Player Matchup

Erlang Shen
Erlang Shen
Silver II
Refugiado420
Erlang Shen
Silver II
Level 124
God Stats
11W - 9L
1,455 SR
Queue Stats
420W - 470L
952 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
nounouyaya
Baron Samedi
Bronze I
Level 100
God Stats
0W - 1L
1,394 SR
Queue Stats
7W - 24L
771 MMR
Solo
Cernunnos
Cernunnos
Bronze I
the_og_sniper12
Cernunnos
Bronze I
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 42L
670 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,450 SR
797 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,405 SR
879 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Condoor007
Kumbhakarna
Bronze III
Level 85
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
PeepingGnome848
Nu Wa
Bronze I
Level 162
God Stats
123W - 131L
1,402 SR
Queue Stats
1,379W - 1,873L
468 MMR
Solo
Neith
Neith
Bronze IV
X_RAZZLED2DOPE
Neith
Bronze IV
Level 66
God Stats
1W - 2L
1,507 SR
Queue Stats
10W - 26L
768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Refugiado420
Erlang Shen
16
1 / 2 / 0
10,429
695
8,647
16,591
13,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
nounouyaya
Baron Samedi
16
0 / 5 / 0
10,085
672
5,518
13,073
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
the_og_sniper12
Cernunnos
17
0 / 5 / 1
10,324
688
10,779
15,603
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaBake KujiraSobekCharonDiscordia

VS

Bans
IshtarHadesNutVulcanApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Condoor007
Kumbhakarna
17
1 / 0 / 8
11,179
745
5,364
16,804
15,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 1 / 6
13,018
868
20,372
7,304
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
5 / 1 / 7
13,104
874
10,862
9,512
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Condoor007
Kumbhakarna
1
0
8
5
W
6
1
6
9
L
Erlang Shen
Refugiado420
Erlang Shen
1
2
0
0.5
W
5
1
7
8.5
L
Baron Samedi
nounouyaya
Baron Samedi
0
5
0
0
L
Cernunnos
the_og_sniper12
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
36,598
45,267
Taken
33,620
24,468
Mitigated
22,499
14,312
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Condoor007
Kumbhakarna
5,364
410
0
367
16,804
15,861
263
3,013
13,559
17,773
87
W
20,372
9,721
0
605
7,304
2,720
1,245
1,095
5,978
60,828
409
L
Erlang Shen
Refugiado420
Erlang Shen
8,647
2,366
0
4,920
16,591
13,862
0
7,955
8,226
0
40,587
W
10,862
4,707
0
3,619
9,512
3,918
2,697
1,664
7,446
0
62,100
L
Baron Samedi
nounouyaya
Baron Samedi
5,518
184
813
3,782
13,073
7,171
138
6,420
6,286
33,579
0
L
Cernunnos
the_og_sniper12
Cernunnos
10,779
5,438
0
4,797
15,603
3,435
552
10,096
4,981
0
70,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
37,301
219
Minions Killed
183
0
Camps Cleared
0
677,162
Distance Traveled
791,638
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,179
745
13
1
0
260,520
2
W
Nu Wa
13,018
868
81
5
0
260,652
1
L
Erlang Shen
10,429
695
64
4
0
237,092
0
W
Neith
13,104
874
89
6
0
270,466
3
L
Baron Samedi
10,085
672
36
2
0
226,290
1
L
Cernunnos
10,324
688
119
8
0
213,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role