque
Tuca Mote8761
Xbalanque
1
3
1
0.5
L
Kumbhakarna
Vezonix
Kumbhakarna
0
4
2
0.25
W
Scylla
2
0
2
3
L
Medusa
iVulc
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,410
Damage
32,595
46,817
Taken
44,370
22,781
Mitigated
26,199
4,048
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,203
4,283
0
1,009
13,421
5,714
0
2,628
10,721
0
74,547
L
Bake Kujira
JaIen Ramzey
Bake Kujira
2,455
1,001
42
1,355
7,342
4,713
0
1,920
5,422
17,491
1,308
W
Danzaburou
MetooSun54
Danzaburou
11,116
6,206
0
4,688
9,132
3,010
4,091
1,641
7,384
0
65,113
W
8,535
3,558
0
1,428
7,103
2,182
2,027
508
6,595
0
69,012
W
3,808
964
0
3,208
11,805
11,408
1,141
1,902
9,903
39,254
0
W
Cerberus
Smithboys420
Cerberus
5,121
607
0
4,510
13,381
8,785
1,052
1,398
11,859
31,134
616
L
Xbalanque
Tuca Mote8761
Xbalanque
5,257
997
0
125
7,554
2,530
743
1,938
5,474
0
62,931
L
Kumbhakarna
Vezonix
Kumbhakarna
2,639
31
0
907
13,325
8,707
0
4,654
8,575
41,776
0
W
Scylla
4,015
106
0
620
2,949
814
84
0
2,949
59,485
1,011
L
Medusa
iVulc
Medusa
2,856
1,478
0
610
5,175
1,117
0
1,405
3,770
0
12,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,821
Gold Earned
45,370
331
Minions Killed
462
0
Camps Cleared
0
1,198,618
Distance Traveled
1,521,075
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,561
535
114
7
0
319,566
2
L
Bake Kujira
6,129
383
35
2
0
174,573
0
W
Danzaburou
10,327
645
114
7
0
286,155
0
W
Skadi
8,865
554
97
6
0
292,548
0
W
Ymir
8,481
530
59
4
0
274,106
0
W
Cerberus
8,352
522
59
4
0
331,487
0
L
Xbalanque
8,365
523
105
7
0
277,394
0
L
Kumbhakarna
7,166
448
63
4
0
287,523
4
W
Scylla
9,345
584
133
8
0
336,779
1
L
Medusa
5,600
350
14
1
0
139,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role